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Everything posted by kichilron
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In your Steamlibrary, rightlick DayZ and go to properties. Under the Tab "Local Game Files" click "Verify Integrity" or something alongs those lines. Might not be 100% correct, but you get the deal.
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How do you think DayZ Standalone is going?
kichilron replied to Zedertone's topic in General Discussion
Development == Bugfixing And it's already happening. -
I bought the complete edition. How do I enable the perks from it?
kichilron replied to crazyandlazy's topic in DayZ Mod General Discussion
As people have mentioned above, you will not get anything out of it specifically for DayZ other than the High-Res-Textures. You will however get more content campaignwise from the DLC's regarding ARMA 2. ARMA 2 and all of its DLC's are different games from DayZ and the mod. DayZ Mod is just a modification for the (originally military oriented) game ARMA 2: Operation Arrowhead. It's all confusing, I know. Just make sure to install everything from Steam and launch everything once before installing any mod. Then get yourself DayZCommander to play the different mods it offers. -
In your ARMA 2: Operation Arrowhead folder there is an "Expansion" folder and in there a "BattlEye" folder - which is where you need to put it.
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Before I start now - are we actually talking about the DayZ Mod / ARMA 2: OA? The answers would be significantly different depending on whether it is or not. If it is, I shall try and answer your questions: Try deleting your BEClient.dll from your computer or download the newest from here and paste it in your BattlEye folder on your computer: http://battleye.com/downloads/arma2oa/BEClient.dll This indicates that you've got the wrong version of the Beta of ARMA 2: OA. How are you installing the Beta and which you version do you have? Try by loading up the game manually like you would usually do and after you get that message, don't close the game, to go the mainmenu and see what version you're rocking. Make sure it's this: ARMA 2 Beta 1.6.2:103718 , as most servers are running that these days. A specific message about this would be helpful. Any further questions, don't hesitate asking me.
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feels like DEVS have no time to listen
kichilron replied to TheHuntsMan87's topic in General Discussion
He's here. :O Quickly, hide. It may be my fault as well, that his topic has gone a bit off-topic, but I would like to refer to TheHuntsMan87's post saying his issue was resolved anyway by stating his issue was proven wrong anyway, as he's talked to the mighty Hicks earlier himself: Locked. :) -
Can you elaborate? Just saying "It doesn't work" does not really help trying to sort out what your problem is. If you could be a bit more specific there will surely be something we can do to help you.
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feels like DEVS have no time to listen
kichilron replied to TheHuntsMan87's topic in General Discussion
Also fairly handomse if one can say that - judging by his picture. -
I personally don't think it is tame at all. After all I don't want to feel the strong urge to throw up when playing a game. I want to enjoy it to some extent. And the word Zombies is just what's happening in your head, as it's not scientific in any way, shape or form after all. It's all what's being dictated by companies, hollywood and games. If you agree with that or not is a different question, but there's no definition of what a Zombie is supposed and what isn't.
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feels like DEVS have no time to listen
kichilron replied to TheHuntsMan87's topic in General Discussion
Hicks was on these forums not even an hour ago, so one can assume that the dev's are fairly active here. Always keep in mind that accolyte is on here every day and night posting and reporting back and also sucking up all the feedback humanly possible. -
If you call this pristine you should change your daily routine.
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Why? I am not that posh that I have to discuss semantics in the Zombie Apocalypse.
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Want to See Molotovs in This Months Update
kichilron replied to blunce's topic in General Discussion
What do you mean? I always liked to stop, wait 2 seconds, think about it a little more, throw it in an animation of about 5 seconds and then eventually release it 3 seconds after the animation ended. It's not actually that bad, but frustrating at times - and made grenades / smokes almost useless. -
Someone said German? You're late, by the way: http://forums.dayzgame.com/index.php?/topic/177821-russian-invasion-in-ukraine-crimea/?p=1908996
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Is it only happening when you shoot, or also when someone else shoots?
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Watch it there. Don't overdo it. Feel free to post constructive feedback.
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Bohemia Interactive Studios, the ones making DayZ. Moved to Gallery.
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Moved to Mod Troubleshooting.
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Rolling Update Rev - 0.43.116251
kichilron replied to Hicks_206 (DayZ)'s topic in News & Announcements
This thread is not even one month old, infact it's three weeks old and it was a major update. Experimental is being updated almost daily. That also means that they need to settle themselves and make their way into the project. They can't start 100% the first day. How would you know if they're taking breaks? I don't think they have. Uninformed rantposts are not appreciated around here, especially if the content is not true. Start reading up of what's going on and stop assuming. -
No, it's for supporting the game, because you think it would deserve it. Those are just extra things coming along with it.
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Hello and welcome to the forums. :) I don't think anyone will get you some gear to start off with. You're better off posting something in the Recruitment-Section saying you're searching for people to play with and then they can teach you how to acquire gear and where to acquire it. That way you will get used to it and learn a lot (hopefully) from an experienced player. There are always people out there searching for new guys.
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Nova - DayZ Origin Clan Looking For Memebers
kichilron replied to SnailGap's topic in Clan / Group Recruitment
Moved. Make sure to read the rules and note, where your recruitment belongs. -
Not this one. Because you asked for it it'll stay here. Muahahahahah.
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Especially in a Game like DayZ / ARMA, where you can turn your head freely and independently from your body, there is no need for freeaim and especially not to force it upon the people. From dslyecxi's blog (which I agree with):