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Everything posted by kichilron
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You realise that there is no such thing and as such will have your server suspended if you were trying to enforce such a rule on the public hive?
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I have had no problems with that whatsoever, infact Steam is very good when it comes to game installations with already existing files. If you happen to have your files still in the place where Steam would install them and then press install on Steam it "discovers existing files" and verifies them afterwards. I also didn't experience any problems with the addons on Steam. Could you tell us what your problems actually are, as this would help a lot with trying to troubleshoot your problems.
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Are you aware of the server hosting rules?
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DayZ Duke'S Military Surplus *PVE Only* TRADER @ NWAF! Active Admins
kichilron replied to Uncivilizedgaming's topic in Servers
Care to explain as to why that is? Also, next time make use of the "Report" button, that's what it's there for. -
Error creating direct3d 9 graphical engine
kichilron replied to RAS (DayZ)'s topic in Troubleshooting
Please post them, with as much detail as possible, including used OS. Do you mean the Crossfire-technology by AMD? While it's not 100% supported, as far as I know, it worked fine more or less when I last tried (and still had 2 GPU's). -
You must have downloaded the game using Steam in the first place, seeing as there's no other way of buying and downloading the game. Whenever you go to any Steam-Website you will find the button "Download now" at the top: http://store.steampowered.com/
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Merged. Please use the stickied threads first.
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I like the fact that you actually stick to your principles, especially at the end of the first video. :beans:
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| DOD | Dawn Of Dayz™ | PvP/ | Kill! Or Be Killed! | Solnichniy/Novo Safe Zone |
kichilron replied to Jakwesley's topic in Servers
I'd reckon it would help the people immensely to find your server if you would actually post the server information. -
Really hard to find, when it's in huge red letters at the top of the section you're posting in.
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ARMA-II OA "User uses modified data file"
kichilron replied to Holice's topic in DayZ Mod Troubleshooting
This Forum is for DayZ Mod only, we can't offer support for Epoch nor Overwatch and especially not for a combination of the two. You will have to ask on their Forum, I'm afraid. -
ARMA-II OA "User uses modified data file"
kichilron replied to Holice's topic in DayZ Mod Troubleshooting
Chernarus is a part of ARMA 2 and ARMA 2 has to be installed anyway to be able to play, as well as ARMA 2: Operation Arrowhead. No need to download Chernarus, as it's part of the game. -
ARMA-II OA "User uses modified data file"
kichilron replied to Holice's topic in DayZ Mod Troubleshooting
We would like to keep it English here, as it's the official language of the board, being publicly visible. If you want to continue in German, as this seems easier for you, we could continue in PM. Anyway, you have three things enabled, where only one of the would do. If you want to play Dayz, you need to enable the Dayz Mod. If you want to play Epoch, you need to enable the Epoch Mod. If you want to play Overwatch, you need to enable the Overwatch Mod. Having enabled more than you need, you are being kicked from the servers, which is logical, as you are not allowed to have more mods enabled than the server is supporting. -
ARMA-II OA "User uses modified data file"
kichilron replied to Holice's topic in DayZ Mod Troubleshooting
What version of DayZ do you have installed and what version is the server's you're trying to join? -
ARMA-II OA "User uses modified data file"
kichilron replied to Holice's topic in DayZ Mod Troubleshooting
On Steam, rightclick your ARMA 2: Operation Arrowhead and select "Properties". Then go to "Local Files" and click "Verify integrity of game cache". It will most likely download some new files, make sure to check your downloads after it's done. Then try again. -
[RM]The Strong Survivors Clan PVP |12hr| Persist ON Welcome Admin 24/7 Active
kichilron replied to Abraham.K's topic in Servers
Go read the rules before posting: -
Send me login-details (IP or Link, User and password) via PM and I will take a look ASAP.
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If you're willing to give me temporary access to your database I will try to take a look at it.
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A fair word of warning - if you don't know anything about this, you may be better off trying to read a few things about this, as this can easily wreck your server if you don't know what you're doing. Anyway - you have to connect to the database somehow anyway, seeing as you were trying to execute something earlier. In there, select the function and try to edit it in a way that the definer is set to yourself. This is the easiest solution for you right now.
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You have two options here now: Create a user named "dayhivemind" that is allowed from any connection to connect ("%") Change the content of the function "pMain" in such a way, that the definer for the function would be a user that already exists (your user for example) This would look like this in your pMain-function: CREATE DEFINER=`dracondarks`@`%`
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Seeing as it's an SQL function, try: CALL pMain(1337);
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If you have the function "pMain" defined and it accepts your execute-statement there will be objects in your object_data. If not, you did something wrong. How do you call the function, exactly?
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You spawn objects / vehicles by calling pMain(instance). Now, your instance-id is set in your missionfile in the init.sqf. This has to correspond with the exact number being called in the pMain function in the database. For example, if your instance-id is "1337" (as per default) you will have to execute "pMain(1337)" on your SQL-Server.
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having trouble starting game
kichilron replied to ItsMarioLetsGo's topic in DayZ Mod Troubleshooting
Please don't create new topics if you already have one open regarding this issue. DayZCommander hasn't been updated for 1.5-2 years and should not be used. Only Steam is supported for DayZ Mod.