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Your DayZ Team
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Everything posted by sausagekingofchicago
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Sorry if this is the wrong place to ask but i need to know...
sausagekingofchicago replied to jayjay1698's topic in New Player Discussion
I'm not 100% sure about your graphics card but all your other specs beat out my current system. Grab Arma2Free and see how it runs. - -
What will NOT make you want to buy Dayz?
sausagekingofchicago replied to a topic in DayZ Mod Suggestions
I imagine I wont buy it if someone gives it to me. Oh, I wont buy it if the game doesn't have at least one zombie clown. -
Defibrillation Confirmed!
sausagekingofchicago replied to leviski's topic in DayZ Mod General Discussion
What about pounding on their chest in a fit of rage? -
I miss the old dayz..
sausagekingofchicago replied to Sindrings (DayZ)'s topic in DayZ Mod General Discussion
No offense there man, but that wasn't exactly advertising. And... there might just be a reason why people keep recommending it. -
DayZ Alpha won't launch until launched !
sausagekingofchicago replied to [email protected]'s topic in Mod Announcements & Info
*sensually shaves gut in front of window* Well this has taken an unexpected turn. -
DayZ Alpha won't launch until launched !
sausagekingofchicago replied to [email protected]'s topic in Mod Announcements & Info
Wait a second... Don't you live next door to me? -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
I've gunned down players who claimed to be friendly while pointing a gun at me. I just don't take chances. Had they not had their weapon raised I would have let them go about their way. It'll really be a tool for vets to recognize threats and a tool for noobs who are still learning who to trust. It's DayZ's form of body language. Raising the weapon is pretty damn fast though. There will be some wild west moments with this change. -
DayZ Alpha won't launch until launched !
sausagekingofchicago replied to [email protected]'s topic in Mod Announcements & Info
As long as it's for "entertainment purposes only" we'll be safe from lawsuits. -
Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
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DayZ Alpha won't launch until launched !
sausagekingofchicago replied to [email protected]'s topic in Mod Announcements & Info
Donno. Seems like something I would do but I'm not exactly the best guy to take advice from. -
Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
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DayZ Alpha won't launch until launched !
sausagekingofchicago replied to [email protected]'s topic in Mod Announcements & Info
I'm totally about to rage. Totally. -
Oh I wish I was a...
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
What? I don't know that! -
Yes. If you use Steam you'll have no problem. I'm not sure about Amazon but I believe it works the same.
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Find a good server? I don't know what else to say. I will put a few rounds into an unarmed player's legs if they refuse to keep their distance after I warn them.
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Standalone - Taking Prisoners/Restraints
sausagekingofchicago replied to djzombie's topic in DayZ Mod Suggestions
A lot of you guys are twisted. I'm not saying that's bad, I'm just pointing it out. :) -
Retexturing models and testing them in game
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Should be. Try out the tools and see if anything funky happens. I've only ever installed them once, well twice technically, and I didn't come across that problem. -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
There are some Arma assets that BI has released. Grab the environment pack and look under Misc. Textures and an .rvmat would need to be made and the packing of the object may be different but that's a good place to start. http://forums.bistudio.com/showthread.php?61769-BI-Sample-Models&p=1147654&viewfull=1#post1147654 -
Oh I wish I was a...
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
An unladen swallow. -
I killed Steak once with my drunken flight skillz and once with casual bullet spray. I'm still waiting for my global ban.
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SA: 'No advanced weapons'
sausagekingofchicago replied to Xianyu's topic in DayZ Mod General Discussion
I wasn't aware the CZ550 was a one shot kill weapon in game.. No matter what defense someone can come up with, it's still going to be easier to hit the body of a moving target at 600 meters with an AS50 than it would be to hit the head of a moving target at 600 meters with a DMR or CZ. That said, we don't really know how damage is going to work in the SA. Getting shot in the toe by something like an AS50, for example, might not kill. I also think the rarity of ammo would have a huge impact the chopper gunners and any high end weapons that make it into the game. Not to mention the changes to the zombies, the changes to the map, perhaps even any changes to fuel supplies, etc. I'm excited to see what they do but it sounds like things are going to play differently from what we're used to. -
DAYZ:SA Zombies becoming real threat - ideas
sausagekingofchicago replied to VooDooator's topic in DayZ Mod Suggestions
I like the first and third suggestions. Special zombies are kind of lame. edit: oh, for the SA? Only number 3 then. -
DayZ SA: 'Small Fee for Updates'
sausagekingofchicago replied to Shrapnell's topic in DayZ Mod General Discussion
If this was true, this website and the subreddit would be on fire and rocket would have been boo'd at PAX if not dragged outside and stoned. Luckily, he isn't a retard so we're all good. -
A Darker, Grittier, More Retro DayZ
sausagekingofchicago replied to Saethkept's topic in DayZ Mod Suggestions
I played on a DayZ+ tavi map and thought the headshots required were part of the DayZ+ features. I found it outstanding and it kept me on my toes as I couldn't rely on my little hatchet to get the job done without learning how to properly aim it. I don't know what direction the SA will go towards but headshots only or major damage required to the chest would be a great change for the mod. Right now, double tapping a zed with 2 rounds from an m4 is just way too easy. Many of us are at the skill level where we could survive 20+ zombies out in the open. Anything that adds more challenge is welcome in my book. -
Why is DayZMod still marked as "Alpha"?
sausagekingofchicago replied to tsandrey's topic in DayZ Mod General Discussion
Why does it bother you OP?