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Everything posted by SmashT
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Transfer your CD keys to steam, ArmA requires this since GameSpy's shutdown if you want to remain up to date. How to find your CD Key. How to activate your keys on Steam
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Anybody remember when Dean Hall said...
SmashT replied to Weyland Yutani (DayZ)'s topic in General Discussion
I don't tbh, I remember we had about 50-60 or so at one point (and that was a struggle to find that many people available at the same time for testing) and I remember Rocket talking about 150 players as an ideal number in terms of player numbers vs map density in various interviews etc. -
Please report crashes on the bug tracker following the instructions in the pinned topic. Although people on here are very helpful with most other issues, crashes are something they cannot assist you with. They require crash dumps and other relevant information sent to the development team for analysis. http://forums.dayzgame.com/index.php?/topic/186540-my-dayz-crashed-what-do-i-do/
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Please report crashes on the bug tracker following the instructions in the pinned topic. Although people on here are very helpful with most other issues, crashes are something they cannot assist you with. They require crash dumps and other relevant information sent to the development team for analysis. http://forums.dayzgame.com/index.php?/topic/186540-my-dayz-crashed-what-do-i-do/
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Try changing your download region in steam or following their support page instructions here for this error. https://support.steampowered.com/kb_article.php?ref=9709-FKCB-4230
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Please report crashes on the bug tracker following the instructions in the pinned topic. Although people on here are very helpful with most other issues, crashes are something they cannot assist you with. They require crash dumps and other relevant information sent to the development team for analysis. http://forums.dayzgame.com/index.php?/topic/186540-my-dayz-crashed-what-do-i-do/
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DayZ Support can assist you with stuck characters. See instructions here. http://forums.dayzgame.com/index.php?/topic/190827-dayz-support/
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Please report crashes on the bug tracker following the instructions in the pinned topic. Although people on here are very helpful with most other issues, crashes are something they cannot assist you with. They require crash dumps and other relevant information sent to the development team for analysis. http://forums.dayzgame.com/index.php?/topic/186540-my-dayz-crashed-what-do-i-do/
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AppCrash after clicking Play or Change Server
SmashT replied to Jaguarrior's topic in Troubleshooting
Please report crashes on the bug tracker following the instructions in the pinned topic. Although people on here are very helpful with most other issues, crashes are something they cannot assist you with. They require crash dumps and other relevant information sent to the development team for analysis. http://forums.dayzgame.com/index.php?/topic/186540-my-dayz-crashed-what-do-i-do/ -
Any restriction on some server hosts rapidly restart server for loot?
SmashT replied to qwer4790's topic in General Discussion
Well persistence and the central loot economy are still in active development (and persistence is currently opt-in only). I'm not familiar with the mechanics and don't have a server to test them on but I would assume loot will eventually (if not already) no longer spawn on restart and instead re-spawn dynamically as needed while the server is running and existing items will persist throughout restart so restarting for fresh loot will be a waste of time. It wouldn't be worthwhile implementing a restart cooldown if those systems eliminate the issue. -
Any restriction on some server hosts rapidly restart server for loot?
SmashT replied to qwer4790's topic in General Discussion
With persistence being rolled out wouldn't this become futile? -
Hicks and Eugen are investigating. http://forums.dayzgame.com/index.php?/topic/211083-stable-049-discussion/page-13?p=2115123#entry2115123
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I think a lot of people just came to read patch notes as it happened shortly after DayZ Twitter posted about them with a link the the forum topic. 6991 users online (a new record)
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You can try this https://support.steampowered.com/kb_article.php?ref=4487-YUOC-6922 You can also try lowering your max connections in Steam Settings > In-Game > Max Pings/Minute (although I am not entirely if either will have an affect on DayZ)
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There is a decent summary here also http://www.reddit.com/r/dayz/comments/2garzy/news_from_the_twitch_stream/
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I'll pass it on.
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The feedback tracker uses a separate login, you will need to create an account there.
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What's the current hacking status like in DayZ:SA?
SmashT replied to RadikulRAM's topic in General Discussion
That number is actually pretty close to the number Hicks posted about for a single week back in March if you do the math. (Over 800) -
It's a bug related to Server/Character initialization that's being exploited/forced by players. This re-initialization forces all players to respawn at the default spawn location (Vybor bridge). Devs are working on it as a top priority, whether it will be fixed by the weekend or not I don't know, I'd assume the fix would hit experimental first so you might want to try that if it hasn't been pushed to stable by that time. http://forums.dayzgame.com/index.php?/topic/210614-status-report-week-of-08-sept-14/ http://forums.dayzgame.com/index.php?/topic/210231-status-report-week-of-01-september-14/
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I'm just going to quote a couple of the developers posts as I'm lazy, hopefully it will give you some insight into the work being done and what's involved in "Fixing" zombies.
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What's the current hacking status like in DayZ:SA?
SmashT replied to RadikulRAM's topic in General Discussion
Not a hack, just a bug that a player can exploit, similar to how throwing a certain item in the previous build would crash the server. -
What's the current hacking status like in DayZ:SA?
SmashT replied to RadikulRAM's topic in General Discussion
Then you either have a short history with the mod or are choosing to ignore the issues it had in addition to ESP with parachuting cows, players being turned into animals, mass teleporting entire servers to the moon or the ocean or thunderdome, spawning in tanks and jets and weapons that wern't even available, filling the entire map with thousands of aircraft carriers, buildings, flying buses, godmode/invisibility etc -
Do both resolution and rendering resolutions match? One is in user interface, the other is in video settings. If that fails, follow the steps in this video, apparently there is a bug if you mess with Overall Quality setting so you need to delete the config file first.
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What's the current hacking status like in DayZ:SA?
SmashT replied to RadikulRAM's topic in General Discussion
If you actually watched the PAX presentation you would know that Rocket was comparing hacking in DayZ to what we saw in the mod. In comparison the hacking we see in DayZ is nowhere near as damaging and it would be appreciated if you didn't use these straw-man arguments to make underhanded attacks on the integrity of the development team, it's adds nothing to the discussion and isn't welcome here.