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Everything posted by kichilron
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You need to register on our forums and then create a topic in the "Training Request"-section saying what class you want to take. A mentor will get in touch with you shortly after that.
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whats the max online players a server can have without lag
kichilron replied to piffaroni's topic in Mod Servers & Private Hives
Quite obviously. Where do you see the uptime of my server? It's online all the time. No downtime experienced whatsoever. I used to be a customer of DayZ.ST. Those servers were offline all the time and I had to switch IP atleast 10 times. If you don't like that and can't acknowledge the fact that you're experiencing massive problems with your servers that's not my problem. Not to mention that my servers are official DayZ publichive, while the one you linked isn't and you're not even offering it. Why is that? And is a server with 15 players the best you can come up with? Are all the other servers down by any chance? -
If you want to learn the ways of DayZ take a look at the classes TMW is offering.
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whats the max online players a server can have without lag
kichilron replied to piffaroni's topic in Mod Servers & Private Hives
Yeah, but your servers are offline more than they're actually online. -
whats the max online players a server can have without lag
kichilron replied to piffaroni's topic in Mod Servers & Private Hives
Are you sure it's that? Would be the first time I hear it's working. There's a difference between MBps and Mbps. -
Try "US 1503" or "EU2419". They're both publichive and run by the Trusted Medics of the Wasteland. No issues with tents reported so far and our servers are being monitored a lot by the staffteam.
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You're most likely referring to Epoch, as 1.0.2.3 is not a DayZ-version.
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whats the max online players a server can have without lag
kichilron replied to piffaroni's topic in Mod Servers & Private Hives
You guys know there's a difference between your home-WiFi and internet connection speeds? Of course a WiFi-Router has about 300 MBit/s, but that doesn't represent your internetconnection at all. To also add to this conversation: he's talking about that he has a dedicated server he wants to run a DayZ-server on and the specs are all fine to do that. His connectionspeed might be a bit slow to do that, though. And it will lead to desync if you're trying 50 slots on 100 MBit/s. It also isn't that unlikely that that actually is his internet-connectionspeed considering it's not homeinternet - it's a dedicated server run by a hosting company, which makes it completely different. Companies get different connectionspeeds than normal home-customers. For obvious reasons, such as hosting websites, gameservers, voiceservers. What do you think you would be able to manage with your usual 6 MBit/s home-internet like I get in good old "we-have-only-potato-internet"-Germany. -
Some Reasons Why I would like Offline SP In The Standalone.
kichilron replied to King of kong's topic in DayZ Mod Suggestions
My concerns with a singleplayer in the SA-release would be this: Remember when you first started playing and how everything was new? You had stuff to experience, things to find out and even after months still things you didn't know everything about. If you implement something like an editor or a Singleplayer it would just be for the purpose of finding stuff out that you would usually do ingame and live. You could test things out and you wouldn't have to run around and scavenge and be in danger while doing it. That's really what's making the game and why people still ask questions on these forums barely anyone can answer - just because you would have to go ingame and spend hours and hours testing it out after finding the stuff you need to actually test it. I like to do that and find the stuff and test it out - live. That's what makes the game playable and still after easily > 1,200 hours. -
I take it you're on publichive? You should try to contact Dave in this thread or via PM.
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storys of being trapped by hackers
kichilron replied to shadowolf (DayZ)'s topic in DayZ Mod General Discussion
Yeah, because that requires so much knowledge. -
whats the max online players a server can have without lag
kichilron replied to piffaroni's topic in Mod Servers & Private Hives
That's going to be a problem. Recommended is 1 GBPS. I reckon you're going to run a private hive? That's going to take less than 1 GBPS, still might be funny desyncwise. -
If you manage to do this you're almost as good as I am:
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Okay, 15 FPS is an argument. No tailrotor isn't. Not at those speeds anyway. I can fly without an engine - take that, yo! :D
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Aww, man! Clearly we're even now with the grammatical erros. Might as well hijack the thread now posting TMW's fun with Hueys.
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You jinxed it by excluding me from the nice Dev-Team. But you're flying is not too bad - even though you lost control of the helicopter twice and it's only luck that you didn't crash before you even got to them. Also - you fly in 3D-Person half of the time, which generally makes me have a bad feeling in my stomach. That's all the nice things I have for you, Inception.. Still <3 you.
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Jesus Christ. I actually wanted to put something nice here. But as I'm on my laptop I only just saw what you put there after wanting to quote you. You sick person! Atleast I'm featured in the video as well.
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How to join a Epoch Taviana server?
kichilron replied to VibroKnife's topic in DayZ Mod Troubleshooting
How are you trying to join? Simply using DayZCommander will not work. Go check this out, if you want to play on MustyGaming's Epoch Taviana. :-) We provide a launcher where you don't have to do anything and it will download everything for you and start the game / join the correct server. There's no easier way to do it.- 1 reply
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Does foilage disapear completely when veiwing from a distance?
kichilron replied to MoOnKat's topic in DayZ Mod General Discussion
Even though grass doesn't render on distance it will still be hard to make players out that aren't moving. They will just sink into the ground to make up for the fact, that grass doesn't render. -
Found a couple of bugs with the craftingsystem where I can't craft Sepsis Bandages nor Beartrap with a grenade attached. https://github.com/DayZMod/DayZ/issues/159
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Oh, sorry. Misunderstood you there. Yeah - I can do that. Done - almost 3 minutes with one Can.
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If you watch the videos closely you will see it's on a DayZ-Server and I use actual 20l Jerry-Cans.
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Alright. I have to say that I haven't been flying for a while so the skill showing in the next 2 videos is mildly okay. I also fucked up the sound, but it shows what is possible with 1 jerry can:
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Is DayZ one of your main games?
kichilron replied to Kaffarov37's topic in DayZ Mod General Discussion
It still is THE game. Nothing has changed and there's still one or two things to do - even if it's not actually playing many of us are involved in things that are evolving around the game. -
Dayz Epoch Hardcore Server
kichilron replied to LeVeryHappyPanda's topic in Mod Servers & Private Hives
The problem is that it's hard to build anything on Epoch with FirstPerson only. Have you tried or have you imagined it? I think that might be something holding people back playing on a hardcore Epoch server.