-
Content Count
213 -
Joined
-
Last visited
Everything posted by FishGuts4Lunch
-
Since the update today (dec 13th 2018) I cannot get the game to open. I have deleted it and reinstalled the game without success. I tried verifying the files as well but it does not help. I downloaded the Beta op-out. Could this be the problem? I want to play the new 1.0 Beta and not the experimental or legacy version. When trying to play, steam opens and then Dayz pops up in the taskbar but then disappears.
-
I enjoy gathering loot and storing it away so that should I die, I have a ready source of supply when respawning. My favorite medium is barrels as they are so much easier to stash compared to camping and military tents. The latter two as always high visibility and with the new foliage in .62 there is no place you can hide them and hope people will walk past and not see them. Anyway... Barrels... I was wondering about the spawn mechanics of the barrels themselves. Are there a fixed number of barrels that will spawn on a private, persistent server? Does a barrel need to become abandoned for a new one to spawn of do barrels just keep spawning in sheds at a fixed probability ratio no matter how many are in the game? In the former case, there would be an abundance of barrels after a server wipe but at some point, the only time a new barrel would appear, would be after a barrel is taken out of play due to it no longer have had interaction for a set number of days (how long is this exactly). This would mean looking for them would be more or less fruitless as the time after to last server wipe past.
-
Barrel spawn on persistant private servers
FishGuts4Lunch replied to FishGuts4Lunch's topic in General Discussion
Indeed I have heard both 7 days and 45 days. That is thexreason I asked. I tend to believe 45 days as I have left barrels for a week without looking at them and still found them where I left them. Perhaps the 7 day limit is for cars and trucks. I once wrecked a car along a road and it was still there 2 weeks later. A bit long I think but if people kept going over for a look it would persist. I was hoping it would respawn. Fish. -
The First 14 Days: The Story of Felix Pitts
FishGuts4Lunch replied to MadWookie's topic in General Discussion
My mrs would be having my guts for garters if I invested that much time in something she feels is trivial... Kudos kid... keep it up! Fish -
The First 14 Days: The Story of Felix Pitts
FishGuts4Lunch replied to MadWookie's topic in General Discussion
I have the feeling someone has a little too much time on his hands and quite possibly no girl-friend/wife! -
My goal is completely dependent on the game. If I can get onto an experimental server where food and inventory in hard to come by, my goal is to get kitted out, and then collect as much food as I can. I then open the food and place it in vests, cargo pants of military shirts and head for the coast. Any bambis I come across get a free bit of clothing full of food and advice to head inland ASAP. When I run run out, I head back north and stock up again. Killing those who get greedy or make it their goal to take out bambis is an added bonus. But in general most of those I come across on the coast are quite greatful for both the food and a piece of high capacity clothing to store their meager finds in. HOWEVER If I and stuck on stable where the food is literally everywhere and ammo is too plentiful to take it all, I get bored very fast and end up taking up a strategic position with my mosin and shooting those raidig high loot places. Hell on these kind of servers you will be fully geared again in an hour or so anyway so what is the big loss? Sinds the last 0.52 update the difference between stable and experimental has becomed rather blurred for me. I find it hard to know exactly what kind of server I am on by anything other than the charator that spawns. I have one guy who is completely geared and with enough food for an entire clan while the other one has next to nothing and is living on berries and apples. Sadly when a server resets there is no way to find out which server you were last playing on. My history list is so full as to be useless. If only there was a button to sort it chronologically or better yet wipe it clean from time to time. Fish
-
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
Not sure but I have the impression that it may be a while before the experimental servers come back on line. I think we are ment to all play stable for now in the run up to beta status. -
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
A rose by any other name... Jerrycan is the generic name and has been for the last 70 years. Given this name "Gasoline Cannister" may just be a stab at political correctness as the term "Jerry" might in some vague way be seen as some sort of ethnic slur by those of Arian decent. I think it's a bit of a reach though. It's like talking about "little people"... call them dwarves, midgets, the vertically challanged or small persons... everyone know what you are reffering to. (No insult to those of impaired heigth intended) -
I have found myself a tent and now have a little camp with all the comforts of home. I hunt, fish and cook on a fire as much as I can. I avoid the hot spots and only venture into town when I really need to. The only down side is now that I am chopping wood, the condition of my axe is going down hill fast. My axe is my primary weapon when going into the town. I would rather be without my gun than my axe. Other players you can avoid but Zeds are inevitable. I like the fire axe but if I want a new one it is going to mean returning to a fire station. God I hate going there! The place is one big death trap. So, in game we can repair our clothing, backpacks, vests, shoes and guns... Why can't we repair the axe? How hard could it be to sharpen it on a stone or replace the handle with a bit of ash wood. We have stones and we have ash wood sticks. No new items need be added, just the process of crafting the repair? What do you say? Is it do-able?
-
Ah I didn't realise you could only repair the axe once uit reached "Badly Damaged". I was assuming I worked like the sewing kits and would improve up to a status of "Worn". Thx mate.
-
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
OK Sure, but does this mean the servers are being worked on and once they are up again, I'll be able to log in normally or do I need to adjust/change something to get into the game? -
This game and trust go good together
FishGuts4Lunch replied to scratches's topic in General Discussion
One of the reasons I perfer experimental is that the attitude is so different. To start out with, everyone is struggling. Players with full kit, automatic weapons, loads of ammo and food are a rare sight indeed. With luck you make it off the coast, find some food, an axe and a gun with a few rounds of ammo to go with it. Then you are sitting pretty indeed. Never been helped more often or helped so many other as I do on experimental. I'd rather have a kitchen knife and matches so I can skin a animal and cook it than have an M4 instead. We have even resorted to taking a truck and running over the cows to get food because we had no weapon to shoot with. Resoursefulness pays off big time! Being nice doesn't always work and you do get killed now and then but in general I feel it works out The difference is that the experimental servers have occupancy of about 85% in the course of 24 hours. There are less of them so people crowd onto whatever is available. The coast gets depleted with a couple of hour of all the look respawning. Thank goodness for Red Berries, Wells and Apples. So nice to play a real survival game instead of some strange version of Battlefield III with zombies. -
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
I've been trying to get on experimental for the last couple of hours now. I keep getting an error "Connection failed... No Executable File" I assume this has something to do with an update. If I load Stable the game works fine. Strange. In the past the game would start but the browser wouldn't list the servers because they were down. never seen the game fail to start at all :huh: -
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
Absolutely! Most of the Exp servers are 80% on average and with EVERYONE spawning on the/ near the coast, food gets depleted very fast. My strategy is to rip my shirt to bandages. Drink the nearest water and spam some remote apple tree until I am stuffed. Then it's time to get the hell out of Dodge and go to the most off the beaten track villages I can find. First goal is find a pick axe or preferably an axe (because you can then chop wood). Tomatos have saved me a number og times if all has been plundered. Those seeds usually get left behind and in ten minutes you can get more than you can eat. Guns are getting very rare indeed. I have found a single mosin in 4 days but quite a few shotguns and blaze double rifles. These are nice because you don't need to tote them about for days until you find a mag for it. I've come across several CR 527s but the mags for it are as rare as hens teeth -
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
I'm having quite a bit of trouble this removing and replacing inventory. I have had several backpacks or items inside them dissappear when placed on the ground. Sometime they can be found outside a house or nearby. Othertimes they dissappear completely, never to be seen again. I had one instance where I lost a drybag i had placed inside a mountain backpack when i placed it on the ground. I continued onward and later on my way back found the backpack in the middle of the road anout 50 meters from were I lost it. Last night I was have a nice time with a fellow player I met from New Zeeland. We did a bit of hunting and had slaughtered 2 cows. I took my pack off and suddenly it was gone! My buddy could still see it on the ground in his inventory but not when he looked at the ground. As soon as we moved slightly it was gone forever :( In the mean time the skinof the cow we just slaughtered started following us around. Iw ould randomly appear on the ground next to my friend or in my buddies' inventory. We were cooking the steaks at the time and the skin would suddenly be in the middle of the fireplace. We would move it and it was gone only to reappear someplace else a while later... very strange. -
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
Same here. I'm getting hit constantly and cannot see a think. I liked it better when it was crashing to desktop :blush: -
Experimental Branch: 0.51 Discussion
FishGuts4Lunch replied to SmashT's topic in PC Experimental Updates
I managed to play for over 2 hours on the experimental 1st & 3rd person. There is a small caveat... Stay away from Zeds and other players. If you kill a Zed (or possibly are near to another player who kills one)... Your game will crash. I managed to travel from Cherno all the way up to the north edge of the map with only one crash. Yes I killed a Zed and the moment my axe touched his head, BOOM the game stopped dead. The only real way to work at this point is to keep to small towns with a small or nonexistant Zed population. If there are not too many you can sweep the town and conga line them far out into the fields then come back and loot. Yes it is time consuming but it does work. At the moment due to the server update and the difficulties many players are having staying connected, there is still a good deal of loot to be found, even on the coast. I found food and an axe in the first house I looked in. Just a footnote... beware the compass at the moment. They are very unreliable. Quite often they will show a diviation of +90*. In other words, your compass shows north but you are in fact gong due east. This will not always be the case so check the calibration often. -
Megaloot Cleanup Tomorrow
FishGuts4Lunch replied to Weyland Yutani (DayZ)'s topic in General Discussion
One of the servers I play on lost the persistant clump spawn but in the mean time it is now reappeared someplace (better) else. I just filled up with 4 high capacity backpacks, an AK74 with ywo clips and a bunch of ammo for my M4. :D. -
Did your friend eat them afterwards? How so. Can't wait to try it out next time I kill a bandit!
-
I just pitched my first tent in Standalone and I must say it is a quite a different look to the camo pup tent I was used to using in the mod. What I mean to say is that this tent sticks out like a sore thumb. It is litterally visable for hundreds of meters distance. This doesn't give me much peace of mind as to the safety of the tent itself or anything being strored inside it. I think it would be very cool to be able to use spray paint and disguise the tent a little, much in the way the camo is added to the mosin with black and green spray paint. The paint is already in the game so there would no need to add new items to the loot spawn. The difficulty level could be increased by making it nessesary to use several cans of each color seeing as the tent represents a much larger surface area. Perhaps the paint could even be made to wear off requiring a new application or even fall off of the tent every time it is packed up. All in all this would increase the security of the tent slightly making their use more attractive. This would also stimulate a lifestyle other than roving and looting while adding another crafting skill to the game. Fish
-
Lol I guess you are right Mookie. A bit down in the dumps right now. The tent I found and placed on our low population clanserver has been nicked along with 5 others spread across the map in less than an hour. My guess is an esp hack.
-
I placed my first tent find on a low population server this afternoon after server mainenance was over. Inside I placed a few random items to test it out. I then closed the tent and logged out. Fourty minutes later the server reset and when I returned one hour after setting up the tent was still there BUT the contents were gone and the flap was open. I tried closing the flap but even though the command close the flap appears, nothing happens when I click it. The tent stays open. and I cannot repack the tent. I had a chat with the server admin/owner and she told me only a couple of peopl had been on the server in the last hour. Taking into concidration the vey remote location and the amount of cover the tent is place in, I can only surmise that it is a bug in the tent code itself. Ah well... It was a nice idea al least. Too bad, I was so looking forward to this tent. I still am but i guess now is just not the time. ( Read Update Below)
-
Well it looks like the tents are not yet safe to use. On the server I frequent we had 5 tents among us. In the space of 30 minutes they were all suddenly gone. My buddy found a couple of them moved 200 meters from where they had been but they were gone 10 minutes later. I went back to my tent and it was gone as well. No server reset had taken place and there was just one clan member, myself and a single stranger on the server. My guess is it was an esp hack and they just stole all the tents. There is no way someone could find all the tents on a low population server in such a short time. Most likely dissapeared onto a password locked server where we will never see them again. Hackers win again
-
Sadly Mookie, this happened after the 0.50 update >:(
-
I just want to add that I have infact met one of the guys doing this. It was NOT an exploit but a scripted hack. He was able to give me 6 MP5 clips and everyone else and weapon they wished at a moments notice. I declined, but i saw the items appear on the ground. It was tempting though! ;)