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Everything posted by SmashT
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Met a dog in DayZ today. He gave me all the best gear.hack?
SmashT replied to seanmcloughlin7's topic in DayZ Mod General Discussion
You met a hacker. -
It's unlikely the vehcile will save properly since 1.7.2.5 has a bug causing them to reset usually.
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Looking for a new home server (1.7.2.4)
SmashT replied to Minamo's topic in DayZ Mod General Discussion
You must also enjoy playing with invisible players whenever someone with a hero/bandit skin rolls back -
It's a scam, he took my beans and no longer answers my emails.
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Uninstall SixLauncher Install DayZCommander Click Versions > Check for updates > Install.
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A hacker turning you into a seagull obviously.
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Are boxes of matches spawning normally?
SmashT replied to Gigagator's topic in DayZ Mod General Discussion
I keep finding them constantly, you're just unlucky. -
Standalone should fix the duping/spawning guns using hacks, there are also plans to implement a weapon degradation system which should combat gun inflation, once this happens I think you will find a lot of the stuff pretty rare already.
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Nope, it just happens sometimes when you die, it even says that you were killed in the server, but you remain laying on the ground with a permanent hour glass, 12000 blood and you can't do anything (the timer never moves like it normally would when in shock etc, waited 45 mins) You can leave the server and when you rejoin you will be randomly spawned on the beach (like a fresh spawn), however you are still lying on the ground with a permanent hour glass. Eventually I just got a friend to find my body and kill me, it's possible an epi-pen would also work, haven't tried it though.
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It's a new bug with 1.7.2.5 as far as I know, I just got a friend to come and kill me since the hour glass doesn't count down at all.
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There is a black line and past that line there is no grass, trees, etc just green textured hills
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Multiple Hueys in a single server
SmashT replied to JoeDaddy92's topic in Mod Servers & Private Hives
No it's not, a hacker spawned them in -
People take over GB #666 with the Admin online
SmashT replied to tipple9's topic in Mod Servers & Private Hives
Have you implemented this on your server? http://reddit.com/r/dayz/comments/xnaok/important_server_owners_need_to_read_this/ http://dayzmod.com/forum/index.php?/topic/55030-hackers-what-you-need-to-know/ -
I don't know what you expect us to do about it, either it comes back up or it doesn't, spread your tents between multiple servers in future
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Stuck on Setup complete please wait...
SmashT replied to Alexx (DayZ)'s topic in DayZ Mod Troubleshooting
Please wait... Might help if you post some details, like what ArmA/DayZ versions you are running What version are the servers you are joining running How are you launching the game, ArmA, SixLauncher, DayZCommander When did the problem start occurring -
Hacker logged into our server as admin
SmashT replied to SStriker's topic in Mod Servers & Private Hives
OP, have you implemented this on your server? http://reddit.com/r/dayz/comments/xnaok/important_server_owners_need_to_read_this/ http://dayzmod.com/forum/index.php?/topic/55030-hackers-what-you-need-to-know/ -
Hacker logged into our server as admin
SmashT replied to SStriker's topic in Mod Servers & Private Hives
Probably guessed your rcon password, otherwise that's a pretty serious security problem. -
Restarting whole DayZ Database from Zero!!?
SmashT replied to EsCoBaR1337's topic in DayZ Mod Suggestions
There is no point doing this until the duping/hacking issues are fixed and that's probably not going to happen until standalone where the database would start fresh again anyway. If you wiped it today, the hackers and dupers would just create hundreds of them all again in a day regardless. You are welcome to play on private hives though (sanctuary servers), I'm sure the issue is a lot less prevalent on them. -
Ten meats he is trying to join a server using a different version then he has installed.
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I would asssume DayZ is not as optimized as ArmA 2 would be, so if you can only run ArmA 2 on low then it makes sense that you would struggle with DayZ
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I see no point playing the mod, once the standalone releases.
SmashT replied to thoxon's topic in DayZ Mod General Discussion
It's using the latest version of the Real Virtuality engine, that's not the ArmA 2 engine, it's a branch of the same engine that ArmA 3 uses, which means DayZ will have access to all the features of ArmA 3, without being tied to it at all, so the dev team have absolute control over it. We have already been told the pricing model, the final fully released retail game is going to be no more than $30 USD, that is also going to be significantly discounted if you buy the game in the alpha release. Rocket is the project lead, I have faith he will have creative control over the standalone game, you are welcome to your view though, I can guarantee you will still buy it regardless. -
I see no point playing the mod, once the standalone releases.
SmashT replied to thoxon's topic in DayZ Mod General Discussion
The mod is going to become more open, it will be used as a way to test new ideas/features and If the feedback is positive they will be implemented into standalone build. Expect more community developed maps like Lingor Island to be implemented, really though I probably will just stick to standalone, might have a quick game on the mod every so often when they are trying new ideas out but that's about it. At the end of the day who cares if the mods playerbase drops significantly when standalone releases , I would be more concerned if it didn't. -
Most servers running 1.7.2.5 have an issue with tent items not saving and vehciles resetting There has also been a bug for a while now where all tents and vehciles vanish after a server restart and then reappear on the next restart. Someone could also just be destroying your tents and stealing your vehciles.
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You don't look noticeably older in a month...
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I don't think anyone survives long enough