Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
203 -
Joined
-
Last visited
Everything posted by CamP
-
Shutdown servers until Hive is fixed
CamP replied to gwbrewer's topic in Mod Servers & Private Hives
Tent's/Vehicles work perfectly fine on my up-2-date server. When you set down and save a tent you should wait for at least one reboot before putting anything in it. -
We had a little bit of a rough patch for a while during the 1.7.2.3/4 versions. Everything's cleared up now and loads fairly quickly. I'm typically always on the Random TS3 server if anyone has any further issues. There are only two reboots a day (12 PM/AM). Reminder, once you put down a tent or find a vehicle, save it, then leave empty until the next server reboot. After that point you should be able to store items.
-
I can vouch for HostAltitude/DayZhosting, I've also heard good things about HFB.
-
Also because at this very moment WarZ is vaporware, for a game that is releasing 'soon' it has no video of in-game footage. Also keep in mind that WarZ will be utilizing an AWFUL engine, have fun playing your cartoon-like game ^_^ ... if it exists!
-
TeamLiquid using the same US code (US 382) as me?
CamP posted a topic in Mod Servers & Private Hives
I've noticed recently that US 382 comes up with two different results, one's my server, the other is a server for TeamLiquid.net. Are there suppose to be duplicate US codes? -
DayZ Server Suite Alpha 1.0.3
CamP replied to [email protected]'s topic in Mod Servers & Private Hives
Any word on the FTP version? -
Server's failing to connect to BE Master
CamP replied to CamP's topic in Mod Servers & Private Hives
I've seen a large increase in Battleye: user has been banned/kicked messages in RCon in the last day or two, they're obviously doing something right. -
Server's failing to connect to BE Master
CamP replied to CamP's topic in Mod Servers & Private Hives
Yeah this seems to be a global issue, not specified to a certain hosting provider. I guess we'll have to wait for the master servers to come back online. -
Shocker!
-
I presume there will be a reset once DayZ comes out of Alpha and into Beta.
-
Well, i would assume that DayZ's hive/database will be reset on beta release. That would probably fix your issue.
-
Recommended US server hosts for DayZ?
CamP replied to BulletEater's topic in Mod Servers & Private Hives
I can vouch for Hosting Altitude (AKA DayZhosting) I've had my server for about 3 weeks now with no issues. Runs well too! -
DayZ Server Suite Alpha 1.0.3
CamP replied to [email protected]'s topic in Mod Servers & Private Hives
Doh, how does your current restart work? -
DayZ Server Suite Alpha 1.0.3
CamP replied to [email protected]'s topic in Mod Servers & Private Hives
I've not had to do this... It seems to reboot when I use the #shutdown command in RCon with Host Altitude, I never log into my control panel. -
Server-side Hotfix 0.7.2, Helicopter status and server info
CamP replied to Vipeax's topic in Mod Announcements & Info
new vehicles don't reliably save. -
Recommendations for who to pruchase hosting from
CamP replied to Harette's topic in Mod Servers & Private Hives
I've been using HostAltitude's slot hosting service. I've had absolutely zero issues with their service. -
Host Altitude: Anyone elses cPanel access down?
CamP replied to cleveden8's topic in Mod Servers & Private Hives
I'm fairly sure there was an email notification regarding control panel downtime earlier yesterday. -
DayZ Server Suite Alpha 1.0.3
CamP replied to [email protected]'s topic in Mod Servers & Private Hives
the #shutdown command seems to work well in RCon (Which is what this script will be utilizing I presume). -
That's definitely teleporting, if you had grabbed the playerlist right after the teleport you could have figured out who it was (the cheater wouldn't have been effected).
-
This is a stupid thread, my IQ has diminished just from clicking the link. Save yourselves and leave whlie yuor'er sitll samrt.?113 For those who can't take a joke, no it's not deployed, if it were, there would be a sticky post saying so. People these days I swear!
-
There's not much they can do... Probably why they don't post anything about it/give it any attention. Though, I'm sure they can ask Six Launcher/DayZ Commander to filter those servers out of queries.
-
DayZ Server Suite Alpha 1.0.3
CamP replied to [email protected]'s topic in Mod Servers & Private Hives
All I want is a better reboot system. -
[4:03 Min Video] Is this what Rocket had in mind for Day Z?
CamP replied to Snort (DayZ)'s topic in DayZ Mod Gallery
This was hilarious. -
EVERYBODY HACKING, ON EVERY SERVER!
CamP replied to thrasher (DayZ)'s topic in Mod Servers & Private Hives
I had not seen many hackers up till today, 3 times in one day is a dramatic spike. Each time it was someone teleporting everyone to either NW Airfield or Elektro. -
There was a mass teleport on my server about 10 minutes ago. I have the server logs here that show everyone in the server teleporting to a single location, except one person named "Cameroon" GUID: a956223a31ebef48893452f5cde33053 IP: 24.215.121.228. The following shows every single person in the server being teleported (including myself) except the one player listed above.