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Everything posted by kichilron
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I have written a comprehensive guide for the "Bad Version, Server Rejected Connection" problem in a pinned topic in this very section. As I mentioned above, please make sure to read them. If you follow the steps and do evyerthing correctly you're not going to have any problems: http://forums.dayzgame.com/index.php?/topic/187129-dayz-mod-current-problems-regarding-arma-2-operation-arrowhead-beta/
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Why add new spawns, without having vehicles?
kichilron replied to funny29's topic in General Discussion
I am not getting sick of copy / pasting this: There have been multiple topics about this and multiple answers as to why it's not possible and not as easy and quite frankly: not worth the time they're spending on it. To name a few things: FuelFuel EconomyRepairsystemRepairpartsServerperformance while handling vehiclesDatabaseconnection for vehiclesVehiclestorage It is not about the models - it's about the entire system, that needs to be right. Please use the searchfunction. Spawnpoints: http://forums.dayzgame.com/index.php?/topic/190897-would-you-like-spawn-points-spread-out/ -
Please make sure to read the rules and existing (pinned) topics before posting, as all of your questions would have been answered by them: If you encounter an abusive admin or server, please do not post it here on the forums. We cannot do anything with these reports. It is not productive and does not expedite action taken against these servers. Please report them to the GSPs directly following the pinned Guidelines. http://forums.dayzgame.com/index.php?/topic/158966-dayz-standalone-server-hosting-rules-server-reporting/
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If you find a matching pattern you will see your bloodtype in the left.
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After using it from your inventory (rightclick) you will get a UI. In there use the water on the righthand side and drop the water on all four circles in the middle. Then do the same with the blood from the left hand side. The water on the right you only have to click once and you can fill all of the circles with it, the blood you have to click everytime you filled a circle with it. After it's done it will change shapes / colors and you can use the sheet on the back / top to compare it with the sheet to figure out your bloodtype.
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You can't yet, but we're working on it.
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Are you saying that without the Database the vehiclespawns don't work? That's normal and intended.
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Still haven't been able to reproduce the weapon on the back disappearing upon death, but I added an assertion to make sure it's not stuck in the ground. Will have to test that now.
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Read above. Please don't post rants and use existing topics.
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When your "thrown back in some fucking room" it sounds like you have been playing experimental. If you have, please note that it is a known issue and that you shouldn't be playing experimental if you get angry over this, as it's telling you in the disclaimer: Experimental is not the place for strong user experiences, it's for testing new systems.
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Sneaky bugger, now he's change the OP and I look like an idiot. :D
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Hid your other topic, one will do. Moved to Troubleshooting.
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If that's the case we will need more information about the situations the issues happen in. I will take a look into it right now.
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I can't help but thinking that these things are related to your changes on the server, as for example the suicide was never in DayZ and the drink option works fine on the normal build, make sure it's not your custom fn_selfActions.sqf And this we can't confirm even after extended testing. The weapon never dropped on the body in the gear, it was always nearby in its own weaponholder and we tested repeatedly on different servers and it always dropped nearby and worked as intended. Make sure it's not being cleaned up by any changes made on your server as well as it not just dropping on the ground nearby. Need more information on this one: The rest I will take a look at right now.
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I have never understood the massive hate for that GUI. It's simple and not like it's changing any gameplayaspects and harrassing you constantly with its looks.
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Please search before posting, and ifnrom yourself before posting. We're not even half a year after release and Client optimisation is performed to be coming - Dean said himself that it's extremely bad in some regards. By buying yourself into an Alpha you should have known what you got yourself in to. Developmentspeed is fine, if you still think it isn't - please do read up on the DevBlogs.
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This statement of yours can simply not be true, as the Beta Patch 1.63 introduced the Steam Server Browser to ARMA 2. This Betapatch utilises the Steambrowser and the people on BIS forums know - if you would have actually done the above you'd know. We have released DayZ Mod with 1.63.112555 as recmmended version for that reason. It is working flawless and I can post pictures later. Make sure to get information before ranting on that there is "no solution". And that uses a serverbrowser in the background again. It's not using its own.
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You're a mean person! :P
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Just add R4Z0R or me on Skype, if you want to test / talk / play. Loadouts won't be a part of the DB, as we're only officially supporting the publichive, no private hives. Which makes it obsolete to have that table.
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Ammo Calibration : Poll & Discussion
kichilron replied to stielhandgranate's topic in General Discussion
You seem to hate the SA a lot. Where is this coming from? You should know that it's not finished yet and should give it a bit more time. Anything else would be unfair, considering you have been warned it is an Alpha. -
I personally have been looking forward to the basebuilding sooo much and it's awesome!
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Why did he let you drive?
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If you've been globally banned there is nothing we can do, as you will have to contact BattlEye support. Credentials in my signature. If you have been banned by an Admin, it will tell you something different than "Global Ban". In either way, you will have to contact the Admin as well then.
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New California Republic Tactical Military Realism Group Recruiting Now!
kichilron replied to El Bandido's topic in Clan / Group Recruitment
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DayZ SE 0-4 (Experimental/Testing) Hacker
kichilron replied to maninthewall's topic in General Discussion
Please be aware that some experimental servers are not BattlEye protected for obvious reason. If you fear the attack of scripters, make sure to avoid them.