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Everything posted by SmashT
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So Rezzed is this weekend. A DayZ presentation is scheduled for Sunday at 17.00. I'll update this thread with any information as it arrives. DayZ presentation and Q&A Developer Panel (ft. Rocket) - Is storytelling in games getting any better? Rock paper Shotgun Article/Interview http://www.rockpaper...25/dayz-launch/ Gamasutra Article/Interview http://www.gamasutra...s_like_DayZ.php Here's some interesting recent posts from Rocket on Reddit. http://www.reddit.co...wxoke?context=3 http://www.reddit.co...release/carnc4n http://www.reddit.co...e_about/carfmx2 http://www.reddit.co..._stream/caikwji http://www.reddit.co...p04s0?context=3 http://www.reddit.co...tqxnx?context=3 http://www.reddit.co...ou2uq?context=3 http://www.reddit.co...mlim2?context=3
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Nice, what the hell was that guy thinking going prone in the middle of an open field when taking fire?
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DayZero apparently runs really well, I haven't tried it though personally. It's pretty similar to the official DayZ mod but they have rewritten/overhauled a lot of the systems to increase performance, changed a lot of the weapons to make them more authentic, added some new vehicles (including a glider), replaced the combat logging system with their own version and added some new zombie skins and player clothing (based on your humanity)
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A hacker/scripter took control of your character
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This series is hilarious, check it out.
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Apparently, we're getting a new gear menu UI. Discuss.
SmashT replied to colekern's topic in DayZ Mod General Discussion
What's in the background? -
He has the same info everyone else had two weeks ago when it was posted. http://www.reddit.co...ikwji?context=3
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I have no idea how gametracker calculates score or what the points represent, looks like a pretty terrible way to determine if someone is cheating tbh.
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BattlEye Server Filters for DayZ Mod 1.8.4
SmashT replied to facoptere's topic in Server Owners and Admins
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DayZ Alpha won't launch until launched !
SmashT replied to [email protected]'s topic in Mod Announcements & Info
I hate to break it to you but when they show a build it's usually the current build, the jumping animations shown at E3 with the syncing issues were added that morning, the inventory UI looked incomplete because it really was incomplete. It really sounds like you're the one hyping this up as something it's not. -
Yeh honestly I haven't either but I can't tell if that's because I learned to avoid them or they are actually fixed. Climbing inside a tent to give someone a surprise used to often end up breaking your legs or killing you, I just stopped doing those tricks.
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DayZ Alpha won't launch until launched !
SmashT replied to [email protected]'s topic in Mod Announcements & Info
Well people should do their due diligence, check the source and stop believing everything gaming websites report as fact, it's almost always misquoted or taken out of context and then given a sensationalist headline. As SausageKing pointed out, these websites are not interested in informing you, only in generating ad revenue. -
DayZ Alpha won't launch until launched !
SmashT replied to [email protected]'s topic in Mod Announcements & Info
The only release date he has ever given was December, since then there hasn't been one. -
Doors are famous for breaking legs
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I wouldn't call it a confirmation, Rocket said he thinks it will come to consoles at some point but that's entirely dependent on how successful the PC release is, if the PC version is unsuccessful then there wouldn't be a console port. So there's nothing set in stone, he would like to see DayZ come to consoles though and Sony is a lot more friendly towards indie titles, allowing developers to self-publish and not charging for updates. PS4 is definitely something they will look at after the PC version.
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I already do compile most information, as an example, this very topic has everything from Rezzed as well as some recent reddit posts concerning the release date in the first post. Obviously I'm not going to compile everything Rocket says though because he posts almost daily, wouldn't hurt if they actually posted the important stuff in dev blogs though so you don't have to follow so many different sources to stay up to date on the important stuff.
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why isnt there more push bikes in dayz ?
SmashT replied to dgeesio's topic in DayZ Mod General Discussion
Uh, they were all wiped out in the big bicycle fire. -
I just find it annoying that the most important information usually gets posted in random topics on Reddit rather then somewhere like the devblogs, if you aren't following Rockets feed you likely won't ever see that information at all, I'm not talking about every comment he makes but there is a lot of important stuff that never gets posted anywhere else. As an example, here are a few comments made in just the last couple of weeks . http://www.reddit.co...release/carnc4n http://www.reddit.co...e_about/carfmx2 http://www.reddit.co..._stream/caikwji http://www.reddit.co...p04s0?context=3 http://www.reddit.co...tqxnx?context=3 http://www.reddit.co...ou2uq?context=3 http://www.reddit.co...mlim2?context=3 These are the type of things I expect to see in regular dev blogs, they all seem pretty newsworthy to me but you won't know about any of them at all unless you follow Rockets Reddit feed, and there is heaps of stuff like this. Maybe they should add his rss feed to a block in the sidebar. http://www.reddit.com/user/rocket2guns.rss
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If you believe in yourself, you can be anything
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CommunityDev - "Private" hive testservers
SmashT replied to Ander (DayZ)'s topic in Mod Servers & Private Hives
Going to close this as none of the servers appear to be running any more. -
DayZ Alpha won't launch until launched !
SmashT replied to [email protected]'s topic in Mod Announcements & Info
Yes, it still stands. http://www.reddit.com/r/dayz/comments/1hf40x/twitter_rocket2guns_psa_at_rezzed_i_said_we/catqb9i?context=3 -
It's a good point, we did consider changing it a while ago but decided not to with the game about to release (December) and forums sections changing with a greater focus on the standalone, there likely aren't going to be 20 sections for the mod so adding new ones now would end up just being merged in a couple of weeks/months time.
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Battleye Client Initialized writing in RED?
SmashT replied to Hookz's topic in DayZ Mod Troubleshooting
Mine has been red for a while (months), as far as I know they are all red now. -
It's one of the many community mods of DayZ. The most significant addition is probably the base building they have implemented.
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DayZ Alpha won't launch until launched !
SmashT replied to [email protected]'s topic in Mod Announcements & Info
[Citation Needed]