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Everything posted by kichilron
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Alright, let me start: BE has been supporting any / all BIS-game for a while now and will continue to do soBE is also still actively developing anticheat for ARMA 2 / ARMA 3 / DayZ SABE has just upgraded to a new system on ARMA 2 (can't really say they're abandoning anything)BE and Steam have absolutely nothing in commonBE and GameSpy have absolutely nothing in commonThe serverbrowser and the AntiCheat have absolutely nothing in commonSteam / VAC never supported ARMA 2 and there is no reason for it Just because someone says something somewhere, do not just trust them... There is literally no reason to believe BE is going to shut down. It's as if you're saying that some company closed down in Germany, hence Germany is going to fall apart, there is no connection between any of those. Or - to be more precise and fit in with your statement of "well both do anticheat" - and ported over from this specific case: You are saying BE (an Anticheat-program) is going to shut down, because GameSpy (A Master-Server-Provider) is going to shut down, just because Steam offers Anticheat. There is literally no connection between those.
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The one doesn't have anything to do with the other? Like, nothing at all?
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Where did you get that information from? :huh:
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Bad Version, Server Rejected Connection. Any / All problems regarding Beta-Patches for ARMA 2: OA
kichilron replied to kichilron's topic in DayZ Mod Troubleshooting
As mentioned, just use startup-params for ARMA 2: OA. Not really hard to use and you can always be 100% sure you're starting the correct one. For convenience you can even build your own .bat file. -
Is seeing players, glide across the ground while prone or crouched hacks or just desync?
kichilron replied to wmike20052's topic in General Discussion
That is the game trying to figure out the actual position of the player as in opposition to where he is on your screen. It can very well be, that he has changed his position already, though you didn't see them get up / update in time. The server then updates and tells you their actual position, though they appear to have died already, causing the shift in position. The out-of-sync / desync issues causing the position-update are due to the server being under heavy load (as all DayZ Servers are at the moment due to limited optimisation) as well as possible ping-issues. -
Is seeing players, glide across the ground while prone or crouched hacks or just desync?
kichilron replied to wmike20052's topic in General Discussion
Is that WarZ in your signature? Can you elaborate on that? -
How active is the vanilla DayZ mod community?
kichilron replied to SixZoSeven's topic in DayZ Mod General Discussion
For it being free and only about 350 MB, it's always worth downloading. ;) There aren't that many true vanilla servers anymore (especially not ones that are populated). The Vanilla Mod these days mostly is either modded to be more like pay2win or Epoch "getEverythingIn2Minutes". There are plenty of good servers out there, they're mostly not populated, though. -
Helicopter crashes in to the Namalsk Bridge
kichilron replied to HenryWilson's topic in DayZ Mod Gallery
Mod videos belong in the mod-section. -
DayZCommander issues. plz help?
kichilron replied to DarkSnipeZz's topic in DayZ Mod Troubleshooting
I do not suggest using DayZCommander at this point, as it can't use the correct Beta-Version, whereas Six does. If you have experience with PlayWithSix anyway - use that. -
Bad Version, Server Rejected Connection. Any / All problems regarding Beta-Patches for ARMA 2: OA
kichilron replied to kichilron's topic in DayZ Mod Troubleshooting
Merged -
Bad Version, Server Rejected Connection. Any / All problems regarding Beta-Patches for ARMA 2: OA
kichilron replied to kichilron's topic in DayZ Mod Troubleshooting
Changed now. I will update the OP shortly. Not our fault - BI is all over the place in regards to Beta-Patches. We don't get any information regarding this, nor any help. It's a mess. -
I am not 100% sure on this, but I suspect it's a matter of the damage actually being applied, but the animation not being interrupted, which is why they're proceeding to stand up and immediately tip over.
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Anyone Interested In a Meet & Greet? (July 13, Sun.) [Clip inside]
kichilron replied to blunce's topic in General Discussion
Couldn't stick around. Had to go just as we got there. It was fun up until that point, though. -
Anyone Interested In a Meet & Greet? (July 13, Sun.) [Clip inside]
kichilron replied to blunce's topic in General Discussion
Steak almost killed me. Needless to say I screamed a lot. But what followed did get him killed, so I am happy very sad. -
DayZ Commander - "ARMA 2: NOT FOUND (out of date)" -> Error downloading
kichilron replied to d3mueller's topic in DayZ Mod Troubleshooting
Thread is from 2012, there are more recent threads around - see this: http://forums.dayzgame.com/index.php?/topic/187129-bad-version-server-rejected-connection-any-all-problems-regarding-beta-patches-for-arma-2-oa/ -
Anyone Interested In a Meet & Greet? (July 13, Sun.) [Clip inside]
kichilron replied to blunce's topic in General Discussion
Also was having fun with Steak's behind. -
Merged
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picture z\addons\dayz_code\gui\mod.paa not found
kichilron replied to KoolAidPapa's topic in DayZ Mod Troubleshooting
Please note that we do not offer support for Epoch, because we're in no way affiliated with that mod. -
picture z\addons\dayz_code\gui\mod.paa not found
kichilron replied to KoolAidPapa's topic in DayZ Mod Troubleshooting
No need for that. Another slip like this and you will be sent on a break. -
Hello there and welcome to the Forum. Please do make sure to read atleast a little bit before posting, as there are plenty of server-ads around. If you would have posted in the correct section you would have noticed, as you're talking about the Mod, but you posted in the Standalone-section, which doesn't even use DayZCommander. Search here: http://forums.dayzgame.com/index.php?/forum/16-mod-servers-private-hives/
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picture z\addons\dayz_code\gui\mod.paa not found
kichilron replied to KoolAidPapa's topic in DayZ Mod Troubleshooting
To use the 1.63 Beta Patch it's better to use the Steam Version. You can directly launch it with 1.63 then. -
picture z\addons\dayz_code\gui\mod.paa not found
kichilron replied to KoolAidPapa's topic in DayZ Mod Troubleshooting
Go to your ARMA 2: Operation Arrowhead folder and delete the "@Dayz" folder and reinstall it. Because the system for BattlEye was changed. Can be ignored, as it's safe. Please post in the correct section. -
11) Multiple Accounts: Multiple accounts are not tolerated and may result in a ban for each instance. Don't even bother coming back. Ban-Evasion is against the rules. Coming back with the same old lame stuff you were banned for last time is just not really smart, young man.
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What's the current hacking status like in DayZ:SA?
kichilron replied to RadikulRAM's topic in General Discussion
Merged -
You see, there are always things going on in the background you don't know about / didn't think about and especially in the DayZ Community there have been a few things going on leaving a bad taste in everyone's mouth. This isn't your fault, but stuff has happened outside of what has been mentioned openly in this thread, making this discussion a touchy one.