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Your DayZ Team
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Everything posted by sausagekingofchicago
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Are All "Hackers" Bad?
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
Depends on how you define hackers. edit: derp, should have read more. Scriptkiddies are scum. Don't blame hackers and pirates for that. If the publishers could get away with selling their games for a hundred bucks they would. They're ripping people off left and right with their games right now anyway and I doubt they'd have some type of moral issue with continuing to sell their games for 60 bucks if hackers and pirates magically disappeared tomorrow. -
Admin Abuse is becoming a large problem.
sausagekingofchicago replied to Shrapnell's topic in DayZ Mod General Discussion
You can tell a lot about a server by it's community. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Dude is a serious hoarder. Get the hatchets out fellas. -
The strange and bizarre death cult of Kamenka
sausagekingofchicago replied to ponc's topic in DayZ Mod General Discussion
Deathmatchers hate Kamenka. People that actually head north don't actually mind it. -
Retexturing models and testing them in game
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Thanks fellas. A lot of people have expressed interest in getting their items into the engine so I hope this helps. -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
It's branching out. :) -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
All you guys are wrong. Everyone knows that April 12th of every third year from when Chester Worthington was given his Atari 2600 is the best time to release a game. Luckily, that's coming up! -
Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
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Retexturing models and testing them in game
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Took me a while to figure out what was wrong. Turns out, BinPBO sucks or I just suck at using it. EliteNess ftw. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Sooo, episode 3, confirmed? -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Hey, without people complaining what am I going to complain about! It's all win win for me. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Rocket should promise to never release another devblog. Then do it anyway. Problem solved. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
I feel compelled to post a sarcastic and mocking post right about now. It's the only thing missing when you compare the last few pages of this thread to the cryfest from a month back when everyone felt entitled to a devblog but didn't get one. I better not though. Even a "We're busy,we're working hard" tweet would give people something else to complain about, as proven in the past. -
{standalone} Tutorials (vehicles, looting and surviving)
sausagekingofchicago replied to The stromling's topic in DayZ Mod Suggestions
But.. figuring out how to play is half the fun. :) -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
For anyone having trouble seeing their texture clearly in Buldozer. With the model highlighted, click on Points > Transform 3D > Scale. ... and crank up the X, Y, and Z values to 40 or so and then click OK. And then view your model in Buldozer. Before and After. :) If you guys get the same weird lighting issue and can't stand it, I can post a quick fix to that too. **** Do no overwrite any of the models with this scale applied. This is just so you can view the texture in detail. Save the .p3d as something else so you can come back and test your various textures later. :) -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
It is indeed. I could fiddle with the UVmap but it's a pretty small issue and it's the same across all cans at the moment. From looking at the UV and Joey's textures it may have been intentional but I'm not one to say. I'm just a beginner's apprentice to be honest. :) -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
So the game really will cost $1203240.99 per copy. Great, waaaaay to go community. -
being able to paint and customize colour of weapons and clothing
sausagekingofchicago replied to yozer's topic in DayZ Mod Suggestions
If these dyes were really really rare then it would make sense but I like the idea of having to make a choice between wearing the bright yellow raincoat that would protect me from the elements or that skimpy camo tubetop fashion statement. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
I would but I have my hands full with some odd projects and I'm addicted to Skyrim modding vids. -
DayZ Standalone - crosshair
sausagekingofchicago replied to jozef77's topic in DayZ Mod General Discussion
I welcome the total removal of the crosshair but the one in the devblog looked like a simple placeholder. I wouldn't worry about it. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Micheal Bay and George Lucas are probably arguing over whether or not to include Jar Jar Binks riding a velociraptor. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Btw, I'm pretty sure I made a misinformed comment about the crowbar in this thread. Please disregard. It doesn't seem to work anymore. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Fraggle acting like he hasn't heard anything is a good sign! Or not. -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
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Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
Branching out to other objects is always a good thing. I'm still a fan of the community assets idea. Maybe once we start to gather some momentum they'll take notice.