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kichilron

DayZ Forum Team
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Everything posted by kichilron

  1. kichilron

    Switching Hard Drives (Moving Character)

    You were most likely playing on his computer and on his Steam Account, which is why you had his character.
  2. kichilron

    Switching Hard Drives (Moving Character)

    No, your character is bound to your copy of the game. You'll be fine even after reinstalling. There's infact nothing you can do to delete your character.
  3. kichilron

    Bicycle Suggestions/Discussion [Official]

    There are 8 pedalbikes on the average vanilla server :)
  4. kichilron

    Post patch poll: Summarising your views on Zombies

    Zombies are a fairly complex topic and we already had someone try to do a poll, but as mentioned - a topic with an extended discussion is more suited for this. Please stick to the original topic: http://forums.dayzgame.com/index.php?/topic/181561-post-patch-zombie-feedback/ Oh, and please atleast try to be nice.
  5. kichilron

    Ping

    It really depends and I don't think we will be able to give you a 100% answer on this one. But it's entirely possible to play on servers with around 200-300 ping, even though anything above that will just be painful for you and all the other players. I guess it will be time to test it out.
  6. kichilron

    Deaf players...

    There was this thread about what a mute person should do to play DayZ: http://forums.dayzgame.com/index.php?/topic/175710-what-do-a-mute-person-do/ And the community I am part of actually had a deaf girl part of Staff for a while and our main focus at the time was the DayZ Mod - so if you want to, you can achieve quite a lot as a deaf person.
  7. kichilron

    The reason Zombie clipping isn't fixed.

    I was going to ramble on about how that's old news anyway and that noone seems to remember, but then I realised it's four months old. :D
  8. kichilron

    Alarm traps

    I don't see why not - as it's in the mod already for a few patches. :beans:
  9. kichilron

    Bicycle Suggestions/Discussion [Official]

    Can you point me in the direction of where I have insulted anyone? I was the one trying to be professional here. I was merely trying to get a discussion up and was ignored with all of my points so far. If anything he's the one insulting us and frankly doesn't do anything to get a discussion up: As with any suggestion, there needs to be a discussion about it. And this discussion thus far was about his suggestion already being in the making and that he just needs to be patient. If you can't engage in a discussion with valid arguments and without respect for others bringing up valid arguments that would speak against your suggestion, you needn't post in the first place. This goes for everyone.
  10. kichilron

    Game crashing

    As I am fairly certain we're talking about ARMA 2 it's actually fairly common. It crashes with the message: "BattlEye: Unhandled Exception" or something in the lines of that. Had multiple people reporting that crash.
  11. kichilron

    [POLL request] About zombies feedback

    Well, there is an official, pinned topic in this very section regarding feedback about Zombambles. http://forums.dayzgame.com/index.php?/topic/181561-post-patch-zombie-feedback/
  12. kichilron

    How do you embed a tweet in the forum?

    You can technically post HTML on the forums, I think it's just a matter of permissions. And the HTML-way is the only way I am aware of.
  13. kichilron

    How do you embed a tweet in the forum?

    You have the option to click "Embed Tweet" when you click on any tweet. It will give you HTML-code to implement, for example: (you will just need to make sure to implement it as HTML-code) <blockquote class="twitter-tweet" lang="de"><p>A portrait of a DayZ hero <a href="">http://t.co/EJPfThTl65</a> (via HeartlessOne123 on Reddit) <a href="https://twitter.com/search?q=%23DayZ&src=hash">#DayZ</a></p>— Dean Hall (@rocket2guns) <a href="https://twitter.com/rocket2guns/statuses/447919964927033344">24. März 2014</a></blockquote><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script> Other than that no idea - I am banned from Twitter. :D
  14. kichilron

    Blood bags in hospitals

    If I remember correctly, in one of the DevBlogs it was mentioned that this is 100% confirmed, just needs doing. Atleast back with the medics we were relying on having that at some point, to store blood.
  15. kichilron

    Check out this new type of building!

    Don't worry. Merely wanted to point it out. :) Most likely just coming from ARMA 2 anyway, so it's most likely not defined for SA (yet)
  16. kichilron

    Check out this new type of building!

    That's hardly new, is it? Already been in ARMA 2.
  17. kichilron

    Blood bags in hospitals

    Wouldn't they have badges on them telling you what it'd be? Like AB +? And if they're ripped off and just on the ground in random locations, then they wouldn't be useable anymore anyway - do they not have to be cooled constantly?
  18. kichilron

    Zombies and bleeding 24/03/2014

    Hello and welcome to the forums. You may want to change your name. ;) As far as Zombies go, the feedback belongs here: http://forums.dayzgame.com/index.php?/topic/181561-post-patch-zombie-feedback/
  19. kichilron

    How many dayz's are there?

    Obviously will give you the original as well. Well, are you aware of the word "Standalone"? It's a "Standalone" game and you will obviously have to acquire the files to be able to play it. May that be downloading, yeah. I don't know what you're trying to get at.
  20. kichilron

    How many dayz's are there?

    Yes. Even though I suggest DayZCommander for everything else: http://dayzcommander.com/ There are a few attempts, yes. What do you mean?
  21. kichilron

    How many dayz's are there?

    The mods are all for free. :) You need this to be able to play: http://store.steampowered.com/sub/4639/ It includes both basic ARMA 2 and the DLC "Operation Arrowhead".
  22. kichilron

    How many dayz's are there?

    There are quite a few mods: http://forums.dayzgame.com/index.php?/topic/109569-index-of-dayz-community-mapsmods/ These are all modifications of the DayZ Modification for ARMA 2: Operation Arrowhead. So you will need to have ARMA 2 and ARMA 2: Operation Arrowhead to be able to play them, Standalone won't be enough.
  23. Thank you for your helpful and constructive input.
  24. kichilron

    Bicycle Suggestions/Discussion [Official]

    It's not like noone is listening to the community, infact the dev's listen to the community quite a lot and take all the feedback into account. This feedback needs to arrive in appropriate fashion, though. If someone is just ranting about vehicles not taking into account how much work it is to implement the vehicles then I don't consider that appropriate feedback. That's just my oppinion, though. The vehicles are being worked on and rocket himself stated multiple times that the bikes are going to come sooner than anyone would expect them to be. But instead of doing a bit of research and calming down before posting soapmaker jumps on here ranting about bicycles and not realising noone is going against him, but ccalls us all fanboys. I can give you a reliable source for that. My experience. What do you think is needed to bring the bicycles in the game? If they were to add the ARMA 2 bikes they would look like shit, because the textures are old and not designed for DayZ. Imagine the feedback of that. More people would just jump on here complaining about them, just because you wanted to have them ASAP without giving it any thought? How would it work with the Database? It takes a lot of time and work implementing them into the database, so they save their position, respawn if necessary (not used for a while for example). Not only is it necessary to implement a respawn-query, but a damagehandler, a check whether it's being used or not. If you say they needn't be implemented into the DB, what would happen with them? Would they just spawn in the same location, so people would effectively farm them / serverhop to get a bicycle to get up north ASAP? If they wouldn't save to the DB it would destroy the feeling, as it would just be a race to the bicycle, that's all. Who would find the locations? Someone would have to spend hours searching for places where bicycles could spawn. I could go on forever, as you don't seem to be understanding how it works and that it takes longer than 5 minutes to implement bikes. You also don't seem to be understanding, that it's already being worked on, so go out there and acquire a bit of knowledge about the current situation before coming back. TL;DR: Think before posting.
  25. Doesn't necessarily have to be that, you know? Just one way to temporarily deal with server-performance after the respawning Zombies were added. Though I have to say that I played a few hours ago and didn't have that much of a problem with loot.
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