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Everything posted by sausagekingofchicago
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Wishlist of new weapons.
sausagekingofchicago replied to Bessonica Zabora's topic in DayZ Mod Suggestions
spear -
I'd prefer large and angry chickens.
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I usually just say "help me help me" in direct while doing all of those things.
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So we found a Bambi..
sausagekingofchicago replied to woodzieyt@gmail.com's topic in DayZ Mod Gallery
Exactly. They turned something that would have been a mildly amusing incident for the new spawn into something that probably pissed him off just so they could giggle for a few minutes. -
my dayz will not update to 1.62.99515
sausagekingofchicago replied to clintusmaximus (DayZ)'s topic in DayZ Mod Troubleshooting
What messages are you getting when attempting to install the beta patch manually? Have you ever updated to a beta patch version higher than 99515 before installing 99515? -
DayZ Standalone Confirmed
sausagekingofchicago replied to griffinz's topic in Mod Announcements & Info
So you guys are throwing a fit over the lack of news about the game? That makes all the recent posts in this thread even more facepalm worthy. I smell puppets. -
help: how to stop my lag :(
sausagekingofchicago replied to ismaeel96's topic in DayZ Mod Troubleshooting
http://forums.steampowered.com/forums/showthread.php?t=1366499 Worked for me. -
DayZ Standalone Confirmed
sausagekingofchicago replied to griffinz's topic in Mod Announcements & Info
Play the new maps people, you wont regret it. Taviana 1.2.0 and Namalsk http://www.dayzland.eu/releases-view/dayztaviana-1-2-0-changelog/ http://www.nightstalkers.cz/en_index_dn.php -
Release - DayzTaviana by DayzLand.eu
sausagekingofchicago replied to xela's topic in Mod Servers & Private Hives
*sound of record scratching* -
Unable to play on Taviana map
sausagekingofchicago replied to DioWolf's topic in DayZ Mod Troubleshooting
Do you have both versions of Taviana installed? Not every Tavi server is using the same version. -
how do i tell where i am on the map?
sausagekingofchicago replied to deuce123's topic in New Player Discussion
Assuming waypoints are turned off and you're nowhere near a town, your only solution is to look around at the landscape and take note of the mountains, hills, forests, clearings, and any other landmarks you see. With that, you can zero in on your location on the map. It's a lot easier if you have a compass but it's not necessary. Knowing how to read a topographical map and understanding contour lines helps a lot. http://www.compassdude.com/topographic-maps.shtml http://sectionhiker.com/how-to-read-a-topographic-map/ -
Day Z Standalone:preventing farming and ghosting
sausagekingofchicago replied to Tooka (DayZ)'s topic in DayZ Mod Suggestions
That's seems like more of an exploit than a tactic. -
DayZ 2017 Mod Released
sausagekingofchicago replied to kleutscher's topic in Mod Servers & Private Hives
I love it. I took off away from the coast right away so I had trouble finding gear for a while. I guess if I hit a big town right away it would have been different. Playing during the night was also a lot of fun. Flares, chemlights, people trying to kill you with shotguns rather than m017s. Good times. Should be fine on Taviana if the animal spawns are adjusted in 2017. I'm not sure what the water supply looks like on Taviana as I've never really had to look before. If there's enough wells and fresh water then Taviana might be perfect for the more hardcore survival guys among us. -
is dayzSA a MMO or a FPS?
sausagekingofchicago replied to Pixelwarrior's topic in DayZ Mod General Discussion
It's an OPR. -
Dont get too carried away
sausagekingofchicago replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
I stalk rocket like a psycho ex-girlfriend that wants her puppy back, even though it's not hers, so I feel somewhat up to date on the foundation. I'll be happy if the standalone matches the mod in terms of features and gameplay with maybe a sprinkle of extra goodies on top. . Either way, it's going to be a rough couple weeks post release. Day One is going to be chaos. -
I'd hope DayZ wouldn't try to make the jump to consoles until the next gen systems and I hope they go exclusive for the Steam Box (if it becomes a reality). Partly because Sony and M$ have failed gamers again and again and maybe it's Steams turn to take a shot at not dumping on their consumers. Anyone that doesn't think a console can push a big map needs to get their head out of the sand and take a look at GTA IV, which has 50 player multiplayer, the soon to be released GTA V, or get into your time machine and fire up the PS2 and take a look at San Andreas. Rockstar is probably the only one that could put out a massive multiplayer persistent survival-ish zombie game and they could do it in a heavy urban area that they've already designed. Hell, they already have a huge head start over anyone that's taken notice of what Rocket has done with DayZ and they could bring it to the console pretty quickly. If Rockstar puts out an arcadey survival-ish zombie mode for GTA V, expect it to be a massive fucking success (on top of what GTA V will be anyway). It wont quite deliver what I think some of us like about DayZ but it'll be pretty kick ass. As for controllers, there's a lot they can do with 15 buttons (excluding xbox/home buttons and start) and two analog sticks. Most game companies don't go all out with their controller layout because the industry is focused on making easy games for quick money. Pretty much everything we use in DayZ could be mapped to a controller very easily. There's a huge market of hardcore gamers waiting for a DayZ on consoles. Most wouldn't know what they were looking at if they opened up their Pentium III's that they use to check their email but don't discount their ability to rip us a new one with an analog setup if given half a chance. These people prefer their controllers the way we prefer keyboards and mice. To them its second nature. Some of the Uber-pc-gamer fanboys here probably have just as much trouble moving to a controller as the console guys have moving to keyboards. There's a lot more glitchers and lag switchers on consoles than traditional hackers or scriptkiddies. Glitchers are a problem in most competitive console games but only if the developer doesn't bother to fix the glitches... which they usually don't. I imagine its the network architecture that allows lag switchers to dominate but I can't really say. They're far more prevalent in fighting games but you'll see your share in shooters. Players use identical hardware so the imbalance we see in PC isn't there. I guess that's a bonus for consoles but it comes at the price of being able to actually upgrade so it's not really a plus after all. Basically, a lot is possible on consoles and you fanboys shouldn't discredit the hardcore console warriors. Boats n hoes.
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this is for all you dayz loving cotton headed ninnymuggins
sausagekingofchicago replied to Petrollium's topic in DayZ Mod General Discussion
I wanted a picture of a rock in an open field but I guess this works. I'm sure I missed one or two. Gosh, super hardcore first person is hard!! Players could be waiting at any corner or doorway!! Better polish up on your reflexes! Twitch gameplay is awesome! I could have just spammed red arrows for third person and it would have been far more accurate. A player could be watching from ANYWHERE and that adds more tension, pressure, and paranoia. -
this is for all you dayz loving cotton headed ninnymuggins
sausagekingofchicago replied to Petrollium's topic in DayZ Mod General Discussion
I wasn't aware that was the issue. You mentioned number pad so I was just suggesting an alternative to using the number pad, just in case. :) I can pretty much destroy any debate over which view makes the game easier with two pictures. -
this is for all you dayz loving cotton headed ninnymuggins
sausagekingofchicago replied to Petrollium's topic in DayZ Mod General Discussion
I don't understand. It works in first and third person and is more realistic than using the number pad. Maybe I misunderstood. -
this is for all you dayz loving cotton headed ninnymuggins
sausagekingofchicago replied to Petrollium's topic in DayZ Mod General Discussion
You play with a mouse right? Just hold down left alt and look around with the mouse. Let go of alt and the view snaps back to center. Much much more effective than using the number pad. -
this is for all you dayz loving cotton headed ninnymuggins
sausagekingofchicago replied to Petrollium's topic in DayZ Mod General Discussion
OP is complaining because third person makes the game harder.. but calls it ezmode. Wut? -
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DayZ Standalone Confirmed
sausagekingofchicago replied to griffinz's topic in Mod Announcements & Info
:lol: -
Came back to DayZ after a 3 month break, to find this...(VIDEO)
sausagekingofchicago replied to infinitegrim's topic in DayZ Mod General Discussion
Public servers are where hackers go to have 1337 hacking contests to see who can download the best script with their mommy's credit card. Just don't go there. -
Smoke Grenades are king.