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Everything posted by svenbreakfast
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Color degradation from blood loss has to go (loss of visual fidelity)
svenbreakfast replied to alleycat's topic in General Discussion
No way man. -
This is a day for all modders, indy developers, and hobbyists to be proud that their vision can be every bit if not more potent than the corporate stiffs working long days to remake the same fucking game over and over and over and over. It's nice to have something real get the recognition. Props to Bohemia as well for supporting Dean and company, not that they had much choice after what he did for their sales.
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Magnum kills shit better in my experience.
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"Friendlies" are just a bunch of lamers
svenbreakfast replied to gamerer's topic in General Discussion
I'm generally pretty friendly in-game. I've been a comedian for years, and I'm not saying I'm a really special wacky guy, but some I've had some real great laughs with fellow survivors- especially when they play along with my bullshit. There's loads of hilarious shit up on Youtube. Lots of creative people play DayZ, and when you run into them the game can become really funny. The entire reason I'm generally not KOS is because the chance that you'll hold somebody out who turns out to be hilarious is just so great. All of my best mmorpg memories with my online peeps are from ridiculous player interactions, and DayZ with voice chat is pretty much the best medium ever for mmo comedy. Maybe you're just boring or suck. -
Confused, i ate a charcoal tablet and got imidiatly sick
svenbreakfast replied to acekaze's topic in General Discussion
I think I've heard pregnant women sometimes do this. It could just be morning sickness. -
No. What's the point?
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That's beautiful. Reminds me of The Road.
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I always thought you were a Somalian running from ST6
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What do you think of fresh spawns being able to punch?
svenbreakfast replied to Chungmugong's topic in General Discussion
If it's a survival game you need to be able to punch. -
military gear+gun at the ready=take the shot I still have my hero skin in the mod, but these days I think the non-KOS players are sophisticated enough to know that if you're rocking combat gear and have your rifle shouldered that is an aggressive stance. If I saw this dude rolling towards me I'd be focused on taking him out so I could get to outmaneuvering his partners.
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dayz surpassed in population
svenbreakfast replied to jjkjwo6@yahoo.com's topic in General Discussion
Posts like this make me wish I didn't have to waste my tax dollars on public education. -
For those complaining about development pace
svenbreakfast replied to Mdogg2005's topic in General Discussion
The DayZ forums are pretty good for a game forum, and there are lots of quality people who make quality constructive posts on this board. So since the alpha opened it's been annoying to read all of the "I know it's alpha BUT (I choose not to read any releases from the developers or even check on page 2 of the forum before I tap out my treatise on something that was talked to death in 2011)" posts. Everybody should be able to express their opinion, but if you're a moron you should consider reading more than you type as a strategy to correct that disability. -
I think I found the rarest item in the game so far
svenbreakfast replied to autoloon's topic in General Discussion
You win! -
Dean The Lying Salesman
svenbreakfast replied to jamiereid_wow@hotmail.co.uk's topic in General Discussion
ffs -
The KOS conundrum, problem/solution.
svenbreakfast replied to McBonkhead's topic in General Discussion
I'm glad somebody is finally addressing KOS. Some people play like that all the time, some never do, and still others go back and forth depending on stuff. Good thing we talked that out. -
are people trying to make the SA to friendly?
svenbreakfast replied to dgeesio's topic in General Discussion
Bullets should be precious and weapons rare. It's a survival game with an FPS component, not the other way around. DayZ will always be brutal. -
Dean Hall himself saying it needs "serious optimization"
svenbreakfast replied to mjf6866's topic in General Discussion
They did their final pass at optimization the game prior to the alpha release. Sounds reasonable. -
The Reason why dayz will be sucsessfull in the future
svenbreakfast replied to pogosphere's topic in General Discussion
Get a hobby. -
What happened to 10 -- 15buck$ alpha pricing?
svenbreakfast replied to archibald tutter's topic in General Discussion
Rocket said he wanted to do it like Minecraft with like a $15 initial buy-in at some point. It was just him talking about something he hadn't really even started working on yet. -
What happened to 10 -- 15buck$ alpha pricing?
svenbreakfast replied to archibald tutter's topic in General Discussion
Well, dunno what to say really, but probably it's time for you to part from DayZ. Having your face spat in is not something a man lets slide, but what are you gonna do, pay for a ticket and punch Hicks in his face? No, that would be a little bit much. Maybe if you someday end up taking a vacation of business trip to Prague, and happened to be out at the Demon Bar, and you see him or Rocket come in you can be like, "YO! You said $30 you motherfuckers!" Then you could crack him with a cradle piledriver. Even if the cops come they're just Czech dudes, so being an American you'd have no problem taking care of them. Good luck man. You've got a tough row to hoe. Me, I'm just going to set here with a hole in my wallet where $15 should be and saliva dripping down my face. -
The mod tracks kills/killy types/days survived. Dunno if this will come to the SA though.
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I don't like what current state of player interaction has turned into
svenbreakfast replied to DannyFilming's topic in General Discussion
Could be he didn't speak English, or couldn't be bothered to learn to chat. I had lots of interactions like this in the mod. I'm not KOS but not responding to me is a quick way to get shot. Can't abide squirrely motherfuckers in the vicinity. -
Rewarding players for actually staying alive and surviving.
svenbreakfast replied to Slyguy65's topic in General Discussion
I'd be fine with some passive invisible increase in efficiency as you use a skill more and more. Really though I want the "days survived" ticker to come back. -
Some kind of food/thirst level indicators should be high priority
svenbreakfast replied to alfagamma81's topic in General Discussion
I consume an unrealistic amount of food to stay not hungry, and nobody should be on the verge of starving hours after they eat several cans of beans and pasta. Thirst seems a little less realistic on the other hand for as much running as I do, but then again I drink my fill every time I come to a pump. -
PSA: If you put "No KoS" in the title of your server, I'm going to favorite it and stop in every day to kill at least one person
svenbreakfast replied to ZedsDeadBaby's topic in General Discussion
Let the Bambis be man. Being a dick is just an advertisement for your own self-loathing.