ajbader@umich.edu
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Everything posted by ajbader@umich.edu
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Why Punish People for a Certain Playstyle?
ajbader@umich.edu replied to bazbake's topic in DayZ Mod General Discussion
Yawn. This is why they shouldn't allow people to disconnect insantly to begin with. Make it so a player has to actually take time to make a "camp" and then after that he is able to be logged out. If he tries to log out without going through this process, his body will persist there for a few minutes before actually disappearing. Then there would be no problem with DC'ing. I have never played any of the Call of Duty games. I prefer CS:S over that shit. Real health, no retarded regen. You should try it sometime. -
Clan oriented AS50 TWS duping...
ajbader@umich.edu replied to unit82's topic in DayZ Mod General Discussion
Can't rocket just ban all guns that aren't a part of DayZ begin with? There should be some sort of checking mechanism in the hive database that should run a check on a gun to make sure it is an official DayZ gun. If it isn't, it will remove the gun (or item, ammo) from the character's inventory. That won't stop players from stashing it on the servers, but it will make it difficult for players to use the gun because it wont save in the database. -
Why Even Have Bandit Skins?
ajbader@umich.edu replied to Xxav's topic in DayZ Mod General Discussion
I think it was good to re-add it back into the game. Without them, there were no friendlies. DayZ was a PvP deathmatch where no one could meet with anyone because no one could determine who is a friendly character or not. It was all shoot on sight. It doesn't dumb down the game it all. It makes it more complex. Now people aren't always killing eachother, which was a problem when they took the bandit skins out. Didn't matter if you yelled friendly, because there was no reason to be friendly. You'd just get shot. Now, being friendly has a benefit: you can keep your humanity score high and let other players know you are friendly. And you will really be friendly if you expect to keep that skin. -
Which setting directly effects player models?
ajbader@umich.edu replied to Brutal-Hunter's topic in DayZ Mod General Discussion
It's object detail. For example, sometimes you can only see animals and players only when you zoom in. This is because you have set object detail low. Set it higher, and you will be able to see small objects from far away without having to explicitly hold down the right mouse button. -
Graphics card doesn't really matter too much. Arma 2 is a CPU heavy game. I have a 9800GTX+ (paired with Phenom II X4 965) and it runs fine if I turn antialiasing off.
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[TRADE] MK 48, ghillie, satchel charges, AS50 etc.
ajbader@umich.edu replied to OwnexD's topic in DayZ Mod General Discussion
I have one set of tank trap kits. Don't know if it is worth anything though... maybe camo clothing? -
Trading FN FAL AN/PVS-4 w/ 4 mags.
ajbader@umich.edu replied to (ABR) Sam's topic in DayZ Mod General Discussion
IMO the FN FAL with the iron sights is more practical. I have used the AN/PVS-4 and it's okay, but the fact the sights can be only used when dark breaks the weapon. The gun isn't worth a GPS and/or NVGs. You are hoping too much. For me it was a throw away weapon. It wasn't even worth carrying around. -
Finding Vehicles Useless
ajbader@umich.edu replied to patriots20068@yahoo.com's topic in DayZ Mod General Discussion
Seen many tractors... but who the hell wants to drive one? They can haul stuff, but you're helpless when you are driving the plains with them. Other than that, driven bicycles and ATV's. Seen a bus to drive once on another server but it was in the middle of cherno and wasnt worth the risk. Seen a bunch of people driving cars and pickup trucks, but never got my hands on one myself. Haven't seen a helicopter though. -
What is your Character's D&D alignment?
ajbader@umich.edu replied to Robert-_-Frost's topic in DayZ Mod General Discussion
I can't imagine anyone really being good. I understand that people have said they are good, but they will still shoot people even though the guy isn't shooting at them yet. I realized I am more of a neutral player, not as evil as I previously thought. Encountered a sniper outside of Zelenogorsk one time. He had an m107, and I was in range to kill him (we were both looking at eachother, I had the gun to do it too, an m249). I had the time, but I hesitated (trying to understand his intentions), and he went prone on the ground and disconnected immediately. It all happened within the course of a few seconds, but I think it really highlights what sort of player I am. I agonize killing innocent people, like this one guy who yelled friendly and I shot him. Only later my friend said he yelled friendly, and I felt bad about it. Lawful neutral. However, I still shoot people who are threats (aka they see me, shoot me, or actively trying to kill me). -
Best Patch EVER
ajbader@umich.edu replied to intensity (DayZ)'s topic in DayZ Mod General Discussion
Live with it. You are playing it in alpha. I have had things just like this happen to me before, but I have stuck with it and enjoyed it. IMO the game is really boring if you have all the best shit in the game anyway. -
1.7.2.5 screen tearing has not gone away, see video inside for confirmation
ajbader@umich.edu replied to TractorFiend's topic in DayZ Mod General Discussion
Don't call that screen tearing. That is an entirely different issue. V-sync generally fixes screen tearing, but now a days nobody really experiences it. -
Looking to trade M16A4 AGOG SD Mags
ajbader@umich.edu replied to MattTheMont's topic in DayZ Mod General Discussion
Still a horrible combination. -
To not get shot. What will it take. Seriously
ajbader@umich.edu replied to flat1820's topic in DayZ Mod General Discussion
Bind the surrender key. -
Trading MK48 MOD 0 for M24/DMR
ajbader@umich.edu replied to Mitchrea1993's topic in DayZ Mod General Discussion
Friend has DMR, but don't think he would be too keen on giving it away for an mk 48 mod 0. I would like it, but I am already the machine gunner of the party :P -
POLL: What do you do once you're geared up?
ajbader@umich.edu replied to sethcombs@gmail.com's topic in DayZ Mod General Discussion
Helicopter site runs and barracks runs. THERE IS ALWAYS SOMETHING BETTER OUT THERE! -
Did the Admin close his server?
ajbader@umich.edu replied to Muncywolverine's topic in DayZ Mod General Discussion
I remember I as in a server that was going to restart in 10 minutes. It was locked from the outside, even though I was in it. -
So I just got banned?
ajbader@umich.edu replied to KarmaKinkajou's topic in DayZ Mod General Discussion
I have too, sometimes BattleEye would fail to update/respond and it would kick me. However that has nothing to do with hacking. -
Duping: 3/4 of High Level Gear is Duplicated
ajbader@umich.edu replied to dantoramandova's topic in DayZ Mod General Discussion
Never duped anything worth of value. Once saw a friend try to pick up an M1911, dropped his makarov, DC'ed for some odd reason then come back to realise that he just duped the makarov and the m1911 vanished. Never duped never will. Also, I highly doubt that 3/4 of high level gear is duped. I have come across a few rare weapons at untouched crash sites these past few days and I can say that they weren't duped. Just because it is a .87% chance of spawning per loot spawn doesn't mean it is rare at all. In fact, add up all the rare items in the game (m107, AS50, m249, Mk 48 Mod 0, L85A2, SVD camo, NVGs, Range finder, Ghillie suit), they probably add up around 7-10% per loot spawn in a crash site. That means if a crash site has 5 loot piles, there can be a 35-50% chance that you might find a rare item or gun at one crash site alone. That is how our group has been funcioning and it has been working for us well. No duping, no server hopping and that's it. There are still players who play legitimately like us. The game isn't broken yet. -
I found 2 L85A2 AWS and an m249 SAW in a barracks once. I think that was pretty lucky too.
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Trade for M4A1 camo Silenced
ajbader@umich.edu replied to jdmsaint's topic in DayZ Mod General Discussion
Sorry I am happy with my m249. I did come across another m249 just a day ago, but didn't pick it up. Maybe I should have :P -
Poll: Should Barbed wire be removed?
ajbader@umich.edu replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
Generally if barbed wire are put in a building, there's a high chance you can press V over them. Doesn't look like you have that luck though. -
Trade for M4A1 camo Silenced
ajbader@umich.edu replied to jdmsaint's topic in DayZ Mod General Discussion
Dang, I would like the sniper. I had an m4a1 CCO SD but I dropped it for an m249 SAW. Sorry man. -
[TRADE] Bizon PP-19 SD
ajbader@umich.edu replied to tiptoptopper@gmail.com's topic in DayZ Mod General Discussion
Nope. Bizons are crap. Good if you want a silenced gun and don't have anything better, but most automatic weapons beat it. -
Poll: Should Barbed wire be removed?
ajbader@umich.edu replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
I wonder how that could be legitimately posible. If you can enter the building, you should be able to exit it fine. I have probably crossed 20 barbed wire fences in the barracks without getting stuck even once. Server hopping on the other hand... shouldn't be done ever. -
m14 is one of the best all-around weapons in the game IMO. Can use it close range, medium range, longish range and has good accuracy and stopping power while retaining a high rate of fire. DMR mags aren't that rare, so finding ammo for it is relatively easy. Hard to say there's a better gun, perhaps the machine guns (like the m249 SAW) are better, but still you can't go wrong carrying an m14. Yeah, the shots aren't silenced so using it on zombies isn't recommended (this is what makes the m4a1/m16 series good, even though they can be loud guns, the SD rounds don't attract zombies), but as an anti-player weapon, the m14 is pretty good.