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Everything posted by kichilron
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Welcome back.
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Arma 2: Operation Arrowhead not working
kichilron replied to Wakarusa's topic in DayZ Mod General Discussion
Keyword is may here. It's subjunctive. It never happened. You have received help and the way it works in Troubleshooting that you always have to rule out some things, which Dchil did. If your friend immediately jumps on Dchil, it is not acceptable, as this indicates he will do so in future, without any reason. There was no reason to do it in this case, not even preemptively. This is nothing but a warning, that you shouldn't be aggressive nor abusive on this forum. If he continues, real warnings will follow. -
What's the current hacking status like in DayZ:SA?
kichilron replied to RadikulRAM's topic in General Discussion
Merged. Is this why this topic is pinned and open for discussion in the General Discussion? Completely makes sense. You said you are playing on Experimental. Please note, that BattlEye is disabled on some of the Experimental servers for obvious reasons. It's stated that you shouldn't play on Exp., if you can't deal with the issues and the problems on Exp.. Noone ever said that this game is going to be hackingproof, but it has calmed down a lot. Before you're screaming "HAX0R!11" - make sure it's not desyncing, or other problems with the current state of the game. Just someone popping up inf front of you or someone that didn't die even though you were shooting him is not a cheating incident in most cases, as the game has other issues, such as hitdetection or rubberbanding. If someone snipes you, you will die without ever hearing the shot, as bullets travel faster than sound and this is what happens in game as well. We're not trying to hide anything, BE is updated regularly and doing its job well. -
If H1Z1 will have squads and clans at early access why ...
kichilron replied to Demonio (DayZ)'s topic in General Discussion
Don't forget about the Lamborghini's! They're expensive. Mine will arrive next week - paid from your purchase! It was a proper dick move to release the game in its current state, just because the community was asking for it and was very vocal about it. It is really unfair to let you be part of the Alpha-Phase, I understand. -
Yeah, sure. Just wanted to point out for anyone that doesn't know. Didn't want to undermine the validity of your concern. Merely pointing out that these kind of issues are to expected.
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Assuming you're playing Experimental, as you have posted here, please note the Announcement: Experimental is not the place for strong user experiences, it's for testing new systems.
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Yeah, I know. Been there already, as well as Sweden. Atleast they've got tarmac-roads in CZ. ;) This is a Swedish Main-Road. :P
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I can't help but thinking that that would be the perfect place to visit with a motorcycle.
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There are no jets in Standalone and also not on the mod. I have a feeling you're on about Epoch - they have their own forums where you're more likely to find an answer, as they're in no way affiliated to us.
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Make sure to post in the correct Mod-Section, as there are plenty of guides how to fix your problem already, and a few of them pinned at the very top.
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Merged
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Arma 2: Operation Arrowhead not working
kichilron replied to Wakarusa's topic in DayZ Mod General Discussion
If you're trying to get help here, do not throw around the r-word, especially not towards people that are trying to help you. Consider this a verbal warning, there was no need to be that aggressive. As Dchil mentioned, this is all you need to get the newest Beta-Patch. The only way to acquire the newest Betas is through Steam, as the old system is obsolete now and enw patches will only be distributed via Steam. -
LF Help Setting up Day/Nighttime Cyclus on my server
kichilron replied to UFLBig Fudge's topic in Server Owners and Admins
You should a file called "HiveExt.ini" in your config files. There is something that will look like this: [Time];Possible values: Local, Custom, Static;You cannot use Static on OFFICIAL Hive, it will just revert to LocalType = Static;If using Custom type, offset from UTC in hours (can be negative as well);Offset = 0;These 2 settings only apply if using Static type (Custom date/time on every server start);The value (0-24) to set the Hour to, if commented or empty then the hour won't be changedHour =12;The value (DD/MM/YYYY) to set the Date to, if commented or empty then the date won't be changed;Date = 4.1.2013Change that according to your liking, ie. Custom, which would have to look like this then: [Time];Possible values: Local, Custom, Static;You cannot use Static on OFFICIAL Hive, it will just revert to LocalType = Custom;If using Custom type, offset from UTC in hours (can be negative as well)Offset = -5;These 2 settings only apply if using Static type (Custom date/time on every server start);The value (0-24) to set the Hour to, if commented or empty then the hour won't be changedHour =12;The value (DD/MM/YYYY) to set the Date to, if commented or empty then the date won't be changed;Date = 4.1.2013This will give you a setup where it's following the day / night cycle of a country that would be in the GMT-5 timezone (ie. Florida, I think) -
Nothing as of yet, but we're working on getting more of those current useless items to be implemented with a use.
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If you really were all of the above ("programmer", "server owner", "badass") you would know that this information can not be interfered with / interrupted and the CD-Key taken by other, for example the Admins. The GUID is nothing but a Uiser-ID that has nothing to do with your CD-Key and you can't do anything with the GUID but ban people with it. For your CD-Key to be taken it takes quite a bit more and this means access to your computer, which requires you to download something malicious beforehand, i.e. "Framebooster", "Free 13337-H4X!11". This is why your CD-Key is your responsibility, as it is stored in your registry and not being submitted to the servers you're playing on, thus only someone who infiltrated your computer in one way or the other has access to it. This is your responsibility to check.
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Being worked on for the next patch. Never was on the mod. Can't use it for anything (yet). That's an engine limitation, as it removes the existing one and gives you a new one back. No way around that, I am afraid. The attackrange of the zeds is still being tweaked. Make sure to open your craftmenu. You can craft arrows from feathers and wood. Make sure not to stand inside the tree whilst chopping. You can be a bit away from it, that way you don't lose the wood. Same limitation as with tents, where if you place them inside trees you can't access them.
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I can go around everyone's houses and tell them, if it helps?
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Moved to Gallery.
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We're aware of it and it's being worked on and some of it is fixed already. Make sure to update to the latest Beta-Patch 124802 - we didn't change anything on the exhaustion.
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You already can destroy almost any building, the thing is that there are no explosives or vehicles to do this:
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What's the current hacking status like in DayZ:SA?
kichilron replied to RadikulRAM's topic in General Discussion
Merged. Paragraphs would be nice for a change. -
There's a max amount, but it's intended that multiple people spawn more Zombies. I think it's 15 per player.
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BattlEye Server Filters for DayZ Mod 1.8.4
kichilron replied to facoptere's topic in Server Owners and Admins
I don't really do anything with BE-filters, as they're a massive pain in my oppinion, but doesn't #0 mean that it's not defined and that's why it kicks you? As soon as you define it and define what happens with that case you'll see the result - kick/ban/log