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sausagekingofchicago

DayZ Forum Team
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Everything posted by sausagekingofchicago

  1. sausagekingofchicago

    Question to Rocket: Gun nerfing

    That makes more sense. Basing it on actual data instead of knee jerk reactions of the community (and who screams the loudest) is definitely better than what I thought you were proposing. :)
  2. sausagekingofchicago

    Question to Rocket: Gun nerfing

    Ooh. Well, be careful handing the weapon balancing to the players. Guns are the core and letting a fickle community sway their balance could spell disaster. I'm all for getting my hands on the standalone sooner rather than later but not at the expense of the overall game. I have to agree with this. There are enough whiners and trolls here to really screw things up. edit: Then again, this isn't exactly the EA or Blizzard forums so maybe there's a bit of reason making the final call. lol
  3. sausagekingofchicago

    Stereotype that most players are out to get you

    Friendly! FRIENDLY! OH GOD IT HURTS! WHY!
  4. sausagekingofchicago

    Question to Rocket: Gun nerfing

    That's a shame. Every time I find a G17 or a PDW I'm happy. The G17's flashlight is great at night and the PDW can eat most mags. I never expect to use these guns on players unless it's an absolute emergency. Otherwise, the G17 is for headshotting zombies at night without bringing entire hordes down on my position. PDW is mainly a daytime backup weapon but still quiet enough to use on zombies when I need to. The nerfed handguns came from an ArmA patch a while back. From what I understand, Rocket and Co had nothing to do with it.
  5. sausagekingofchicago

    What if the 50 cals were taken out of DayZ?

    Too common? I haven't found one legit but I'm not loot farming the NWAF. The dupers on the other hand.. they make those things extremely common.
  6. sausagekingofchicago

    What do i do? Rocket? anyone?

    Find a better server. Not all servers connected to the hive are created equally.
  7. sausagekingofchicago

    Some people dont know what a coward is.

    Setting traps and camping them makes someone a coward? Running and gunning is for morons. That much I know.
  8. sausagekingofchicago

    Invisible wall at edge of map?

    I don't think you're paying attention.
  9. sausagekingofchicago

    This game is PvP not PvE

    The game is absolutely a survival game, especially when you're new, but it's still true at the core of the game for the experienced players. It's just that we've all logged quite a few hours in the game and know how to deal with each situation. We are the veterans (i feel sorry for noobs in the standalone) and we're looking for more. That's a good thing if you ask me. Players are the only real unpredictable opponent for now. I expect this to change. The zombies are very likely being rewritten, I just assumed everyone knew that. The loot system is changing. The weapons are changing. The map is changing. All of this will be obvious once we start migrating away from the alpha of the mod and to the alpha of the standalone. I honestly don't expect too much of the mod to remain untouched, other than the soul of the game. Honestly, I'd like them to cut the mods loot in half or to a quarter. That'll shake things up while we wait for the standalone. People will complain, but what's new?
  10. sausagekingofchicago

    This game is PvP not PvE

    Or Idol and Idle but none of that is actually important. Yes, the mod is pretty much pvp at this time. If anyone was able to start this game on day one and never have an issue with zombies then they must have been some ninja master that deserves a golden cookie. Yup, PVE is weak in this game at the moment as we've pretty much conquered the zombies in their current form. They can still be a headache at times if you're unlucky but otherwise they're just a massive tail that alerts players to your presence. But there's a difference between pvp and endless deathmatches. People wanted to play the deathmatch game Elektro and Cherno because they knew most of their opponents wouldn't be nearly as geared as they were. That imbalance made their jimmies hard. Duping, endless ammo refills, and the ability to kill themselves over and over until they got the spawn they wanted fed this endless meat grinder. When the ability to respawn at will was removed, the deathmatchers cried. When the ability to refill ammo by logging out and logging back in was removed, the deathmatchers cried. When the basic forms of duping are removed, the deathmatchers will cry. When the endless single meat of life dupe is removed, the deathmatchers will cry. edit: When you can no longer lose zombies by running in and out of a building or into a tree, the deathmatchers will cry. I once heard a deathmatcher say "Rocket is catering to the wrong group! He's going to ruin this game!" He said this shortly after the respawn and endless ammo was changed. Maybe deathmatchers are the wrong crowd to be catering to in a game that tries to focus on survival on a massive map? If the game was meant to be a deathmatch we wouldn't need Chernarus at all. Anyway, this is the mod. Zombies are not going to change and neither will the rest of the game. The standalone is around the corner and I'm almost certain when it does release, the deathmatchers will cry. Meanwhile, the rest of us will be playing pvp on the rest of the map, not just in Cherno.
  11. sausagekingofchicago

    Helicopter crashes, do they ruin the intensity?

    Duping and hackers have ruined your NWAF camping festival.
  12. What has this world come to.
  13. sausagekingofchicago

    Trains In DayZ

    I'd rather there be train wrecks to search for loot. Would be more interesting than the death traps a train would really be in this game. http://www.fearlessgrowth.biz/wp-content/uploads/2011/02/train_wreck_num_2.jpg http://bloggingblue.com/wp-content/uploads/2012/02/train-wreck.jpg
  14. Don't get attached to your gear.
  15. sausagekingofchicago

    Killing on sight: Possible solution

    PEW PEW PEW!! Look what I can do! I'm a winner!
  16. sausagekingofchicago

    Where on earth are the vehicles?

    Blown up or hidden off map.
  17. sausagekingofchicago

    Killing on sight: Possible solution

    More than half the players of this game grew up deathmatching in small arenas. Did we honestly expect them to react any differently to seeing a human shaped target? They're animals that need to be put back in their cage.
  18. sausagekingofchicago

    Podcast Name Suggestions

    Name Suggestions is a terrible name for a podcast... or is it?
  19. sausagekingofchicago

    Beards For Standalone Seasoned Veterans?

    I just want an epic beard, with or without the awesome time/growth/vet suggestion, and the ability to wear animal skins like a champ.
  20. Old. Don't expect this to work forever.
  21. sausagekingofchicago

    Is it just me or Rocket wants DayZ to go in PvP direction?

    Alright, you be Dusty Bottoms. I'll be Ned Nederlander.
  22. sausagekingofchicago

    Your Final Words Before Death

    "grenade!" is my favorite. Some people fall for it. Otherwise, it's purely some death rant of how I have no regrets or how I shouldn't have left the family farm.
  23. sausagekingofchicago

    Is it just me or Rocket wants DayZ to go in PvP direction?

    Not sure what you're going on about but I LIKE IT! (meh, I'm sure I misread something. It's been happening to me lately.. derping is habit forming)
  24. sausagekingofchicago

    Is it just me or Rocket wants DayZ to go in PvP direction?

    The real question is how long has the achievements.txt been in the code? We sort of need more info to make an accurate judgement on this matter. Go read the 'how hacking costs rocket money and why that doesn't matter' thread. That'll set you straight. http://dayzmod.com/forum/index.php?/topic/93103-how-hacking-costs-rocket-bohemia-money-and-why-that-doesnt-matter-includes-reply-from-rocket/
  25. I'm glad to see a certain someone isn't selling out.
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