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Everything posted by kichilron
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Are you sure you weren't trying to make yourself invisible?
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The Trusted Mentors are here to help!
kichilron replied to TMWMarijke's topic in New Player Discussion
If you feel like this is producing a problem for you or might be overchallenging - feel free to contact me on here and we can get something sorted out for you. -
The way you posted this gives us nothing to work with whatsoever. It can have to do with the server you're playing on or the mod. We don't know what would be causing the issues, as we don't know anything about those informations. If it's only on that specific server you need to contact the Administrator of that specific server.
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Can we start a payback for Dean?
kichilron replied to cywehner1234's topic in DayZ Mod General Discussion
You realise he's employed by BI? -
anybody elses commander broken?
kichilron replied to callsignBravo (DayZ)'s topic in DayZ Mod General Discussion
Depending on what you want to play you can always use the ingame "Multiplayer" serverbrowser. Just like in the oldern days. -
anybody elses commander broken?
kichilron replied to callsignBravo (DayZ)'s topic in DayZ Mod General Discussion
This is unrelated to DayZCommander. I can't think of anything that could be causing the issues. Please be more specific on what your problems actually are, as mine is working fine. -
TMW (Trusted Medics of the Wasteland)
kichilron replied to TMW-Matty's topic in Clan / Group Recruitment
Sorry, I had to. -
As far as I know you can use ARMA 2: Free along with Operation Arrowhead to be able to play DayZ. There should be a couple of guides out there on how to do it, just search for them. That way you wouldn't have to buy anything.
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It can only use a certain amount of processing power / processors at a time, so anything above 50 will not necessarily work out for you, especially when actually having that many people online.
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This actually gets me to a point. The only thing that has bothered me in DayZ was the fact that you cuold die because of doors. But honestly: it is very possible to die when you're running down the stairs of a barn! Obviously when you're hectic and running past a Zombie, tripping, falling down half a flight of stairs you WILL break something and possibly pass out because of the pain. I have never considered that a problem, for me it actually adds immersion, as in RL you have to watch out that you don't trip while carrying 2 guns, a hatchet and tons of shit in your backpack. YOu wouldn't just sprint down the stairs!
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on respawn, there is no lag, after a while it creeeps in slowly...why
kichilron replied to piffaroni's topic in DayZ Mod Troubleshooting
Stupid Amber - it's the basic.cfg! -
TMW (Trusted Medics of the Wasteland)
kichilron replied to TMW-Matty's topic in Clan / Group Recruitment
Why are you not anymore? :P -
Just as HerrJon said: The way to play DayZ is to know the bugs. And anyone playing it for over a month would tell you it's a horrible idea to go prone IN something, which makes it your fault. ;)
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How would they heal themselves by setting the blood quantity on minus 2 million?
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As far as I know it was planned to implement that you can't respawn where you died with the new spawnselection.
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It's not due to the design of DayZ, as I have multiple servers running it and there's not Desync issues whatsoever. It is due to serveradmins feeling the need to add 1,000 unneeded scripts to the server making it lag. What Fluxley said. You said you were having problems with your server multiple times now and the way you have been handling it so far doesn't particularly strike me as iyou know 100% what you're doing. Blaming the mod now is just simply wrong, as the mod is fine. It's the servers themselves causing the issues.
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No. Just no. It might be a good idea for your favorite private hive, but would completely destroy the purpose of Skalisty in Vanilla DayZ. It needs to be off land. It takes a while to swim there. It might be rewarding - as you can fish there, have an animalspawn and a well. Theoretically perfect land for a survivalist, as there's barely anyone coming there and even if - you can hide easily. It would also not fit in, as there is nowhere the bridge would go without making it look stupid.
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TMW (Trusted Medics of the Wasteland)
kichilron replied to TMW-Matty's topic in Clan / Group Recruitment
Hmmm. -
TMW (Trusted Medics of the Wasteland)
kichilron replied to TMW-Matty's topic in Clan / Group Recruitment
Welcome to the forums, my friend. If anyone dares messing with this guy or derail his topic I will do nithing but report you and make your life hell. It's his first post - be nice! -
Is it only on one specific server? As it differs from server to server.
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Trying to get back into DayZ, looking for a group/server to play with
kichilron replied to EnvyX2's topic in Clan / Group Recruitment
You should try MustyGaming: Www.mustygaming.com/Forum We are a laid back community and offer loads of different servers all around the world with direct support and feedback from Dev's and Admins. :) -
I still don't know what you wanted to say in your initial post. Can you elaborate?
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on respawn, there is no lag, after a while it creeeps in slowly...why
kichilron replied to piffaroni's topic in DayZ Mod Troubleshooting
Why are you always going on about your basic.cfg, even when talking about your Debug Monitor? Who exactly told you to play around with it?