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Your DayZ Team
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Everything posted by SmashT
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http://www.reddit.com/r/dayz/comments/207ueh/no_patch_today/
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SenChi linked to the interview on twitter, which was automatically posted by the devtracker.
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The patch will likely be going to stable in the next scheduled maintenance period (Wednesday) There were two issues they needed to squash which caused situations where players and zombies could become invisible to some clients which is why it wasn't pushed on Friday. There is also a client crash they are working on.
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Some servers appear to have BEC now, which may have a scheduler to announce restarts. Don't think there is anyway to determine which servers have this enabled though. http://forums.dayzgame.com/index.php?/topic/177689-battleye-extended-controls-bec-now-available/
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11) Multiple Accounts:Multiple accounts are not tolerated and may result in a Ban for each instance. http://forums.dayzgame.com/index.php?/topic/153786-forum-rules-roles-and-guidelines/
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Last I heard it's still in the map, it's just hidden under the ocean ;) It's not set in stone what they are going to do with it or whether they will keep it at all. It didn't really work that well and Rocket has talked about the possibility of a new island instead made from scratch.
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Topic cleaned. If you have nothing useful to add to the discussion, don't bother posting. Posts such as "alpha" and "search before you post" will be treated as spam and removed. If there is an existing topic on the same subject, report it to us with a link and we can merge them. OR3GONIZ3D, if you continue being belligerent and trying to bait people into arguments your time here is going to be short lived. It's wearing really thin.
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They made a huge rant on reddit a few months ago about not being allowed to host SA servers, it changed my opinion about them considerably. I can't find the original topic now but this one was made in reply to it, also another announcing they are closing. http://www.reddit.com/r/dayz/comments/1svxtv/bmrf_admins_in_this_subreddit_calm_the_fuck_down/ http://www.reddit.com/r/dayz/comments/1y4lv9/bmrfme_is_closing_its_doors_on_march_5th_2014/
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Get off the coast, there is plenty of loot.
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New Experimental HC Bug: Log Out = Get Wiped
SmashT replied to dusty_nuttles's topic in General Discussion
You've both been told to cut it out, keep it up and we will start handing out suspensions. The proper thing to do would be to report it the first time instead of taking the argument to PM and escalating it further. -
Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
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Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
Next Wednesday. -
I'm sure I read a post from Rocket or another Dev about this the other week, basically that they were talking to Steam about what their options were. For the life of me, I can't find it now though.
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http://forums.dayzgame.com/index.php?/topic/177017-pending-changelog-experimental-branch-042116002/
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Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
Yes, the experimental patch which was expected to be pushed to Stable today but didn't and now has a new ETA of next Wednesday.... it's relevant. -
Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
Yes. DayZ (Stable branch) servers and hive go down every Wednesday, 0700 GMT for an expected 3 hour maintenance window. During this window, updates are rolled out to game servers, and critical maintenance is performed on the hive. -
Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
The patch will be going stable in the next maintenance period (which is every Wednesday) as it is currently 8 PM on a Friday - and they still have two issues they need to squash which caused situations where players and zombies can become invisible to some clients. -
That is already planned.
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On that note, locked.
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Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
Well that explains it, legal reasons possibly (same as pipsi)? -
Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
Amphibia S is Ruger Mk III -
Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
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Please use the existing topic. http://forums.dayzgame.com/index.php?/topic/177017-pending-changelog-experimental-branch-042116002/
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This isn't a suggestion, moved. You should also make it clear you are the author of this 'review' if you want constructive criticism because it pretty much looks like spam posting like this.
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Pending Changelog: Experimental Branch: 0.42.116002
SmashT replied to rocket's topic in News & Announcements
http://forums.dayzgame.com/index.php?/topic/177199-experimental-branch-testing-how-to/