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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by SmashT
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I don't have any negative karma. I didn't deserve this.
SmashT replied to Tetters's topic in DayZ Mod General Discussion
Cya at standalone -
Player DC'd after being shot (not sure if right place to report)
SmashT replied to xfortune's topic in Mod Servers & Private Hives
While its a douche thing to do, you can't report someone for this afaik -
So, everyone keeps saying this game is in Alpha, but
SmashT replied to sostronk's topic in DayZ Mod General Discussion
Seriously, this community amazes me time and time again. -
Confused on some choices built into the game.
SmashT replied to MacabreDerek's topic in New Player Discussion
No, he said he wants to re-implement something similar to "suicide" but had concerns calling it that for that reason, he didn't say that's why it was removed -
Confused on some choices built into the game.
SmashT replied to MacabreDerek's topic in New Player Discussion
The mod is in alpha, the respawn button is not finalised, Rocket said he also wants to add in a way for friends to spawn together at the same location. The crossbow sounds like something that would be very low priority. -
Pressing the "-" key on the Num pad
SmashT replied to CerebralZombie (DayZ)'s topic in New Player Discussion
Thanks, didn't know about that. -
I see
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Do we actually have moderators?
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10 meats he will be back in under a week
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Well I got raped without nv there
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Why are you still here then? The dayz community would be a much better place without you, yet you hang around like a bad smell. If you don't like the game, leave. Don't let the door kill you on the way out.
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I don't even see any similarities, how's that supposed to be competition when they are nothing alike? Would be fantastic if all the spastics left the dayz community though.
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Your ideas for the future of this game?
SmashT replied to Core (DayZ)'s topic in DayZ Mod General Discussion
More maps Harder zombies Diary/notes Radios/radio towers Ability to construct a more fortified base that isn't as easy for anyone to loot, satchel charges required possibly to break in? -
I AM QUITING THIS PARODY OF A GAME
SmashT replied to Blackhammer18's topic in DayZ Mod General Discussion
Don't let the door kill you on the way out- 84 replies
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It's not like they have to build a new engine or redo the game from scratch or anything, its going to use the Real Virtuality engine just like arma 2/ arma 3 are already using, so the current code can be ported in relatively easily, the whole issue at the moment is because it's an arma mod, the dayz team can't touch the engine code, that will change once it goes standalone, as even though the base engine is the same, they are separate and as such the dayz team can make changes to the engine themselves on the dayz engine instead of relying on BI to make changes to the arma emgine
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Yes, Septermber at the earliest according to Rocket but October/November is probably more likely.
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Can't be dealt with until game goes standalone so it's going to be a couple of months atleastt, you should check out some of the locked servers, I've found most hackers simply skip over them as they can't be bothered registering.
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Just as bad as the rest to be honest, hope they are all banned
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Legs broken left to die US 104
SmashT replied to Phoenix (DayZ)'s topic in Mod Servers & Private Hives
Go afk and wait to die of starvation -
We know, there are a thousand similar reports each day.
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Why do players keep suggesting this is server admins, are you guys retarded? Why would an admin nuke their own server.
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Fuck I hate this generation of gamers.
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Terrible idea don't bring it up again
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Why don't you just leave, nobody cares if you enjoy it. We can make up our own minds.