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Everything posted by SmashT
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That guy is fucked
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There is no such thing as a safe trade.
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Was the recent "Hive down" problems from DDOS?
SmashT replied to sostronk's topic in DayZ Mod General Discussion
Well nothing official has been said. -
1. Run both Arma2 and Arma2: Combined Operations once to complete installation. 2. Download the latest version of DayZCommander from http://www.dayzcommander.com 3. Run DayZCommander and click the "versions" button from the top menu. 4. Click "Install latest revision" under Arma2 OA. Wait for the download and install to complete. 5. Click "Install latest version" under DayZ. Wait for the download and install to complete. 6. Press "Done" to close the versions panel. 7. Double-click any listed server to play.
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Well you can't do anything about it now, if you get stuck on loading in the future, alt-tab out, start a second copy of the game and join a server that you know you have no problems joining, once you spawn, cntrl alt delete the first copy of dayz, it will be the one with the lowest memory usage.
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Working as intended, when loading the server places you in debug forest (assume its so you aren't killed before you even load into the game) once it finishes it moves you to where you were supposed to be, if you ended the process when stuck on loading, the hive will see you are in debug forest and put you back on the beach.
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No you won't.
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Before the end of this year, "ideally in October, but realistically I think we’re talking end of November." It will probably use BattlEye but nothing has been said on that yet as far as I am aware, all he has said is that it's going to have improved anti-cheat measures.
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No he didn't, he said it would be on a branched version of RV. Let's just call it the DayZ engine.
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Try a different mirror.
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Considering names are not unique to individual players it really wouldn't be of much use regardless.
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Err it's only rare in the sense that it doesn't exist in the game unless a hacker has spawned it.
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Seems pretty pointless since the majority of encounters you won't know the other persons name, not to mention it takes two seconds to change it from the main menu.
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Well isn't that the point of this experiment, to try new things? If it sucks they can ditch the idea, if it's great they can include it in standalone.
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It's a hacked weapon. You cannot be globally banned by BattlEye for using it. Many individual servers admins will either kick or ban you for using it on their servers.
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You cannot be globally banned by BattlEye for using it. Many individual servers admins will either kick or ban you for using it on their servers.
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So I'll ask it again, how are you confirming the legitimacy of the log files since they are basically a .txt file and can be edited to show anything anyone wanted. It's a valid concern and seems like a pretty massive flaw with this system. What are your requirements for a server admin to submit their bans? Here are a couple of suggestions I had, servers/admins need to be verified and meet a number of requirements before their bans/logs will be accepted, similar to pbbans streaming requirements. http://www.pbbans.com/forums/streaming-requirements-t147669.html Two seperate banlists, every time a verified server/admin submits a ban to you guys, they are added to a "grey list", this list is not public or shared, each submission will have the the person who was banned, the server/admin who submitted the ban and the log file. If X number of servers/admins have submitted the same person/guid, that person will be moved to the "black list" which is public/shared with anyone who wants it.
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That looks like a shared/community banlist, not a global ban. Read this thread. http://dayzmod.com/forum/index.php?/topic/73844-check-this-banlist-find-your-ban/
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If you have only ever come across two people cheating in all those games/hours, you are clearly blind.
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right....
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Killing bandits will lower your humanity Not sure, I think they correct themselves when you kill somebody. I think a lot of them are irrelevant for DayZ.
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has the as50 tws been added back in?
SmashT replied to burritoman259's topic in DayZ Mod General Discussion
Just auto kick them with a message telling them to drop x because it is a hacked weapon before rejoining, simple. -
Yes but then there are those who only last a few minutes while they run to the nearest light house / zombie to kill themselves so they can get a better spawn location.
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Removing the respawn button would have only contributed to a lower life expectancy, but yeh it's been stuck for ages
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Either a hacker or a player a hacker has turned into a dog