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Everything posted by SmashT
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That's how it's supposed to work, you have the choice of debug monitor, HUD icons or neither. Debug monitor will be removed entirely eventually.
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If you get arma 2 and CO seporately will i still be able to play the game?
SmashT replied to Armadyl's topic in New Player Discussion
Didn't this already get answered in your other thread? -
It could just be the players you have encountered need to raise their own microphone slider.
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Microphone slider is how loud other players hear you. VON (voice over network) slider is how loud you hear other players. If they are both already at max and you are still having problems hearing other players you could try lowering the other sliders for music/radio/effects etc and then turning your overall windows volume up?
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If i have free version of arma 2 are graphics bad?
SmashT replied to Armadyl's topic in New Player Discussion
Pay for the paid version? -
If i have free version of arma 2 are graphics bad?
SmashT replied to Armadyl's topic in New Player Discussion
Texture quality for most of the map including roads, signs, buildings and so on are lower in the free version. Here is a comparison: -
I wouldn't say it's "fair game", you can't be globally banned for using them though.
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http://battleye.com/support.html
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Are dogs worth 2 months of development time?
SmashT replied to MasterSith's topic in DayZ Mod General Discussion
That's already happened, which is precisely why it has taken two months to implement dogs, nearly all of Rocket's time is spent on the standalone. -
Are dogs worth 2 months of development time?
SmashT replied to MasterSith's topic in DayZ Mod General Discussion
Maybe it's broken, do you not remember the last time they released a patch early that wasn't ready yet? -
Are dogs worth 2 months of development time?
SmashT replied to MasterSith's topic in DayZ Mod General Discussion
Not really a fan of the idea but we will see, I think the majority of his time has been spent on standalone and not on dogs. Regardless, it's worth spending time trying out ideas in the mod to determine if they are going to be worthwhile implementing in the standalone IMO. -
Why do you lose items while swimming?!
SmashT replied to Brandnew11980's topic in DayZ Mod General Discussion
It's a server side setting, most servers have it disabled so you don't lose items, always test before you go swimming on a new server. -
You can't get globally banned but you are right, many admins will kick/ban if they see you with it on their server.
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I find hackers on all servers, EU, US, AU, makes no difference.
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I've started playing on a private hive, it's almost always full and have yet to see a single hacker.
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just bought arma 2 and its expansion to play dayz
SmashT replied to Giddeon's topic in New Player Discussion
1. Run both Arma2 and Arma2: Combined Operations once to complete installation. 2. Download the latest version of DayZCommander from http://www.dayzcommander.com 3. Run DayZCommander and click the "versions" button from the top menu. 4. Click "Install latest revision" under Arma2 OA. Wait for the download and install to complete. 5. Click "Install latest version" under DayZ. Wait for the download and install to complete. 6. Press "Done" to close the versions panel. 7. Double-click any listed server to play. -
Standalone is going to have one map (Chernarus Plus) for starters
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Satchel Charges are a legitimate item...I do find it rather hypocritical that they banned someone for likely using duped satchel charges when they themselves use illigitimate guns (AS50 TWS) though.
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Maybe he was trying to bloodbag you?
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It's locked at about 1800 max AFAIK, setting it to 10,000 is pointless. I have no problem sniping at 1200+ meters (providing the weather is decent), would probably be longer if I wasn't a terrible sniper. I have no idea if Takistan is the same (sounds like that is what you are talking about with the Desert comments), I haven't played it and as it's an unofficial map is not supported.
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I get this occasionally when I am low on health/injured, even after I am back to full health, usually I just leave the game and rejoin to fix it.
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What is your definition of hoarder?
SmashT replied to FLMedic Doc's topic in DayZ Mod General Discussion
That's either the work of a hacker teleporting them there or players exploiting a bug since they are supposed to be destroyed if kept in the debug plains as of a recent update. -
What is your definition of hoarder?
SmashT replied to FLMedic Doc's topic in DayZ Mod General Discussion
Yeh I'm not a fan of that and I had thought they fixed it so they would be destroyed after a restart or within 24 hours. -
What is your definition of hoarder?
SmashT replied to FLMedic Doc's topic in DayZ Mod General Discussion
I don't really have a problem with hoarders, I see it as a challenge to go and find them, really it's pretty hard to hide a tonne of vehicles. -
Maybe there is a set time limit on polls? I'm not sure.