d_farley78@msn.com
Members-
Content Count
10 -
Joined
-
Last visited
-
Vilayer 1.2.7.6?
d_farley78@msn.com replied to elmendatfc@hotmail.com's topic in Mod Servers & Private Hives
Yeah looks like our server is not pulling tents or vehicles from the hive. We have shut it down for now. Where is this info coming from? the Vilayer Teamspeak? -
Vilayer 1.2.7.6?
d_farley78@msn.com replied to elmendatfc@hotmail.com's topic in Mod Servers & Private Hives
Who's one of the guys? a vilayer staff member or just rumour? Our server is on the private hive, it will be very disappointing if they don't push the hotfix out for us. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
d_farley78@msn.com replied to domistyle's topic in Mod Servers & Private Hives
Any estimation as to when the update will be out? -
Vilayer 1.2.7.6?
d_farley78@msn.com replied to elmendatfc@hotmail.com's topic in Mod Servers & Private Hives
Vilayer Private hive servers use the Bliss Hive hosted here http://dayzprivate.com/ The Bliss Hive is now 1.7.2.6 compatible, helpfully Vilayer wont be to long in deploying the update, I'm sure they probably have to get there Q&A department many man hours of testing before it can go live :P -
Vilayer 1.2.7.6?
d_farley78@msn.com replied to elmendatfc@hotmail.com's topic in Mod Servers & Private Hives
Looks like Vilayer staff can be just as offish on the forums as they are on there TeamSpeak support. I very much doubt our group will be sending more money there way at the end of the month. :( -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
d_farley78@msn.com replied to domistyle's topic in Mod Servers & Private Hives
That sounds so wrong haha :D Nice tool mate, I'm now using it on our server. makes life so much easier. Really looking forward to some of the features on the todo list. -
1.7.2.5 Tents and Vehicle Inventories not saving.
d_farley78@msn.com replied to NocturnalS1n's topic in Mod Servers & Private Hives
Same issues here, Vehicles randomly get replaced with something else on restart or just disappear. Tents de spawn or end up being fully stocked again even after we have moved them. Also the worst part was last night me and 2 friends managed to repair a chopper on it's spawn point, we was up until around 3am doing this, we flew it back to our camp and logged off. This morning I logged on to check all was ok, our chopper,tents and ural where all still there. I do the daily server restart to refresh downed choppers and do a corps cleanup, log back in and the ural is now a push bike and the chopper is gone, I'm guessing it's now back on its spawn point and back in the state it spawned in. -
These two have been dealt with. They also spawned in a lot of weapons along the beach near cherno. They actually ended up killing themselves by spawning in the heli. It seems any vehicle that is spawned by anyone other than the hive or the server gets killed when entering it. It seems Battle-eye is slowly catching up with things. I've seen you on the server a few time Kim /me waves :P In fact just for reference here are just some of the log entries from the group spawning helicopters, bikes, urals, pick up trucks etc. Line 14922: 18:01:54 "CLEANUP: KILLING A HACKER Mick B 1-1-I:1 (Mick) REMOTE IN ParachuteWest" Line 14923: 18:01:54 "CLEANUP: KILLING A HACKER Mick B 1-1-I:1 (Mick) REMOTE IN ParachuteWest" Line 15709: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15710: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15711: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15712: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" Line 15713: 18:27:47 "CLEANUP: KILLING A HACKER Autruche B 1-1-I:1 (Autruche) REMOTE IN ParachuteWest" 14.08.2012 12:30:48: Mick (82.243.48.108:2304) 278e193bde7a4d37d930288de74e01c6 - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [4855.24, 2087.93, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 2004.22, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objec" 14.08.2012 12:07:46: Goums (87.65.8.114:2304) d0ea5c66f59b487194db9288d6d61ec6 - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [13425.5, 5050.43, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 3388.23, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objec" 14.08.2012 11:47:22: Autruche (77.193.234.54:2304) 7a9d330c4cb17d673b0b93f78e85dc4e - #0 " if (isServer) then { _object = createVehicle ['hilux1_civil_1_open', [10970.2, 2740.78, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 3836.22, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object cal" Basically it looks like they spawned in a bunch of stuff.
-
d_farley78@msn.com started following wooly-back-jack
-
wooly-back-jack started following d_farley78@msn.com
-
Vilayer get your crap together
d_farley78@msn.com replied to firecrow's topic in Mod Servers & Private Hives
Our server is up, but I can't restart or update it, I can't log into control panel and I cant access Vilayer.com This is the 3rd time I have had issues with them. I don't think I shall be using them again. I understand some people have not had any issue's but that does nothing to help those that have. -
Vilayer get your crap together
d_farley78@msn.com replied to firecrow's topic in Mod Servers & Private Hives
ACP is still down for me :( Cannot reach Vilayer.com either, page not responding.