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Everything posted by kichilron
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Speed Hacker caught just 10 minutes ago - DayZ 0.54
kichilron replied to CristiX's topic in General Discussion
Hacking: If you believe you have found evidence of an unknown hack, submit the evidence to one of the Forum Staff and it will be looked into and verified. Please do not make topics or post videos. They will be locked or removed. As of Vs 0.53 it is recommended that a Hacker Report be submitted using the Bug Tracker. (Ideally set to Private with Description/Video/Server Info/Steam ID of & Hack used) http://forums.dayzga...83-bug-reports/ -
Hacker caught in 0.54 Im done with the game
kichilron replied to FallenActual's topic in General Discussion
Hacking: If you believe you have found evidence of an unknown hack, submit the evidence to one of the Forum Staff and it will be looked into and verified. Please do not make topics or post videos. They will be locked or removed. As of Vs 0.53 it is recommended that a Hacker Report be submitted using the Bug Tracker. (Ideally set to Private with Description/Video/Server Info/Steam ID of & Hack used) http://forums.dayzga...83-bug-reports/- 1 reply
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I don't think you quite understand how this works. While the persistence-wipes are a part of the maintenance it doesn't necessarily mean that it'll always be like that. Infact I doubt it'll stay like that for much longer. Mind you, even WoW has a weekly downtime..
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Why don't Bohemia Interactive make Dayz for mac?
kichilron replied to ace4's topic in General Discussion
I don't even understand? There's only one Bohemia Interactive and that is the studio working on DayZ. If you're referring to BI Simulations - that is an entirely different company. They're not even affiliated nor owned by Bohemia Interactive anymore, though - and only make military grade simulations. -
Why don't Bohemia Interactive make Dayz for mac?
kichilron replied to ace4's topic in General Discussion
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Incase you have not seen it yet:
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This is something that has been discussed over and over, you should risk a search - as a lot of interesting discussion will be turned up by that. As far as the aspect of the bodies goes: like I said - expect that to change. It was a temporary solution, but I very much doubt it'll stay like that.
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Expect this to change in the future, as there should be less bugs where you randomly die. But the thoughts about this are that if you die you shouldn't be able to retrieve your gear, as it's a new life. Expect the mechanic itself to change as well.
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Is it sad, that I know exactly where the position of this screenshot is on Namalsk and where those towers can be found? :O
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CTL Epoch Chernarus 1.0.5.1 |Fresh DB|Groups|NO Decay|P4L| Missions
kichilron replied to Check The Logs's topic in Mod Servers & Private Hives
Make sure that you only have one topic and that you only bump every 24 hours. One topic suits all, don't push it. -
Do not keep reopening new topics. If you want something changed, don't just edit out the old topic, ask a Moderator for help with it. There's usually no need to create another topic. Do not reopen another one, especially if you bump the existing one. And don't bump more than every 24 hours.
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This looks like you've got a hosted server. If you don't host the server / Database yourself, you will have to ask your provider to change this.
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Night's Watch Overpoch | DGZM | P4L | Vector Build | A Lot more custom scripts and missions!
kichilron replied to despora's topic in Mod Servers & Private Hives
Stop the bumping now. Only every 24 hours. This goes for everyone. Last chance... -
Has player speed been slowed down to realistic levels now?
kichilron replied to MagneticToast's topic in General Discussion
No, your comment was removed because it was completely empty. It was nothing but a quote of someone else. I did you a favour, you're welcome. You all can go have a break from the Forum. This won't have any consequences for you in the long run, but this is completely unacceptable. You were warned prior not to go on a tangient - next time the backlash will be more severe. -
Night's Watch Overpoch | DGZM | P4L | Vector Build | A Lot more custom scripts and missions!
kichilron replied to despora's topic in Mod Servers & Private Hives
What classname was that if you don't mind me asking? -
So, you're questioning the video, because the AI is not artificial enough for you? It actually reacts like a proper animal would, not an artificial one? Mission accomplished then, next time don't bother.
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Has player speed been slowed down to realistic levels now?
kichilron replied to MagneticToast's topic in General Discussion
Some people really do need to read the rules again or they will soon be treated as spambots. Believe, you don't want to be treated as spammer... Topic cleaned. -
First of all: calm down. Second of all: yes, that's the reason. It was possible to launch up until now, but it has been removed with 0.53 as far as I'm aware. If you know it has never been supported it's not really a thing to accuse us of not thinking of the obvious.
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Incase you're not aware: Official support for Windows XP was supposed to end 2007! I can not stretch this enough - not only is it heavily outdated - it's a massive security-issue!
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Even more so, read the announcements before posting:
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I am not really sure what you mean? The player connects / disconnects are really just that. People connecting or disconnecting from the server.
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Are you aware that this mainly happens when you press / hold "W" whilst you're getting out? Other than that - have you bothered making a post on the Feedback-Tracker at all?
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Musty Gaming Standalone (Actual Private Hive) US/EU(Hardcore)/AU
kichilron replied to kichilron's topic in Servers
I knew there should have been an Announcement for this somewhere. -
What is going on? - "Bec Service has been terminated."
kichilron replied to Valdenburg's topic in Servers
Not the first thing to go down under the new rules by BIS, but here you go: http://forums.bistudio.com/showthread.php?180125-B-E-C-quot-Battleye-Extended-Controls-quot-Admin-tool-for-dedicated-servers -
What about High and Low loot servers.
kichilron replied to Survivor1965's topic in New Player Discussion
It is a bug (known as well) and is tied to persistence. I expect that to change soon enough.- 1 reply
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