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MJOne

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About MJOne

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    On the Coast
  1. And on a side note... You can't just look at the Kinetic Energy produced by a certain round. It's alot about ENERGY TRANSFER. If the bullet goes through the body and continue on, it means that it still carries energy within it, so all the KE was not transfered to the target. However a bullet that stop in your body will have transfered all its energy to you. So you must realize that overpenetration is key in this. Just a thought... /MJOne
  2. @ScramUK I think you misunderstood my suggestion. ShackTac's movement addon is totally seperate from ACE. @Chickenfeed The reason why I made this topic was because I got a reply on a ticket suggesting the DayZ team to implement ShackTac's movement mod. They wanted to see how the forum would react to that, before maybe implementing it. So it's not impossible for them do incorporate 3rd party mods. Atleast that's the response I got from the horse's mouth... /MJOne
  3. Hi! I am a big fan of Arma 2 + ACE and Dayz of course. I have played this game alot. And since I have been at it so much, one of the most frustrating things with arma 2 is how the player weapon collides with door frames and objects indoors. It is really annoying when you can't turn around in a stair, and have to walk backwards to get down again etc etc... Until ShackTac's Movement addon that is! (I AM NOT THE AUTHOR OF THIS MOD) I use this mod when I play Arma 2 + ACE and it makes ALOT of difference. Now you can enter buildings, lean out of doorways without getting stuck. Since indoor gameplay is quite a big in DayZ I think this mod shoud be integrated in the main Dayz release. If ShackTac agrees that is. :) What do you guys think? /MJOne
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