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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

SmashT

DayZ Forum Team
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Everything posted by SmashT

  1. SmashT

    DayZ Mod 1.7.5.1 Update

    People always complain about every patch, this one seems to have a lot less complaints then usual.
  2. SmashT

    How can I change a thread title?

    You can try edit > use full editor. Not sure if permissions allow it.
  3. SmashT

    DayZ Devblog 4th February 2013

    I'm hoping the airfields/barracks are removed. Sounds like it could possibly be a prison island.
  4. Yes. You will then own two games, ArmA and DayZ
  5. SmashT

    DayZ Devblog 4th February 2013

    I think all the UI/Fonts etc look pretty 'cheap' at the moment, I expect they are just placeholders though.
  6. SmashT

    patch problem with 1.62.99202

    ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_99202.zip You can grab the patch from here, not sure why servers would require an older version though :/
  7. SmashT

    DayZ Devblog 4th February 2013

    I hope we will be able to disable motion blur too without disabling post processing entirely.
  8. SmashT

    New Combat Roll Animation

    I think it would have been better to use a simple jump animation rather then a barrel roll. (Some custom servers already had this)
  9. SmashT

    DayZ Devblog 4th February 2013

    There is also now an FOV slider I see, thankgod.
  10. Isn't there a function key on your laptop to toggle numlock (or another key)
  11. SmashT

    DayZ Devblog 25 Jan 2013

    Closed. New Blog topic here. (I'll merge the replies to the latest news) http://dayzmod.com/forum/index.php?/topic/121774-dayz-devblog-4th-february-2013/
  12. SmashT

    DayZ Devblog 4th February 2013

    I hope not, last thing I want to do is spend 30 minutes swimming every time I die. No, that's actually pretty close. Show us your best pose Matt, give us a twirl etc.
  13. SmashT

    DayZ Devblog 4th February 2013

    Clouds look awesome! I love how the pants just looked like some poor guys corpse has been chopped in half. I like the loot system, hopefully we see more things like cupboards, drawers, fridges, ovens, bins etc having loot inside and having to open them to search as well as items spawning behind/under objects like we saw. Building interiors look great. The new swamp areas, Utes etc look great and overall the game looks really nice with the changes, the ocean looks much prettier. I'm hoping adding Utes doesn't increase the focus on the coastline areas, military loot was one of the major draws of heading further inland. Didn't really like the UI too much personally, it's great that it's simple but it doesn't look very polished at the moment (hopefully it gets improved). I'm really hoping they don't reinvent the server browser and just implement steams browser inside the game. (Similar to TF2/CS etc) I hate when games do that and end up with some clunky mess. For example:
  14. SmashT

    DayZ Devblog 4th February 2013

    I love how he used the photoshops of Rocket for covering things.
  15. Let’s see some DayZ video! A quiet start for us with a video blog, we’re only detailing a few areas of progress in this weeks update. We show a peek at the new UI, some detail on the new clothing functions available in the engine, and take a tour round a few of the many new areas inside the updated Chernarus map. We’ve edited out our use of the Inventory system, which we’re keeping under wraps for the moment (covered out with hilarious images photoshopped by forum members on the official DayZ forums at dayzmod.com!) So where are we at? Development is continuing to progress in extremely positive ways for us. The architectural decisions we have taken are providing continued dividends with the development of our disease mechanics, and in the ability to create notes in the world. Inventory is fully synchronizing with the central database, including inventory inside clothing items. Essentially your clothing is like many little backpacks. We’re getting plenty of bugs coming in from our closed internal testing, and we haven’t moved to our closed external testing just yet. There is still no timeframe for when this will happen, but we’re committed to continuing with these development updates and blog posts. What is next? We’re working very hard on the inventory system even more, and it looks like the crafting system is close in next in our development. It would be fair to say that inventory and crafting are the key development objective currently, second only to the client/server architecture (makes DayZ more like an MMO), and new zombie AI mechanics (an ongoing task). We look forward to giving even more information, new exciting areas, features, functions, and updates in the coming blogs! We’re all confident it won’t be too long before you’ll be able to join in the development yourself. Read on Tumblr
  16. SmashT

    DayZ Devblog 25 Jan 2013

    http://dayzdev.tumblr.com/post/42331283958/lets-see-some-dayz-video-a-quiet-start-for-us
  17. SmashT

    DayZ Devblog 25 Jan 2013

    Processing.... #DontFailMeYoutube
  18. SmashT

    DayZ Devblog 25 Jan 2013

    Encoding done now uploading :) - Rocket
  19. SmashT

    DayZ Devblog 25 Jan 2013

    Rapidly going around my SSD deleting files so there is enough for the rendered output! - Rocket
  20. SmashT

    DayZ Devblog 25 Jan 2013

    Update: Video features clothing demo, new loot spawn demo, swamp flyover, and some interior walking aroundz
  21. SmashT

    DayZ Devblog 25 Jan 2013

    Yeh not sure if he means youtube is rendering it or he is rendering in Vegas etc
  22. You need ArmA II and the Operation Arrowhead expansion, together they are called Combined Operations. It doesn't matter where you buy them.
  23. SmashT

    Ban Appeal from US NY 2873

    http://dayzmod.com/f...r-dayz-servers/ Send the OP a pm.
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