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Your DayZ Team
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Everything posted by SmashT
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Very important message for DayZ Team ! Read please...
SmashT replied to HunteR26RuS's topic in DayZ Mod General Discussion
Please don't link to cheat websites. -
Handcuff the other player, open his gear, take what you want and give him something in return for his services (force fed rotten kiwis are always appreciated)
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It's a bug and has been fixed, will be deployed in the next patch.
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I'd prefer they spent development time elsewhere tbh.
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I died of dehydration in a fresh water pond.. WTF? VOTE
SmashT replied to Aussie Bogan's topic in General Discussion
I've also had no issue drinking from ponds with no bottle :/ -
DayZ Standalone Monetization Commercial use rights
SmashT replied to II AJEARLEY II's topic in DayZ Mod Troubleshooting
You can assume you can do it but there's no license etc done at the moment, when they are it will be announced. -
Can't play DayZ due to the fact that iam trapped in a wall
SmashT replied to darksoul (DayZ)'s topic in General Discussion
Switch servers and then run/vault through the wall before the game finishes loading you in - while you are still on the waiting for host/receiving screen buildings won't actually be loaded in so you can run through them. You may need to try a couple of servers before it works but you will be able to hear the grass/earth footsteps etc as soon as you have made it out. -
Nope, posted yesterday:
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What you described isn't even a cheat/script, it's a bug - plenty of reports on the bug tracker too. Rather then making a topic about it, upvote it on the bugtracker so it is given priority. http://feedback.dayzgame.com/view.php?id=1185
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It's in the next patch. Currently on experimental build. Approximately 1/4 of our official servers will switch to first person only if the build is solid.
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According to the Steam Subscriber Agreement, No. However they usually handle refunds on a case by case basis so contact their Support anyway and they may do a once off store credit as a gesture of goodwill. https://support.steampowered.com/
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Combat Logging/Server Hopping Brainstorm Thread
SmashT replied to atmaca (DayZ)'s topic in General Discussion
They are all pretty easily solved. Rocket has talked about some of these before too so I have no doubts we will see something similar implemented at some point in the alpha. Combat logging - Players bodies remain in-game for 30 seconds or so after they log out. Ghosting is also easy with a global hive. If you log out of a server you should not be able to rejoin that server again for say 30 minutes IF you have logged into another server since. Simple tracking of the last, say 5, server IP's, each as a 32bit hash, then current hash and compare. After 30 mins of play on the current server then history list is flushed to conserve space and reset the calculation. Server Hopping for loot is a variant of the above except it stops you logging into ANY other server for 15 mins if you have joined 3 servers in the last 30 mins or alternatively a timeout timer is doubled every time you switch servers - maybe the first switch has no wait, the second 2 minutes, third 8 minutes etc. -
"Our gift for DayZ users this Christmas? Use a burlap sack as a feastive headpiece for christmas guests!" @rocket2guns
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Well to be fair... https://twitter.com/Hicks_206 I'm not sure why you would automatically assume he is trolling
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Aimbot Hacker Steam Name : Hender
SmashT replied to joncenaallday's topic in Mod Servers & Private Hives
Sorry but players aren't banned based on accusations. Reports like this aren't productive and do not expedite any action taken against these players. We hate cheaters as much as you do but unless there is some some clear, verifiable and identifiable evidence there isn't much that can be done. For example if someone is streaming a game they are cheating in and can be identified, you can PM a mod and we can pass it on to the devs to deal with. Reports like this, not so much. -
Any Thailand based SA servers out there?
SmashT replied to meshcarver's topic in Server Advertisement
I can see a few on gametracker. http://www.gametracker.com/search/dayz/SG/ -
DayZ Alpha has been available for early adopters since December 16th from Steam for 23.99 Euro. Please be aware that our Early Access offer is a representation of our core pillars, and the framework we have created around them. It is a work in progress and therefore contains a variety of bugs. We strongly advise you not to buy and play the game at this stage unless you clearly understand what Early Access means and are interested in participating in the ongoing development cycle. It has been a very busy week for the DayZ team: three DayZ patches releasedover 400.000 survivors have entered Chernarusover 40.000 concurrent users pushed DayZ Alpha servers to their limitsDean “Rocket” Hall posted more details about our immediate future plans The second week will be much calmer. Most of the team members are going to take a well-deserved vacation week with their families, so please be patient with us for the much slower pace in the coming two weeks. Thanks to all for the incredible support and interest in the game so far. 2014 is going to be an exciting year for DayZ. Merry Christmas. Read on Tumblr
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Not yet.
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VBS2 is done by a different company, on their own fork of the RV engine, paid by money of theirs customers and with quite a lot of the features being exclusively available only for that customer (sometimes even for year+) The sooner people realize that BISIM and BI have nothing in common except the 'origin' from OFP game, part of name and logo, the 'base of engine' under specific license terms and some investors ... the better. Different markets and different companies yeild different needs and results... Good inspiration for the DayZ and ArmA teams but that's about it. Rocket has talked about doing underground structures etc later on but they won't be able to use anything from VBS.
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http://feedback.dayzgame.com/
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You can't play together. ArmA and DayZ (standalone) are separate games.
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Can't reproduce this, do you have a specific server it happened on?
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Hello, I'm new and today bought the game :D
SmashT replied to jukxz's topic in New Player Discussion
DId they or is GameTracker just messing the flag/location? http://www.gametracker.com/server_info/189.1.172.118:2302/ http://www.gametracker.com/server_info/189.1.172.119:2302/ -
Hello, I'm new and today bought the game :D
SmashT replied to jukxz's topic in New Player Discussion
Hi Juan, welcome to DayZ! I hope that you enjoy! :) -
I've experienced this a few times myself. Haven't been able to repro it though. Upvote for visibility. http://feedback.dayzgame.com/view.php?id=1185