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11 NeutralAbout SandMan20
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Has anyone else seen it? Its pretty much camo clothing but with a helmet and what looks like a different vest and long sleeves. My friend found it at some random tents. I don't remember reading about it being put into the game or anything like that, so thats why I ask.
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Oh god, I'm wearing a ghille suit.
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So should I in theory have this "hero" skin? I have no murders and a few bandit kills. Now I'm REALLY not gonna want to die if I get this skin.
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DayZ becomes Standalone title in september?
SandMan20 replied to bahhh's topic in DayZ Mod General Discussion
You need to start as well. This community wants to call it the ARMA engine and will do that, no ones going to stop and start calling it the RV engine. -
I'm sure you could find the crossbows .pbo file in the DayZMod Folder and copy paste it into its own @Crossbow folder then run ARMA2 OA go to expansions then select @Crossbow and enable it, then restart the game. You'd have to put "removeallweapons this;" into the int of your unit then enter "this addweapon xxxxxxxxxx;" (Xs being the crossbows weapon ID) then "this addmagazine XXXXXXXX;" (Xs being crossbow arrows ID). I think that'd work, not 100% sure. EDIT: Never mind that, you'd have to take the "dayz_weapons.pbo" file out and make it into a folder, @DayZWeps. Inside that folder make another called Addons, put the .pbo into that folder, activate as I said before using the expansions menu. EDIT#2: The crossbows weapon name that'd you'd put into the int area of your unit should just be "Crossbow", according to this http://dayzmod.com/forum/index.php?/topic/9568-spoiler-digging-in-the-pbos/ I can't find a name for the crossbow bolt, so I'd try something like "Crossbow_bolt" or "bolt" or something along those lines.
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Oh, this thread again
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This problem could be solved easily if Rocket would shove ACE into DayZ. ACE has a "maptools" item that goes into the hunting knife, matchbox, etc area of gear. With Maptools you can draw whatever you want on your map so only your group units can see it. Since all players are leaders of their own group, these markings would only be visible to themselves (which is why group chat does nothing). It'd let you mark on your map things like your tent location and server incase you forget, or a large camp you found and need to mark and wait for your friend to get on or whatever later in the day.
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Weapons Wishlist and removals to fit Chernarus
SandMan20 replied to Deuzerre's topic in DayZ Mod General Discussion
VSS Vintores is not a medium range weapon. It fires special 9mm rounds and is effective to 300m MAX. You would use that gun at 150m usually and it arguably has the worst stopping power of any gun in ARMA (aside of side arms). Please never put that gun in game. Also KSVK is not "basically the same" as the AS-50. KSVK is bolt action, AS-50 is semi auto with adjustable zoom. So does M107 and AS-50 in the actual ARMA game, but for some reason DayZ has it so you can have a backpack and M107 or AS-50. Most LMGs do this too. There must be something in the code to keep backpacks enabled no matter what. -
The way new players play this game perplex me
SandMan20 replied to sostronk's topic in DayZ Mod General Discussion
It wasn't part of the learning process for me and a lot of others. It makes perfect sense that if everyone spawns on the coast, Cherno and Elektro (the biggest cities on the coast) are going to have a lot of player activity. Since everyone kills on sight, you should avoid high player density areas. You should avoid Cherno and Elektro. It's so basic and easy to figure out that I refuse to believe these players seriously think that this is the only way to get good loot and that they really just want a Free for all kill fest in these cities. -
No, the map does actively track them if they are in your FOV, whether or not you can actually see them.
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Well, you can't carry dead people. Only unconscious or critically wounded players can be dragged/carried.
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Possible Player Skin Additions - Already in Arma2: CO
SandMan20 replied to LeOverlord's topic in DayZ Mod Suggestions
Incase someone hasn't said this yet, it isn't possible with vanilla arma 2 to have backpacks on any characters that aren't from OA or a DLC. There are some mods (ACE coming to mind) that would allow them to have and use backpacks, but in the current state of the game it isn't possible. It'd be nice to have these skins though. -
Yeah I know, I was kinda hoping it would have a wing broke off or something like that
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I was in the editor and noticed in wrecks there is a C130J wreck, so I decided to see what it looks like. It's pretty awesome, you can walk around inside the passanger compartment and it is pretty big. I know finding Heuy cash sites are always exciting, well just imagine finding one of these! It should have tons of food, water, and medical supplies because thats what the C130s generally transport. I think it'd be pretty awesome to get this crash site into the game at some point. So what do you think?
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Maximize Frame Rate On DayZ and Arma2 - Low Frames Fix
SandMan20 replied to MorninAfterKill's topic in DayZ Mod Gallery
click on the start button then search for arma2.cfg. Worked for me.