These two have been dealt with. They also spawned in a lot of weapons along the beach near cherno. They actually ended up killing themselves by spawning in the heli. It seems any vehicle that is spawned by anyone other than the hive or the server gets killed when entering it. It seems Battle-eye is slowly catching up with things. I've seen you on the server a few time Kim /me waves :P In fact just for reference here are just some of the log entries from the group spawning helicopters, bikes, urals, pick up trucks etc. Line 14922: 18:01:54 "CLEANUP: KILLING A HACKER Mick B 1-1-I:1 (Mick) REMOTE IN ParachuteWest" Line 14923: 18:01:54 "CLEANUP: KILLING A HACKER Mick B 1-1-I:1 (Mick) REMOTE IN ParachuteWest" Line 15709: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15710: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15711: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15712: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15713: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" 14.08.2012 12:30:48: Mick (82.243.48.108:2304) 278e193bde7a4d37d930288de74e01c6 - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [4855.24, 2087.93, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 2004.22, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objec" 14.08.2012 12:07:46: Goums (87.65.8.114:2304) d0ea5c66f59b487194db9288d6d61ec6 - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [13425.5, 5050.43, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 3388.23, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objec" 14.08.2012 11:47:22: Autruche (77.193.234.54:2304) 7a9d330c4cb17d673b0b93f78e85dc4e - #0 " if (isServer) then { _object = createVehicle ['hilux1_civil_1_open', [10970.2, 2740.78, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 3836.22, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object cal" Basically it looks like they spawned in a bunch of stuff.