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Everything posted by sausagekingofchicago
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Where do you think is the best hidden place to set a tent?
sausagekingofchicago replied to Absmoke's topic in New Player Discussion
My spot is too awesome to share. A lot of the best spots can be found in urban areas. -
DAYZ Developer MINI Blog April 10th
sausagekingofchicago replied to OrLoK's topic in Mod Announcements & Info
If they pick any of these famous youtuber goofs to make a pre-alpha release vid/blog/interview, they should have the videos hosted on some charity channel so the bit of ad revenue goes to something more useful than Frankie's pocket. Same goes for any pre-release vids by any streamers/tubers. Just my opinion.- 163 replies
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That moment when..
sausagekingofchicago replied to maninthewall's topic in DayZ Mod General Discussion
I never hesitate unless they're a lone hero. I'd shoot him simply for being on that roof. I'd even shoot you for being on that roof. Then I'd jump to my death for being on that roof. -
DAYZ Developer MINI Blog April 10th
sausagekingofchicago replied to OrLoK's topic in Mod Announcements & Info
I'm going to have that straight jacket made after all. -
Retexturing models and testing them in game
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Eh? I'm not sure if I should blush or just wear my standard confused face. -
Another ad. At least they're trying to be creative with it. Instead of pretending to be users here and spamming features ri... oh, nevermind.
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DAYZ Developer MINI Blog April 10th
sausagekingofchicago replied to OrLoK's topic in Mod Announcements & Info
We're the cream of the threshing floor? I can live with that. -
DAYZ Developer MINI Blog April 10th
sausagekingofchicago replied to OrLoK's topic in Mod Announcements & Info
Whenever I read the replies to a dev update I can't help but wonder if we're the cream of the crop or just the chaff left on the threshing floor. -
Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
Damn, I wasn't aware he was just about ready to climb. I thought he had more prep to do before actually going up. Thanks for the pic :D Another pic, http://i.imgur.com/FKuaHVj.jpg -
Heroes - how do you approach them?
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod General Discussion
I don't. Unless he's made a mistake and is somewhere where he shouldn't be. -
Retexturing models and testing them in game
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Not at all. Sharing is caring and knowing is half the battle. -
Retexturing models and testing them in game
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod General Discussion
Horde is right on the money. If for some reason you can't find the double, paste your file to pastebin and link it up. :D -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
Nice. I need to find time to work with it all again. So much is going on and I can't manage to do the simple things I enjoy. It's all driving me nuts. :D -
Community Food and Drink Textures!
sausagekingofchicago replied to [email protected]'s topic in DayZ Mod Suggestions
I may have given you the wrong info earlier. :D My bad bro. It looks like the can_mat_clean_SMDI.paa is what is giving the can's the rings. My durrr. That said, the very first entry in the can_clean_super.rvmat is the _nohq. I'm not sure what results you'll get by applying another. You can edit the code in the Source Name line and direct it to your nohq as needed. This is what I did to get the can to look really clean in the 'how to see your textures clearly if you hate those silly jagged lighting effects' post. :) :) As always, save the file as something else and point your model to the right .rvmat if you're going to adjust anything. :) That way you wont break the other assets. I'm going to look into that other issue tonight. I feel asleep last night after watching Vikings. -
Can't shoot trough glass
sausagekingofchicago replied to Rehtiossi's topic in DayZ Mod Troubleshooting
I've done it before. While this may not result in any change, check to see if you, your buddy, and the server are running the same version of the beta patch. I'm curious to know. -
New map for DayZ: SA?
sausagekingofchicago replied to maninthewall's topic in DayZ Mod General Discussion
I'd still like to see the A3 map make it to DayZ some time post release. I could see 100 players working if the game plays completely different from the mod. In the mod, 100+ players would only turn the congested routes north into killing fields and the coast would become an even worse deathmatch. I bet it might work in the SA with the changes to the loot and if zombies become a serious threat. I think it's nuts but I'm interested in seeing how it all pans out before ordering a rocket sized straight jacket. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Maybe we're all the glass or the glass is us? Either way, I'm beginning to question the existence of said glass. -
NEED ADMIN HELP!!!
sausagekingofchicago replied to Insane Joel's topic in DayZ Mod General Discussion
Sorry. We can only unban little brothers. -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
doublepost! -
DayZ Developer Blog 8th March
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
I just wanted to quote this guy. Stand up, walk ten feet from your monitor and marvel at his posts beauty. -
3rd Party Interaction, and why it ruins the game
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
This would be something more aimed at the standalone where we wont see those kinds of stupid settings. All servers with this difficulty would be setup in identical fashion. For the mod.. I'm not sure it would be popular since there wouldn't be starter gear, 24/7 daylight, and free Girlscout cookies. I think the main drawback would be finding admins willing to connect their servers to this type of network since there wouldn't be a community to help support the server cost. -
3rd Party Interaction, and why it ruins the game
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
Where'd that bit about spawning in Stary come from? I checked the thread and didn't see it and I know I didn't post it. :) Anyway, it should be purely an optional difficulty setting for servers. No one would know if there was only 2 or 100 players on the server. That should help increase the paranoia a bit. No silly side chat, obviously no death messages or any of that nonsense. Just you, an unknown environment and whatever gun and friendly you're lucky enough to come across. TS still has its place and it does help build communities and communities support the servers we all play on. -
Creating vehilce spawns in a reality server?
sausagekingofchicago replied to Matusz's topic in Mod Servers & Private Hives
Tunngle or OpenDayZ might be better places to search and ask. Hey guy. You don't have to follow your own threads. You only need to: 1) View your content to find your threads and posts. 2) manage your forum settings to get notifications when you've been quoted. or 3) Only have a total of 3 posts. Don't be a dick. -
3rd Party Interaction, and why it ruins the game
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
I remember waaay back in the day when we had to actually dial out to play online. We didn't have two phonelines so my buddy and I got our hands on some voice activated walkie talkies with headsets. We owned Doom2 until the batteries ran out. Point being, even if TS was somehow banned... people still have phones and a lot of us probably have another computer laying around to run TS on. Not to mention there would plenty of workarounds that would pop up overnight. Third party coms are here to stay whether we agree with their use or not. -
3rd Party Interaction, and why it ruins the game
sausagekingofchicago replied to applejaxc's topic in DayZ Mod General Discussion
Banned? Definitely not. But I'm still hoping for a difficulty setting that hides the server name, player list, and any other identifier. :) Some of the best times I've had was playing as a lonewolf early on and being completely immersed in the loneliness of the game.