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Everything posted by SmashT
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It's a bug with 1.7.2.5
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Camping Cherno?
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Seems the same to me, if's always been dependent on the weather, cloudy/full moon etc
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Not a fan of how it's done currently, why not make bandit kills either not effect humanity at all or give you a set positive amount only, I have friends who are close to negative million, pretty much impossible for them to redeem themselves, can't imagine how many blood bags they would need.
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Inventory UI concept design v2.1 (window based)
SmashT replied to joeyslucky22's topic in DayZ Mod Suggestions
I'm not a fan, looks very cluttered and confusing. Someone posted their own design on reddit and it looks way better IMO.- 157 replies
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- 14
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Place tent, put stuff in it quickly and save it once, don't touch it again, I seem to have more success when its on flat ground and not in a tree/rock, more testing required
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It's up to individual servers if they allow custom face.jpg
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http://dayzmod.com/forum/index.php?/topic/73844-check-this-banlist-find-your-ban/ This thread should have some more info about it, maybe where you can appeal it.
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Tried again? There was a problem with BatllEye earlier today that has since been resolved.
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Please. Please. PLEASE reinstate kill display.
SmashT replied to sheepdog's topic in DayZ Mod Suggestions
If they are scripting they will show up in the logs regardless and if they aren't scripting how do you determine that they were cheating and didn't just best you? -
Questions about DayZ, not sure if right forum
SmashT replied to Abolescere's topic in DayZ Mod General Discussion
Wait for standalone, DayZ Game will not use ArmA 2 or 3, that's why it's called standalone -
Sometimes the best places to set up camp are the most obvious ;)
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Would you want longer view distance?
SmashT replied to [email protected]'s topic in DayZ Mod General Discussion
Isn't this in the settings or is a max value set by the server? Problem seems to be that I can never find a clear sunny server, always raining or cloudy :( -
That's not a BE ban, ask the server admins to changes those lines in their scripts.txt to report instead of kick
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Arma 3 engine does not support windows xp
SmashT replied to badger05's topic in DayZ Mod General Discussion
Windows 8 will be terrible -
C'mon Jesus, it wasn't them, it was their "brother"
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You won't get a global ban from BattlEye for using them. Many server admins will kick or ban you from their servers if you join/use it on them. You and your friends should feel bad if you decide to use hacked gear.
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It sounds like servers are kicking for something they shouldn't be, until an updated scripts.txt is released admins will need to change the lines causing kicks on their servers to report instead of kick, at least that was the case when the happened last time.
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Nope, if it were a global ban it would say its a global ban
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So what is line 40 in scripts.txt on your server? Does changing that line to report instead of kick resolve it?
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Update your server, the new update automatically kicks for remote script execution and since 99% of the cheaters in DayZ are using scripts, it seems pretty succesful
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Still getting the global ban message?
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Found a ghosters den on my server.
SmashT replied to miragexl's topic in DayZ Mod General Discussion
How do you hide so many tents in Cherno? Surprised they don't get killed every time they try and access them -
There is a message from BE in the servers now apologizing and saying the bans have been fixed
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MaxCustomFileSize=0; Change that to whatever file size you want to allow. 1600000 = 160k It's in either ArmA2.cfg or server.cfg