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Everything posted by sausagekingofchicago
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Just saw Rocket again.
sausagekingofchicago replied to sausagekingofchicago's topic in DayZ Mod Gallery
Dude needs to quit working out and get back to alphaing. -
Looking for people to join me on Origins!
sausagekingofchicago replied to lunchbox.deity@gmail.com's topic in Clan / Group Recruitment
Do you get like.. GP points or something for each post? -
Crossbow bolts can be tricky. You need to look at them from the right angle. I can't tell you what that angle is as it varies from situation to situation. I find aiming down the sites and zooming in can be pretty effective at times.
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I like the idea of rare handguns. It comes with a bit of friendly bragging rights and street cred. Silly, sure, but a little bit of show-n-tell between friends isn't a bad thing.
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July Round-up: "I want the alpha" < "I want the alpha to be good"
sausagekingofchicago replied to SmashT's topic in Mod Announcements & Info
[insert 'it's an alpha' meme i haven't found yet] -
Always a favorite in my book. Rather than some high tech gps gizmo, I'd like to see a tinkerer's radio transmitter that could be tracked with the proper gear and frequency. Might make tracking down baddies interesting and give us older gents some Red Dawn flashbacks.
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July Round-up: "I want the alpha" < "I want the alpha to be good"
sausagekingofchicago replied to SmashT's topic in Mod Announcements & Info
Most kids are more sweary than me but it's true, we shouldn't make it cool to skips school. Negative. The mod is in alpha. The standalone, which shares the concept of the mods is a completely different beast written from the ground up (edit: mostly) and not a mod of another game at all. It's in alpha as well but not publicly being tested. Hope that makes sense. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
sausagekingofchicago replied to SmashT's topic in Mod Announcements & Info
I've been a tad too sweary lately. Thanks Orlok. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
sausagekingofchicago replied to SmashT's topic in Mod Announcements & Info
Hire me to the P.R. I'll put one of those clever media blackout/gag order things on them and then tell them the most ridiculous shit I could make up with my feet kicked up on a folding table with a 10' x 10' painting of drunk David Hasselhoff on the wall behind me. Just match my current payrate and force the media outlets to come to my hot ass snake infested state and it's a deal. -
I keep spawning at the coast?
sausagekingofchicago replied to Brosef's topic in DayZ Mod Troubleshooting
We're testing it. It is your mission to test it. -
Interesting Ideas for Dayz standalone
sausagekingofchicago replied to Alexation's topic in DayZ Mod Suggestions
And.... lol. -
DayZ Standalone Discussion
sausagekingofchicago replied to griffinz's topic in DayZ Mod General Discussion
But... there's so many of them. :O -
DayZ Standalone Discussion
sausagekingofchicago replied to griffinz's topic in DayZ Mod General Discussion
They won't. I hope you guys have your helmets strapped on tight for the trolls and slow-witted are gathering at the gates. I'm still looking for the perfect image for an 'it's an alpha' meme. -
DayZ Forum Downtime
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
They've been working for me since the site went back up.. I think. -
K. None of that is going to help OP. Nice ads bro.
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Pitch Black have a place in the standalone? Flashlight Play?
sausagekingofchicago replied to homelessfox's topic in DayZ Mod Suggestions
IF time was advanced at all.. I'd like to see at least a 2.5-3 hour night cycle. Enough time to enjoy sunset and sunrise and some nice nighttime gameplay but not enough to completely kill a server. Personally, I'd play nothing but night if NVGs and gamma wasn't an issue. It offers a much better pve experience and sunset/sunrise can be pretty gorgeous if the weather permits. -
Your processor to start with. No clue on what gfx card you have. I struggled on a 2.4 dual core. You need to up that monster to get good frames. You have everything cranked down but did you turn off mouse smoothing and just your 'framesahead'? You might get slightly better frames with that but not much. Playable if you can stand it. I did for quite a while but you honestly need to upgrade.
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DayZ Forum Downtime
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
No, I'm always this sexy. Unless it's sexier to be confused in your culture. -
DayZ Forum Downtime
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
I've never been more confused.... -
Base building - Why is it so important to everyone?
sausagekingofchicago replied to m.cab's topic in DayZ Mod General Discussion
I think the only solution that offers much merit given the limited size of the map (yes, it's too small, especially for 100 players) is the use of pre-existing houses. It comes with a lot of problems though. For starters, they shouldn't be completely locked. We should be able to break into them otherwise it's awfully lame. It would only be a matter of time before a lot of the houses are blocked off and that would create a lot of problems as we've seen in the past with barbed wire spammers. Barricades would only really be effective against zombies but that's okay in my book. Stashing loot in a house could be interesting though. If items are unique in the world I don't see why we couldn't just jam a rifle behind a bookcase or something, for example, and come back for it later. It would make searching standard buildings and fortified player homes a little more interesting than mouse clicking some action icon and viewing it's inventory. You could also stash stuff and not even barricade the building to throw off nosey players. Imagine a lockbox under a house, stuffing a compass in an airvent, that type of thing. There could be a lot of clever hiding spots depending on how the interiors are designed. I think building is cool too. There's just something natural about it but I just don't see how to make it work well in the spirit of dayz. -
DayZ Forum Downtime
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
my eyes -
36 Million player movement record
sausagekingofchicago replied to Hetstaine's topic in DayZ Mod General Discussion
because only a madman would keep so many razors and toilet paper. -
36 Million player movement record
sausagekingofchicago replied to Hetstaine's topic in DayZ Mod General Discussion
Yup. No one ever found my camp. -
DayZ Forum Downtime
sausagekingofchicago replied to mattlightfoot's topic in Mod Announcements & Info
*sigh of relief* NOW the place feels complete. -
July Round-up: "I want the alpha" < "I want the alpha to be good"
sausagekingofchicago replied to SmashT's topic in Mod Announcements & Info
lol, games from 10 years ago had silly physics.