zedqube@gmail.com
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rocket started following zedqube@gmail.com
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Would it be possible to force a weapons down stance?
zedqube@gmail.com posted a topic in DayZ Mod General Discussion
I know you can lower your main gun, but not pistols. What I was thinking of was some way to force the lowered weapon stance to be default and skipping the aimed stance completely. As in, the only way to shoot would be to aim down the sights. The reason why I would want this is so that when people first meet in the wild, they aren't pointing their weapons at each other by default. That way, you have a chance to react if you see his gun come up and point at you. I think this could lower the instances of shoot on sight as well. -
Argh flashlight won't work!!
zedqube@gmail.com replied to Rinner23's topic in DayZ Mod General Discussion
You have the flashlight actually out and pointing right? Like guns, it might have a "down" state where you are not pointing it. Try left clicking to get it out then trying to turn it on. -
WTF is happening to the server community.
zedqube@gmail.com replied to Koot (DayZ)'s topic in DayZ Mod General Discussion
I posted an idea for co-op gameplay, check it out. https://dev-heaven.net/issues/32053 -
Why does this game punich you for going OFFLINE?!
zedqube@gmail.com replied to zalman's topic in DayZ Mod General Discussion
Bleeding while offline is fine otherwise disconnecting will become the new bandage. -
My friend and I ran into a survivor at Devil's Castle and he ignored us and went on his way. He could have shot us first, and we could have shot him but we just went our separate ways.
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Why does this game punich you for going OFFLINE?!
zedqube@gmail.com replied to zalman's topic in DayZ Mod General Discussion
I like Rockets's explanation. Now every time someone whines about food and water I can tell them "It's either what we have or you lose your gear when you log off but you won't get hungry or thirsty offline." -
Please stop with anti-sandbox suggestions!
zedqube@gmail.com replied to Arnoldio's topic in DayZ Mod General Discussion
This game is about your imagination and what you do with it. You know, like how video games use to be. Rocket doesn't implement features, he creates an environment that facilitates player created experiences. Players make the rules amongst themselves. Rocket gives us the playing mat. -
Food and water being used offline
zedqube@gmail.com replied to Jeff (DayZ)'s topic in DayZ Mod General Discussion
Carebears the lot of you. It's not like you can die while offline. -
Roaming zombies - Is it possible?
zedqube@gmail.com replied to survivalist's topic in DayZ Mod General Discussion
I actually do not like this. The forest is my home and I don't want it invaded by zombies. There should be a blend of areas with varying levels of danger and currently I think it's fine. -
Will next patch fix zeds attacking through walls?
zedqube@gmail.com replied to guitarxe's topic in DayZ Mod General Discussion
I'm pretty sure the zombies have a simple proximity attack so they can totally attack through thin walls. Melee isn't a feature of the engine. -
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Beta Patch 92612 fix direct chat !!
zedqube@gmail.com replied to sata3d's topic in DayZ Mod General Discussion
Beta Patch 92612 is old by the way. 92767 is the latest version. -
Food and water being used offline
zedqube@gmail.com replied to Jeff (DayZ)'s topic in DayZ Mod General Discussion
Just keep food and water on you at all times. That's the point of survival. Why are you logging out without food and water? Dying of hunger is just as valid as dying from zombies. -
A question about infected speeds
zedqube@gmail.com replied to rocket's topic in DayZ Mod General Discussion
Zombies need to be close to the difficulty of other players in an encounter. Zig-zagging, sprinting zombies does that. Nerfing zombies in any way just marginalizes zombies more so than they already are. They only spawn near buildings anyways. You should always have the drop on them not the other way around.