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Everything posted by (OCN)Vortech
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Yeah hive is down, at 3:55 Anders said they were 2/3rds of the way through maintenance.. No word as of yet what they broke or an eta to get back online.
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BANNED US 1534 Battleye AntiHax (Object Flooding)
(OCN)Vortech replied to Snipesmcgee's topic in Mod Servers & Private Hives
US 1534 is GreyEchos (http://dayzmod.com/forum/index.php?/user/16425-greyecho/) server, he is the dev behind DayZ Anti-hax. I'd recommend you contact him and ask him to look over the logs. As the application is still in development false=positives are a possibility. http://dayzmod.com/forum/index.php?/topic/73460-dayz-anti-hax-a-very-simple-server-side-console-application-for-automatically-banning-hackers-in-dayz/#entry698389 -
US 1560 Battleye antihax ban (object access flooding)
(OCN)Vortech replied to velyse (DayZ)'s topic in Mod Servers & Private Hives
DayZ Anti-Hax is an automated banning solution currently in development http://dayzmod.com/forum/index.php?/topic/73460-dayz-anti-hax-a-very-simple-server-side-console-application-for-automatically-banning-hackers-in-dayz/. As it's in development there is definitely the possibility for false-positives. I'd recommend you do two things.. First contact an administrator, a quick search on these forums turns up Attridge(UGLY58)_US1560 (http://dayzmod.com/forum/index.php?/user/1010-attridgeugly58-us1560/). I'd PM him and ask him to look at the logs so that he may figure out what happened. Then I'd direct him to this thread so he can represent his server. You should ask him to contact the Anti-Hax dev and/or post in the thread to inform them of the possible false= positive. Good luck and be sure to keep us updated. -
New Major BattlEye Anti-Cheat Features
(OCN)Vortech replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
Yes, read Dwarden's comments on the topic over at the official BIS forums. If you doubt anything use the commands by function link and check them out yourself. As as administrator its your job to research possible cheaters before you ban/submit them. As far as integrating the list I pull it and merge it with my start up. -
Only once and try to do it at least sixty minutes before the scheduled restart. Please note though if they're running 1.7.2.5 there is a good chance the tents will not save location and/or inventory.
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New Major BattlEye Anti-Cheat Features
(OCN)Vortech replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
createVehicle = ban. Please submit to the CBL(link in my sig). Also in the future you can research specific functions from the other link in my sig. -
Battleye logging problems
(OCN)Vortech replied to AusDayZ (DayZ)'s topic in Mod Servers & Private Hives
Older version of the beta patch is your issue then: Source: http://forums.bistudio.com/showthread.php?138736-Introducing-Server-side-Event-Logging-Blocking&p=2207051&viewfull=1#post2207051 Based on when Dwarden started teasing the "surprise for admin" you should try to run 95883+ and be in the clear. Source: http://forums.bistudio.com/showthread.php?138576-ARMA-2-OA-beta-build-95883-(1-62-MP-build) -
Can you provide examples of the logs, I haven't personally had this one appear in ours BUT I keep reading about it here. No need for USERNAME, GUID, or IP. tia.
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Zach, First I'd like to say thanks for choosing one of our servers! I'm sorry for the trouble you guys are currently having with both tent and vehicles saves. Unfortunately both issues are characteristics of DayZ 1.7.2.5 on the hive side and beyond our control to remedy. Up until recently our servers didn't spawn vehicles as they were 8k+ instance ID servers. When the devs finally corrected 8k+ servers and gave all of us the ability to spawn vehicles they botched the save mechanism. There are a number of long threads on these forums outlining the specifics in more detail. In regards to tent saving while that is also a complication of 1.7.2.5 we may perform a rollback to 1.7.2.4 as then we can at least improve the consistency of tent saves. I'll send you a PM with some information on our servers, it may benefit both of us. Sincerely, [OCN]Vortech of Overclock.net
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Community Banned (?) Because of US 1534
(OCN)Vortech replied to Nobody0's topic in Mod Servers & Private Hives
That is a CBL ban, contact a server administrator where you took that first screenshot (DayZ Anti-Hax). I'd also recommend you contact the CBL directly and dispute the ban directly. The other screenshots are what you'll see when you attempt to connect to a server utilizing the CBL. Yes Anti-Hax is an automated tool some administrators are using and it is new so there is always room for error so be patient and you'll get it sorted. If possible please share the report here that was submitted to the CBL if either the admin or a CBL rep provide it to you. If US 1534 was the actual server then a quick search shows a user named GreyEcho is an admin. Contact him by PM, explain your situation, and make sure to direct him to this thread so he can provide their story. -
In this day and age of smartphones how on earth do we not have more pictures and video? Beans to those who have shared! Staff I sure hope you took some official shots to share of the booth.. Maybe some gameplay videos.
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1.7.2.5 Tents and Vehicle Inventories not saving.
(OCN)Vortech replied to NocturnalS1n's topic in Mod Servers & Private Hives
That modified *.pbo is for private hives, it has dependencies on other custom files. Rollback to 1.7.2.4 for working tents or just wait until the fix comes folks. -
Cheat Finder (script parser for admins)
(OCN)Vortech replied to disorder's topic in Mod Servers & Private Hives
The only legit things are the 06:20:12 enteries, the rest are spawned. createVehicle should be a red flag. -
Cheat report #7 player Stoney with logs+GUID+PROOF
(OCN)Vortech replied to Swedish_king's topic in Mod Servers & Private Hives
Damn he really wanted that ThunderDome! I'd like to know where that TTT5_Str originates from. Make sure to report to the community ban list :thumbsup: -
Cheat Finder (script parser for admins)
(OCN)Vortech replied to disorder's topic in Mod Servers & Private Hives
As a generally North American server we simply deny access to players with ASCII characters by way of BEC. I was about to mention the same thing, I decided to give this parser a try and it spits out anyone with matching the strings.. <ID>GUIDGUIDGUIDGUIDa10GUID</ID> <Aliases>USER</Aliases> <IP>#.#.#.#:####</IP> <Logs>X:\scripts.log</Logs> <cheats>A10</cheats> </ID> -
New Major BattlEye Anti-Cheat Features
(OCN)Vortech replied to cm. (DayZ)'s topic in Mod Servers & Private Hives
We were having that issue too, I commented out the line. Since then they've updated the scripts.txt however now it just spams the log with larger chunks of information. So we commented it out again awaiting more progress.. Honestly I think of scripts as a last line of defense so I'm personally not overly concerned. -
Tank traps, tank traps everywhere
(OCN)Vortech replied to SqTH's topic in Mod Servers & Private Hives
I haven't seen entries like that on any of our logs but I did see this (http://dayzmod.com/forum/index.php?/topic/73460-dayz-anti-hax-a-very-simple-server-side-console-application-for-automatically-banning-hackers-in-dayz/page__st__20#entry717487). Read on beyond that post for the big picture. -
Cheater - The Aftermath - Where can I find the traces?
(OCN)Vortech replied to AmaruKaze's topic in DayZ Mod Troubleshooting
Take a look at http://forums.bistudio.com/showthread.php?131759-New-BattlEye-features-for-server-admins. After you ban a user on your local be sure to submit your findings to http://code.google.c...st/issues/entry so everyone else benefits as well. :thumbsup: -
Tank traps, tank traps everywhere
(OCN)Vortech replied to SqTH's topic in Mod Servers & Private Hives
Look at the timestamps -
After you ban a user on your local be sure to submit your findings to http://code.google.c...st/issues/entry so everyone else benefits as well. :thumbsup:
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Bypass Is Active Again: Prepare for a Busy Weekend
(OCN)Vortech replied to ChernoPTA's topic in Mod Servers & Private Hives
The user in question was either not cheating or your files are dated/set up incorrectly. There is no bypass for server-side execution logging, period. Exactly. -
welp, it's time, here are some bans from the UN server
(OCN)Vortech replied to Khyron_UN's topic in Mod Servers & Private Hives
Lets not clutter his thread with CBL talk, there are threads for that. In response to your post though "a lot" is an exaggeration and it takes a few broken eggs to make an omlet. One cheater can effect tens of people on each server they connect to.. A rogue admin can only effect one GUID here at a time and the bans can be disputed just like an official global handed down from BE. -
Another hacker gets owned by remoteexec..
(OCN)Vortech replied to KField86's topic in Mod Servers & Private Hives
Make sure to submit your findings to the community ban list http://code.google.com/p/dayz-community-banlist/issues/entry :thumbsup: -
Battleye logging problems
(OCN)Vortech replied to AusDayZ (DayZ)'s topic in Mod Servers & Private Hives
If you're positive cheaters have visited your server and the logs are emtpy then your filters are likely incorrect or outdated. Use these (http://code.google.c...Fstate%3Dclosed) as a start, they're always the freshest. If you still don't see anything then I'd have to question how you know cheating is taking place, it is possible you're incorrect. When you do finally get some entries make sure to share them with the community by submitting them here (http://code.google.c...st/issues/entry). :thumbsup: -
Server Chat Commands 1.0
(OCN)Vortech replied to pepperkorn@gmail.com's topic in Mod Servers & Private Hives
Nice contribution! :beans: This will really help some of our staff out when it supports multiple instances and custom paths. :thumbsup: