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glemmar

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About glemmar

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    Helicopter Hunter

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    https://twitter.com/klemingway

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  1. glemmar

    Add 7.62 x 39mm Rounds to Residential Areas

    I agree that it is bit weird for some weapons to spawn in some locations while those locations never spawn the ammo for the gun and vice versa. For example the FNX mags, they still spawn in the firestations but since the addition of helicrash sites I haven't seen any FNXs spawning anywhere else than the helicrash sites. Also the amount of SKS rifles in general is way too many. It is the only gun that you know you are going to find if you know where to look. For example, every BMP and BDRM wreck spawns atleast one, some times two, of them. And even though 7,62x39 innitially might seem very rare now that they have been removed from res areas, all you need to do is go to the tent base in NWAF and you'll easily find several boxes of that ammo.
  2. glemmar

    Stable Branch - 0.50 Discussion

    Hnnggnnhhh! You can't attach the PSO-1 to the AK74... well I guess I'll have to roll yet another month (or until they roll out next patch) with the AKM.
  3. glemmar

    A friend of mine gave me this irl

    That is actually the reason for my friends visit in the first place, we had a small game night. 1000 pts, IG vs Space Marines. As you can propably see, I play with Imperial Guard, The hammer of the Emperor!
  4. glemmar

    A friend of mine gave me this irl

    Apparently those protector cases spawn in super markets, but it was black. Fortunately there was yellow spray paint too. The loot inside was also found in the same market spawn. The shirt propably spawned in dayz webstore.
  5. glemmar

    A friend of mine gave me this irl

    True friends give each other loot. ;)
  6. glemmar

    A friend of mine gave me this irl

    Today a friend of my came by and dropped me something epic.
  7. Hmm... I never noticed this, very interesting. I would definetly like to see different kind of "civilian sniper rifles" being implemented, so tha the players could have a choice between weapons they chooce to take. For example, if they'd enable the LRS scope for the CR527, then it would be a valid option for as a sniper rifle with its own pros and cons. Mosin would be more effective because of the larger caliber, but on the other hand it's longer thus harder to conseal and the 7.62x51 is slightly less common than the 7,62x39. Which would bring me to the pros of the CR527, since it uses the 7,62x39 it would be more ideal solution as a DMR for a squad if all the other squad members would be using either AKM or SKS. Ofcourse in the current state the ammo isn't such a big problem because you can find it everywhere, but still, a slight advantage over the mosin. Also the CR527 is faster to reload because of its magazine which is fairly common unlike the mosin clip which, from my own experience, seems to be extremely rare. The pros of the Blaze would be the double barrel. On closer ranges this would give you an advantage over the mosin and CR which both are bolt action. And the reloading would also be pretty fast if you have the snaploaders, which are not too hard to find. These are the kind of choices I would like to see in DayZ so that there wouldn't be just "the one gun" to use.
  8. I think they should remove the LRS from mosin, or make it so that you need some sort of mount before you can attach the LRS. But in my oppinion a even more valid choice for the LRS should be the CR527 since to me it looks like that it already has a mount for a scope, as shown in the picture below.
  9. glemmar

    How about a "Survivalist Perk"

    Well he didn't specify that what did he ment with "the longer you survive". For example I remember an old roguelike game called Iter Vehemens Ad Necem (a Violent Road to Death) where the only way to improve your stats was to use those stats. Carrying heavy loads would increase your leg strenght, using heavy weapons (war hammers, battle axes etc.) would improve your hand strenght while using light weapons would increase your dexterity and healing from wounds would increase your health. Usually I have been against all sorts of stats or character points or what ever in DayZ, but on the other hand, without them you'll never get attached to your character, just your gear. Without the need to keep your character alive, no one is never going to surrender or beg for their life if getting mugged or something because it doesn't matter if you live or not, if the bandits take your gear, then you might as well just start from the coast again. So with a system where there would be hidden stats so you could never see them, but you could notice their effects would encourage people to just try to stay alive. This would also make gear hoarding into tents less effective, because if you die, it might take a long time before your character has become as good as it used to be. Maybe some minor stat could improve passively with just time, but for example stamina could improve the more you run, weapon sway would be reduced the more you use a weapons and so on and so on. Any how these are just suggestions from the top of my head...
  10. glemmar

    So what is DayZ, exactly ?

    DayZ is the definition of insanity, doing the same thing over and over again and expecting different results. You spawn at the coast and start running around the map searching and gathering loot for hours and hours until you die. Then you respawn at the coast and start running around the map searching and gathering loot for hours and hours until you die.Then you respawn at the coast and start running around the map searching and gathering loot for hours and hours until you die.Then you respawn at the coast...
  11. glemmar

    Is item damage OP?

    Actually, if you run without a gun in your hand, you can out run the standing zombies, don't know about the crouchy ones though.
  12. glemmar

    Is item damage OP?

    Yeah that is pretty much what I think. This is not that serious issue that it needs to be addressed right now and I would expect them to balance this later on down the development. Just wanted to pour out feelings about this and hear what other people think about it. Back in the mod, same guy was aiming at my head while I was afk and he mixed up the left and right mouse button (I not f'ng kidding here!), and instead of lowering his aim, he shot me at point blank range. Mad skills. I forgot to mention that I didn't even start bleeding because of it, but anyway, I know and understand this, but I still think that not everything you have is going to get ruined because of one gun shot. Also how do you explain that my pants also got ruined when I got shot? Unless I went into a shock and s**t in my pants, which still wouldn't explane how the items in the pockets got ruined. You wouldn't throw away your mobile phone just because you pooped into your pants, right? This topic is about the item damage in general, may it be zombies, bullets or fall damage, which by the way ruins your pants and shoes for some odd reason... But yeah the zombie damage is also bit crazy because sometimes they do no damage to your gear but then on other times one hit is all it takes to ruin your day.
  13. glemmar

    Is item damage OP?

    This has bothered me for quite sometime now. I think the damage that items take is way off balance at the moment. I know this isn't a game breaking (GAEM IS BROKENED ROCKT PLZ L2T CODE & FIX DA GAAMZZ HURR DURR!!11!) thing, but it still bothers me. Your gear gets ruined way too easily. Sometimes it feels like that just one hit from a zombie is enough to tear through your vest and jacket and also destroy half the items within them, but the biggest problem is bullets. Yesterday one of my crew managed to confuse me to a zombie and shot me in the back with an AKM (honestly... some of the people I play with... one of these days...) and that one bullet ruined my backpack, vest, jacket, pants and about 90% of the items within these. What I was left with was one protector case, few rounds of ammo, shoes, hat and few bits and pieces of random items. I agree that if you spray&pray someone then his items should definetly take equalent amount of damage, but just one bullet to the back and everything you, your children and your grandchildren have gets obliterated is bit too much. Also I wouldn't consider a jacket, backpack, pants or a vest with one bullet hole in it "ruined". But like I said, this is not a "rokit plz fix da gaem" -thread or anything like that, I just want to know the general oppinion of other DayZ players about this matter and how you would do it better.
  14. Even though this works fine too, I would like it if the ingame map would also have these names.
  15. glemmar

    m4/5.56 nato

    Well that is how I interpreted what eugenharton said. Since they are "redoing the tech" they disabled the old system.
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