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Your DayZ Team
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Everything posted by kichilron
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You can try looking up what you need to know on www.opendayz.net There is a tutorial for everything you want to have on your server and whenever you encounter any problems you can ask on there for someone to help you out or if you figure out how to do it yourself you don't have to rely on someone else. If you encounter any further problems feel free to contact me on here.
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Custom loot and buildings disappearing
kichilron replied to Elliott8888's topic in DayZ Mod Troubleshooting
You can try to implement your buildings you created in a "mission.sqf" into the server.pbo. That way you will get any errors you created logged in your arma2oaserver.rpt and also have a dialog_log for when it's actually being loaded. -
Will hackers really be subdued in SA? Not likely.
kichilron replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
You will always have that, though. You have that in every game, even on Battlefield / Call of Duty / Counterstrike. You will not have people nuking entire servers and their population or scripexecute them. That is what we're talking about here, as that has been the real problem with DayZ for a long time. Even though I must admit those parachuting cows were hilarious. -
Yeah. But then again, that doesn't surprise me with your specs.
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Lovely. What's that? I got killed on a high-pop server? Better go on my own, passworded server with admintools to gear up again and go back.
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Will hackers really be subdued in SA? Not likely.
kichilron replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
We're discussing the Standalone here - and the discussion is going on about what you're describing you experienced and whether it's going to be happening less in the SA. And it's more than likely that the scripting-problems are going to be solved with the SA and therefore there is no need to have anything else other than publichive, which makes your argumentation redundant. As much as I understand your pain there's no need to say we need private hives for SA, as there isn't going to be anything like modding anyway and private hives would in no way be safer than publichive in SA. And what you're saying about publichive is not true anymore as well. We actually have the ability to make our servers safe now and there are a couple of servers out there that are making their servers safe. And the reason why I was saying that, is that I am running 2 servers that have a very good antihack installed which many private hives don't even have. That plus active staff supporting a server makes it better than private hives. You just have to find a server like that, but they are out there and they are still on publichive. -
Really depends on what you're playing. Are you only testing on one server? Are you playing Vanilla DayZ (1.8.0.3)? If you're playing Vanilla DayZ on a server, that's restarting regularly you shouldn't experience frames like that. On Epoch or in the middle of Cherno however - that's a different story. 25 FPS is pretty good for Epoch, for example.
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Addon Author's Rights
kichilron replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
Let me help you with something, so you don't have to get yourself in trouble on this forum any further. http://dayzepoch.com/ This ain't Epoch, yo! -
Addon Author's Rights
kichilron replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
My problems with how Origins handles their servers and legal actions aside - this isn't the right community-forum to do this and that's what I was pointing at. I feel like a broken record now. The guys he's making money with took the DayZ-Code and sold it as their product and now he complains on here and this is why I don't like that: Why would he bother coming on here, where the forums are evolving around actual rather than any other mod of the mod. Especially, as R4Z0R has pointed out, this isn't the place people use vilas' stuff. -
Your specs aren't really the best. That's one factor you have to keep in mind. Maybe even start thinking about an upgrade for yourself. But this guide will help you get the maximum out of what you can do, as it gives you an overview of what exactly is going to give you performanceboosts and what makes your game look good: http://dayzmod.com/forum/index.php?/topic/28160-guide-how-to-set-up-your-graphics-properly/
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But you also have to move while vaulting and holding a primary. :-)
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Addon Author's Rights
kichilron replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
I don't even know what vilas wants here anymore. Many people have stated that he's not going to get any actual support for what he has done. And even though I understand his actions from a human point of view - that he wants to finally get money out of something he has been working on and that he saw his opportunity - it is just something that you used to do for fun. But now that you've sold yourself to something that is not particularly liked among the people of this forum you can't expect to get any help on here anymore. And that doesn't have to do with the fact that we don't like particular people (as I have never spoken to them personally), but with the fact that you don't even get what you're saying. You're saying that you don't want anyone to use your material and going on about how this community is fucked, because everyone uses everything without asking for permission and that Origins are the only good people in this game. But like it was pointed out to you multiple times already - they're not. They were the ones starting the game using code without permission and then trying to monetize it. And trying to sell them as the good people to us doesn't make me like nor support you particularly. If you want to go on ranting about that on this forums, so be it. But you're obviously not going to get big support in this community with the way you're handling things. -
I figured it out (release date of SA)
kichilron replied to Xianyu's topic in DayZ Mod General Discussion
Standalone is not going to hit [...] [...] at a time that would suit me. Knowing them I will be right in the middle of my exams. -
That graphicscard is most likely running ARMA with about 10% usage. But with that setup it's still very unlikely to get that performance. Especially not with the new patch. Have you tried different servers? Is it actual DayZ or a different mod?
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Idea to improve survival odds
kichilron replied to Mikeloeven (DayZ)'s topic in DayZ Mod Suggestions
Hmmm. Even though I would like to see a mechanic like this - which will come eventually if not in the initial release - how many Z's do you think you will be able to fight with your fists? Have you ever seen a movie where they're saying: "I've got me fists. I'll be perfectly fine against these 3 Z's." You want to have them at range and a Baseballbat does that already, but using your fists will just make matters worse and get you killed anyway. -
Well - Chernarus is Vanilla. Obviously it isn't called Vanilla, because it doesn't need to be. DayZ is DayZ (speaking of the mod here) and it doesn't need to be called Vanilla, as everything else is just a spinoff of something that was there originally.
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Will hackers really be subdued in SA? Not likely.
kichilron replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
With an ACP like Dayz.ST has everyone can host a private hive these days and there are a lot more private hives being administrated a LOT worse than publichive, especially as the admins can do whatever they want on there and noone would give anything about it. Not only our (TMW's) publichive-servers are being administrated properly, have an antihack, are restart regularly and run extremely smoothly - there are a lot of other people out there still hosting publichive-servers and actually maintain them. US3480 to name one of them. It's a shame to see everyone moaning about publichive being dead while in reality it's better than ever and still more controllable than private hives with what admins do on them. /back to topic: SA will have publichive and it's going to be great as it's going to be a lot different and not the way it was when DayZ Mod came out. I wouldn't want to see the community split again because of the private hives where everyone does their own thing. And the way the architecture is working it will be a lot different with the scripting and cheats in general. But that has been said a lot already and we all know it will be differently and enjoyable. -
I don't see a problem with a German release being early. Perfectly understandable for me. But seeing as where BI is based and where the game is being developed at the moment it is more than extremely unlikely to be released in USA as the only country.
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I would love me a flying OFF-roader.
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NEW SERVER LOOKING FOR A SCRIPTER
kichilron replied to CRS Ghost's topic in Mod Servers & Private Hives
Barely any people on here know how to properly script and those who do mostly don't have the time to invest. If you're really that desperate you can tryon opendayz.net -
For one it will help bringing population back to actual DayZ and publichive. I'm looking forward to having the SA not being moddable, as it's going to have enough content as is and more to be added. I highly doubt you'll even miss any of the mods, as it's going to be different and better anyway. And we won't have to deal with licensing problems.
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Haven't experienced any trouble with HFB so far. I'm sure it will be sorted out quickly.
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What are you on about, Jon? That's the best part :D And you forgot the MH6J, which is like the AH-6X, but in black and with 6 seats, as it has benches on the side. <3
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trade 2 tents m240 or m4 for ghillie suit -need asap-
kichilron replied to REZ25350's topic in Trading
Try contacting Dave either per PM or using this thread. He's usually around and a very good trader. -
When you shave for the first time you're like "Oh, nice. I must shave now. I'm sooo adult." And shortly later you're already saying: "FFS, not again. Fuck it - I'll look like a wolf at work today."
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