KetchupOnTheDog
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resolution problem 1980x1024
KetchupOnTheDog replied to KetchupOnTheDog's topic in DayZ Mod Troubleshooting
ok well i got it working fine but the problem now is my UI is out of place -
resolution problem 1980x1024
KetchupOnTheDog replied to KetchupOnTheDog's topic in DayZ Mod Troubleshooting
i didnt see an option for 1920x1200 -
resolution problem 1980x1024
KetchupOnTheDog replied to KetchupOnTheDog's topic in DayZ Mod Troubleshooting
LG E2351 23 inch -
resolution problem 1980x1024
KetchupOnTheDog replied to KetchupOnTheDog's topic in DayZ Mod Troubleshooting
yes 3d resolution is the same -
resolution problem 1980x1024
KetchupOnTheDog replied to KetchupOnTheDog's topic in DayZ Mod Troubleshooting
yeah sorry 1920x1080 -
i recently got a new monitor and it seems like 1980x1080 is too stretched out to the left and right. For example, when aiming in a scope it makes like a sideways oval shape instead of a circle. I've tried every other resolution. arma 2 is the only game i have a problem with this. I've tried every aspect ratio. Any tips? It's a 23 inch monitor. 3d resolution is the same. EDIT: i fixed it, problem was you have to restart the game to get the UI in place.
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Gore/blood in standalone DayZ + ears ringing after heavy gunfire
KetchupOnTheDog posted a topic in DayZ Mod Suggestions
In a zombie apocalypse, i feel blood/gore is an important part of immersion. You can cut zombies heads off with a long blade, or smash their skull in half with a hammer. (think walking dead) Cut their legs off so you can mess around with them. (yes i am a sick bastard) Add blood splatters from shooting or meleeing zombies/survivors that would remain on walls and anyone who comes in contact with the blood for a period of time. For me, this would make killing zombies hell of alot of fun, and add some new dynamics to the game. And also: Add temporary deafness or ringing of the ears after firing heavy weaponry, such as an LMG or sniper rifle. Nothing too long or permanent, just about 5-10 seconds of ringing after heavy fire. This adds to the intensity of shooting a huge weapon. (I believe this is already in a few arma 2 mods) -
Get over it. We're all waiting for an update. Why don't you go outside and take a break. The more you rage and rant about it here, the longer it's going to seem.
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all i can say is; i hope rocket lives up to his word this time.
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promote walking (will be unpopular of a suggestion)
KetchupOnTheDog replied to SoWeMeetAgain's topic in DayZ Mod Suggestions
I don't know about a stamina system in a game as big as this, but I'd like to see the amount of weight you are wearing (clothing, backpack, weapons) affect your movement speed and hunger depletion. Imagine a situation where you need that extra bit of speed to survive, so you drop your backpack to run a bit faster. I also believe run speed should be slowed in general, and sprinting be a bit more limited. -
Well, i just want to hear something. Release is suppose to be within 2 weeks, and if something isn't working, we should know by now.
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what the hell are you doing, rocket?
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KetchupOnTheDog started following DayZ Standalone Confirmed
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my mind cannot comprehend this picture..
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New Dev Blog Report: November 2012
KetchupOnTheDog replied to rocket's topic in Mod Announcements & Info
Rocket confirmed females can change clothes, and he said females and males can wear the same clothes. -
New Dev Blog Report: November 2012
KetchupOnTheDog replied to rocket's topic in Mod Announcements & Info
so are you going to answer the one liner questions soon rocket?