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wojtek678

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About wojtek678

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  1. wojtek678

    Let's talk about Learning

    In that case I wouldn't necessarily add it to the loot tables(junk!) but to the starting inventory, like the flare and rag.
  2. wojtek678

    Let's talk about Learning

    Why would players look for a book on how to craft a backpack when they can just go online?
  3. wojtek678

    Let's talk about Learning

    Absolutely not. It doesn't take a genius to figure out that a rope and a stick can make a fishing rod and a book doesn't provide the hands-on component that many learned tasks require(see CPR), nor is a substitute for experience in say skinning an animal. The characters in the game don't have to be blank slates that we need to fill out later, and here they thankfully aren't. This game isn't a perfect substitute for real life either. I would not want to tend to my tomato patch for 4 months before I get a tomato; the 20 minute time limit is a perfect compromise between realism and frustration. Finding books to learn skills is less realism and more frustration. Any blueprint system is exactly that -- frustration. Furthermore, Chernarus is hardly a 1st world country and its survivors are not people that come from sprawling urban jungles. It is extremely likely then that they got to: Fire a gun, learn how to start a fire, learn how to string greenwood bows and make arrows for fun(Have you seen most buildings own a computer?), learn how to farm, and most other outdoors related activities. The more technical knowledge came from primary and secondary schooling(CPR) - This is all coming from personal experience since I, like the characters in the game, hail from a rather underdeveloped part of Eastern Europe.
  4. wojtek678

    What Makes PVP Fun?

    Without fail I have to defend myself with a sharpened stick against fully geared players coming all piss and vinegar at me. That being said, when I have the upper hand I rarely pull the trigger on a stranger true KoS fashion. I almost always talk to them and even invite them to a five-star zucchini meal! It makes it much more meaningful to kill someone you spoke to, someone who appreciated your hospitality! rather than killing some Joe or a freshspawn. In other words: It's interesting if I'm at a disadvantage and I got to talk to the person before we started fighting.
  5. Even though it is Eastern Europe everybody seemed to have melted down all of their PET bottles and burned all of the burlap sacks. As such, I would like to propose simple solutions to simple problems. 1) Lack of portable water containers. This is awful when it comes to horticulture as your crops will die without water. Allow for the numerous metal cans (peaches, sardines, spaghetti, you name it) to hold water. Since it is an open container make it spill slightly when you run with it until it all drips away. This would prevent carrying potable water on a journey but would allow cultivation around ponds and water pumps. 2) Lack of burlap sacks/backpacks. Allow to sew a clothing item like a shirt or hoodie shut. This would make a rather oddly shaped backpack but it would fulfill the same function as a courier backpack. Thank you for reading!
  6. wojtek678

    Suicide repercussions...

    Except shitty loot is the primary reason why people kill themselves, they'd rather not spend three hours of time to get gear when they can respawn and get it within 30 minutes.
  7. wojtek678

    swords, smithing, furnace, melee and ragnar

    If you were railed in the head with a javelin from some guy in a ghillie suit, you'll see that primitive weapons are not out of place in DayZ. I agree about the smithing being hard to implement realistically though.
  8. wojtek678

    swords, smithing, furnace, melee and ragnar

    Romanes eunt domus!
  9. wojtek678

    Suicide repercussions...

    But there wouldn't be that big of a need to commit suicide if the areas were interesting to scout and there was a some meaningful loot. I mean if you spawn in lets say Shakhovka, and you are on a decently populated server, chances are the area's been picked clean, and its surroundings like Staroye or Dolina also. Its not much help either when the only thing you find are ruined sneakers and winter hats. And in the end, if you want to kill yourself to be closer with your friends or spawn somewhere more preferable, you will, be it jumping from a crane or a hospital, taking a knife to the throat, running into zombies, or blowing your brains out with a handgun they took from a Police department or even asking a stranger to be murdered. And it will be hard to determine if the fall, zombie death, or the murder were , or were not accidental. Like I said, you can only eliminate the problem of not enough meaningful loot by adding more places like the PD which spawn some weapons, (buildings like a Gun Club, shooting range, etc...), adding more methods of transportation ( I really doubt it everybody and their dog took all of their bicycles and scooters with them), and simply making sections of the map interesting to explore(Skyscrapers are cool and all, but when they have nothing inside most of the time, people avoid them because of a possibility of an ambush).
  10. wojtek678

    How was your Day(Z)?

    I'm doing a hike and went from Berezino to Khlem to Krsanostav, to the Black Mountain to Gvozdno to the Devil's Castle to Grishino and finally I'm at the International Airfield going down into Komarovo/Balota. So far I've encountered five people. one at Berezino, two at Krasnostav airfield and two at the International airfield. I startled the two people in the international and they fired a mosin at me, so I shot both dead as revenge for my ruined assault vest. So, pretty good so far I guess
  11. wojtek678

    What made you a bandit?

    I became a bandit for loot, and to be simply left alone. I dislike it when people want something from me so when they are running up to me i often kill them, knowing they could be the last thing I see. On one particular instance I met a player clad in armor wearing a US Army uniform next to the ocean. He had a PDW and a DMR. I was chased by zombies and he helped me out. At that moment, a zombie crawled up to him and broke his legs. I shot it with my Makarov and killed it, then I proceeded to killing the soldier. I shot him 3 times in the head and he fell unconcious. I Picked up his rifle and I shot him in the chest. I was confident he was dead and I looted him. I got a GPS, his weapons, 4 mags each gun, map, range finder, matches, knife , food , water canteen. All sorts of useful things. I was glad I killed him since it gave me a head start.
  12. wojtek678

    Keep falling unconscious! HELP!

    Sorry for the late reply but having stated that you have 900 blood left then you will pass out. It is a 1/100 chance every second that you will pass out if you are below 3000 blood. For more info, go here: http://www.dayzwiki.com/wiki/index.php?title=Blood
  13. wojtek678

    Run Speed Variance?

    I noticed that if you rest for a while, so that your character does not wheeze/ out of breath, then he will run faster for 30 seconds or until he starts to be out of breath again.
  14. wojtek678

    Keep falling unconscious! HELP!

    Can server hopping affect the chance of you being knocked out?
  15. wojtek678

    The last Bandit thread you will ever need

    So it would be like the Fallout 3/NV Finger/Ear system. Pretty cool.
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