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Everything posted by Partywaffle
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We need side chat back in our game. Pros: Being able to talk to players in the server eases the tension, and stunts the amount of PVP and killing on sight. When enabled side chat allows players to meet up, and share supplies in times of need. More cooperation between survivors. Players can warn others of bandit locations in cities, or to stay away from certain towns that groups of bandits are located. New players can ask questions directly in server chat, and not clog up the forums with constant posts of the same questions. Cons: Advertisement spam in populated servers. Retarded users spamming mic and chat with useless things. Breaks some game immersion. Gray Section: If survivors are openly attempting to meet up in certain locations (like Cherno or Electro) then bandits are able to pick up on that, and take out idiots openly blasting out their location. (This is good for bandits and makes it more challenging to meet up at a location. It's only bad if you're the retard blurting out your location.) Disclaimer: I know there is a search bar, and I know this suggestion has been posted many times. I know there could possibly be a radio coded into the game to allow side chat, but for this would be the quickest remedy until that happens. If Rocket took out side chat then he can quickly bring it back.
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Seems like it's time for another bump.
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I have been keeping it to about a days worth of time between bumps. If that's a problem I will bump it closer to 2 days, No. Unless something has changed recently. The servers with side chat enabled that I have been to makes me recreate my character, and does not save progress. Other servers might be running on a very old patch which has side chat enabled.
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I can find the spot usually within thirty seconds. Just look up and down the 4 posts in the barbed wire. I feel being able to vault over the barbed wire would ruin the point of it. It's supposed to stop you, but I can see the point you make. Also the artifacting will be fixed soon.
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I agree entirely. I can't find a server though that has side chat enabled which doesn't make me restart a character, or doesn't save progress.
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Kill more zeds & get more revarded
Partywaffle replied to martink8190@gmail.com's topic in DayZ Mod Suggestions
The zed mechanics in the game need to be worked on, but this is not the solution we're looking for. -
Daily bump. Digging all the votes this topic is getting. Thanks to everyone who voted.
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make it so that single player can make an blood transfusion.
Partywaffle replied to nepenthe's topic in DayZ Mod Suggestions
Steak and canned food if you're running solo -
Usually when I go to the NWAF or Cherno I listen to this: Usually helps me find more loot.
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Separate slot for Flashlight in the Inventory
Partywaffle replied to BuddyMcFriend's topic in DayZ Mod Suggestions
Bump :] -
Too much complaining about 3rd person view
Partywaffle replied to UberFAKnNooB's topic in DayZ Mod Suggestions
the rest of it didn't make much sense. -
Don't have any response for Mudd's comment. Here's my daily bump.
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Hello everyone! I had a question about the loading screen you see while hopping into a server. Once I hit OK I often times am forced to sit on a long "loading" for about five minutes or so. I also saw on the pending update: "* [NEW] Additional optimizations to login process (further use of publicVariableClient to reduce network transmission)" Are these directly linked? and if not, why do some servers have such long load times? My favorite server went down for good, and I have been searching through the thousands of other servers for a replacement. For my play style I am looking for low populated servers with quick load times. As a result of trying the many other servers I have noticed the long load time. Thanks in advance.
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FPS - please save me. Details inside
Partywaffle replied to Fat-Marco's topic in DayZ Mod Troubleshooting
your system can handle day-z just fine. Some servers have worse fps and lag harder than other, and that's just the way it is. -
edited out retard I like the idea of including rope to be used in traps, maybe tripwires too? Make a player trip and have a chance to be knocked unconscious for a minute. (as if he hit his head) I could see clans dragging a few players behind them who have been captured, and having a bit of a slave trade. The possibilities are endless! +1 for making me think of all the fun ways to use rope in the game. Beans to you as well as a show of support of the idea. Also to the players who state "players will just Alt-F4": Rocket will be programming a consequence for alt-f4ing soon. Like the player dieing, being unconscious, or being warned after several Alt-F4 attempts that they will be banned or killed.
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The Hell Happen To Global Chat??
Partywaffle replied to nosix (DayZ)'s topic in DayZ Mod Suggestions
I agree with you. I have a suggestion up as well to bring side-chat back into the game. Until of course they come up with an alternative way to chat with people (such as radios) Check it out here: http://dayzmod.com/forum/index.php?/topic/54871-side-chat/ -
Thanks everyone for your votes. Here's my daily bump!
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New way of getting blood! ( Player to Player Transfusion)
Partywaffle replied to ProGrasTiNation's topic in DayZ Mod Suggestions
When I read the title I just wanted to come in here and give everyone an aids lesson. lol! I like the thought of player-player transfusion, but it would serve little purpose in most situations. One of my friends uses blood bags like they're candy, and usually if we have time for a transfusion we have blood bags or quite a lot of food. However I think it's a fun idea, but only if there is an infection chance. Confirmed as Neat-o, and I support it. -
Don't mind me giving this thread a much needed bump. Been practicing with the crowbar, and head shots are such a pain!
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DayZ Bandit Player Killing Montage - Epic
Partywaffle replied to Sammy101's topic in DayZ Mod General Discussion
I'm not much on banditry, but you have my beans. You went balls deep on those guys, regardless of the name tags, and kicked some ass. -
I Lost my Virginity while streaming
Partywaffle replied to xWildChild's topic in DayZ Mod General Discussion
It's a bit upsetting that people actually play this way. 1shot rifle from 300+ meters away. The person getting sniped doesn't see the sniper, doesn't have a chance to fight back, and didn't even have a chance to run. Players like you make me sick. No beans for you. -
I agree. Thanks for the response!
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The servers that have side chat to be enabled force you to recreate a character, and then it does not save your character if you go to a different server. I am not sure why, but the servers I have been to with it on do this. You make a very good point about it being a server admin option. It makes me want to wait for radios to come out before having a new side chat. However there would need to be a lot of coding done, and as a direct result I have to say re-enabling side chat would be the quickest way to get it back for now. I will of course take your argument into thought. Thanks for your reply.
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Quick question about loading screen.
Partywaffle replied to Partywaffle's topic in New Player Discussion
Thanks for your speedy reply. I don't mean to sound as if I am complaining. I am just interested in knowing more about it.