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Everything posted by sausagekingofchicago
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Zombies - Making them Harder / only killable by headshots
sausagekingofchicago replied to Paddy0610's topic in DayZ Mod Suggestions
I had a lot of fun on a DayZ+ server that did this. Even the mighty hatchet took more skill to wield. -
Crafting Suggestions (no discussion)
sausagekingofchicago replied to r4z0r49's topic in DayZ Mod Suggestions
input - Bike, pack (1 to 2) output - hobo bike with panniers tools - min toolbox, max rope/wire + toolbox fail chance - 0 enhancement - bike storage space action type - recreation magazine found in store? = recipe -
DayZ SA system requirements
sausagekingofchicago replied to etc (DayZ)'s topic in DayZ Mod General Discussion
It's not gonna be using the Take On Helicopters engine. It'll be using the engine from DayZ standalone. :) -
Gorgeous. I'd like to make a map based on that terrain. The cities would be a beeeyotch though but if someone had the GIS data... :)
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Camping Tent Padlock + Key
sausagekingofchicago replied to battlemeat's topic in DayZ Mod Suggestions
This was totally a legit suggestion. -
Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
Went to the movies and guess who I ran into.... Turns out, all the haters are right! Looks like we've been lied to all along fellas. RAGE! -
Crafting Discussion only
sausagekingofchicago replied to OrLoK's topic in DayZ Mod General Discussion
The new crafting of weapon attachments is painful to read. My toes are bleeding after reading it. I'd rather see the actual scopes and items found in the world rather than seeing some unauthentic system shoehorned in place. Finding the mounts and parts makes far more sense than creating a red dot sight out of a couple bottles. -
Community Food and Drink Textures!
sausagekingofchicago replied to willey.erd@oundleschool.org.uk's topic in DayZ Mod Suggestions
Honey! Brilliant multi-use item! -
iv never played this game before so how do i pay
sausagekingofchicago replied to number12344321's topic in New Player Discussion
12. Get sniped 13. Respawn 14. Run into woods 15. Get lost in woods -
Banned Months Ago, Please Help
sausagekingofchicago replied to llamafarm's topic in Mod Servers & Private Hives
Pay me no mind. The only way to get a ban like this removed is by contacting the admin of that server. If it's a private community, their forum is the best place to try. But if you're getting banned like this, you're better off finding a better community anyway. -
*Spread the word* Tweak the options for better FPS on lower spec PC's
sausagekingofchicago replied to JKing (DayZ)'s topic in DayZ Mod Suggestions
I assume you've already changed your maxframesahead? It made a significant difference for me. http://forums.steampowered.com/forums/showthread.php?t=2782938 -
Banned Months Ago, Please Help
sausagekingofchicago replied to llamafarm's topic in Mod Servers & Private Hives
Okay, I unbanned you on that server somehow. -
DayZ Double Developer Blog 14th May 2013
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Yesterday? -
Backpack solution for big items?
sausagekingofchicago replied to taco241's topic in DayZ Mod General Discussion
Just the engine blocks weight in tools. :) -
Balota Buddies Australian Origins
sausagekingofchicago replied to starthealmighty's topic in Mod Servers & Private Hives
inb4 ddos -
How to Really Increase FPS?
sausagekingofchicago replied to CannedPakes's topic in DayZ Mod General Discussion
I get that with a much older system. How much memory are you packing? What kind of graphics card do you have? -
I think i mucked up the dayz time space continum
sausagekingofchicago replied to sgt elias (DayZ)'s topic in DayZ Mod General Discussion
Rule #1? -
Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
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DayZ Double Developer Blog 14th May 2013
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Very old tracksuit bottoms with rusty zips confirmed for standalone. though motocross pants would have been cooler -
DayZ Double Developer Blog 14th May 2013
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
Motocross pants confirmed for standalone. -
DayZ Double Developer Blog 14th May 2013
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
I'm not ashamed to admit I thought the pictures were screenshots and they had done some shader magic or something. Then I enlarged the images. :D I need to learn to read good. -
Private Hive Administration For Dummies
sausagekingofchicago replied to Steak and Potatoes's topic in Mod Servers & Private Hives
I mean, LAME >:( Locking tents. boo -
How Will You Play Standalone Without the Mod's Exploits?
sausagekingofchicago replied to DemonGroover's topic in DayZ Mod General Discussion
I abuse the tree exploit more than anything. I had much more fun when I used to weave through trees to lose zombies so I hope that gets worked on. Zombies having the ability to run indoors will force me to use more stealth which I welcome. I had a lot of fun trying to loot a town without alerting zeds back in the day. I still don't gun down every zombie I see as I like to avoid unwanted attention from all threats but it's quicker to hit and run towns nowadays. I'll very likely watch a town for a good while before approaching it with the new changes. Combine the zombie movement and spawn changes will impact players a lot more than they think, especially when considering the changes to loot. There will likely be more friendlies when SA launches as people learn the ropes but at the same time a lot of deathmatchers will flock to the game as well so finding those friendlies might be just as hard as it is today. -
it's illegal to mail beer to the UK.
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lol, I read his whole post. Spit beer all over my monitor when I read "global ban".