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Everything posted by joeoblong@yahoo.com
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Should I get Arma 2:CO or wait for DayZ to be standalone.
joeoblong@yahoo.com replied to TjStreak's topic in DayZ Mod General Discussion
http://www.armaholic.com/ Always a great place to start looking for another mod. I've heard good things about Chernarus Apocalypse Although to be honest I been pretty much just rocking DayZ and Arma2 atm. Also you can check around by going to Google. :D The sheer number of mods for this game is staggering. -
Should I get Arma 2:CO or wait for DayZ to be standalone.
joeoblong@yahoo.com replied to TjStreak's topic in DayZ Mod General Discussion
Well to be honest here DayZ isn't the only Zombie mod for Arma 2! Plus their are so many great mods out there. -
I think I did that once! Felt like a dumbass!
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Should I get Arma 2:CO or wait for DayZ to be standalone.
joeoblong@yahoo.com replied to TjStreak's topic in DayZ Mod General Discussion
Get it if you just can't wait to play. Stand alone will be locked down better then the Mod. No we'll have to pay for DayZ the SA. Most of us will gladly pay for no other reason than to support Rocket and team. I'd say wait if your prone to whining about hackers, glitches, or balance tho. -
Props for the moderators
joeoblong@yahoo.com replied to Matthias1987's topic in DayZ Mod General Discussion
Aye Fraggle... plus more sales for BI$! I am getting primed up to troll errr i mean report those threads to be locked. Ah hell you know dang well I am gonna poke them with a stick and giggle like a school girl at their tears! Go BatllEye do yer stuff! -
Props for the moderators
joeoblong@yahoo.com replied to Matthias1987's topic in DayZ Mod General Discussion
HOLY SHIT!! I am crying here! Fraggle and LVG many :beans: I cannot say how badly i wanted to slap the stupid outta that guy, Oh karma and BattlEye i bow to you this day! -
lol that sucks, I got picked up after a failed ambush, only to accidentally click eject as we flew down the road. 2.5ish k blood and jumping outta moving vehicle = I'm a dumb ass!
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Immersion Breaker (very underrated too)
joeoblong@yahoo.com replied to son54's topic in DayZ Mod General Discussion
Thanks Gavalin unlike most here, I remember when games actually challenged the people \who played them and used clever mechanics to achieve it. I worry about the future of gaming some days. Thank the Robot in the Sky their are the indie guys! Zombie Jesus, I did read the OP... did you? (read my response to Son54 for my reasoning to keep trol errr arguing why this idea is dumb) And come on you been here long enough to know I am a dick... asshole! That Guy, you are obviously oblivious to what the industry used to do. I'd go so far as to say, since you are unable to even notice that there was a place for suggestions on the forums, Your the cocky lil' twat... with an added, you can't see past the nose on your face boy! Just because something works and other games do it, must mean it is the best option here, riiight? I say bullshit! It is a cheap mechanic to force players to obey the standard rule of we control you. And since I will readily admit I am a terrible debater also see my response below. Son54 said "Whats dumb about my suggestion?" Okay I thought it was clear but here we go! I already stated it hurts a solo player and here is why. Blood bags! Say you just successfully staved off an attack but took 8000 blood damage, it takes 10 steaks to recover the 8k blood. 10 steaks x 10 minutes each to recover = 1 hour 40 minutes of down time. Now lets say the same applies for a group of 2 with blood bags. Solo player punished and put at a steep disadvantage. Now even though it isn't mentioned, lets say you can stack the effect, 8k blood in 10 minutes atill equals a 10 minute wait. Group of 2 can be back in a mater of what 30 seconds? Still punishing the solo player. Now in a PvE situation (laughable I know) the solo player is again punished severely. "Well you're playing solo you should be at a disadvantage vs. a group or in lolPvE" And I agree, but you already are! They have at a minimum a better chance of survival, more supplies, and another/better option of healing. The solo player should not be thrown under the bus in a sand box game. This is where (ah fuck i hate myself for saying this) balance is more important the immersion or realism. All your "idea" was is to install a time sink. IMHO this is a fucking shit mechanic, used by the uncreative to limit a play style or reward. So yeah I said it sucked, and I still say it sucks! This will be the last time I'll respond to this thread, I've said, trolled and tried to explain myself clearer here to many times already. It's time I walk away. I stand by what I am saying. Players (en mass and in general) of a game shouldn't effect the design of the game. Game designers who follow this standardized model create shit games that are easy and unimaginative, This suggested idea is shit, even though we know Rocket already has a new med system in play. This "thread" was futile and in the end it is just a clash of egos. As someone I admire errr i mean I am once said, "All human situations have their inconveniences. We feel those of the present but neither see nor feel those of the future; hence we often make troublesome changes without amendment, and frequently for the worse." Ben Franklin. -
Mad Max Dayz?
joeoblong@yahoo.com replied to Steak and Potatoes's topic in DayZ Mod General Discussion
And here i thought this was gonna be a post about Max Planck... He is quite mad! -
Thug life in this bitch
joeoblong@yahoo.com replied to Eazy-Makaveli's topic in DayZ Mod General Discussion
That's funny because I smite people to Amish Paradise. -
Is Rocket actually Bear Grylls?
joeoblong@yahoo.com replied to TheMachine's topic in DayZ Mod General Discussion
Het you my friend have a strange mind... I like it! Chicka-wah-chicka-wah-wah! Never gonna be able to look at his forum pic without giggling again! -
Is Rocket actually Bear Grylls?
joeoblong@yahoo.com replied to TheMachine's topic in DayZ Mod General Discussion
Actually if you look agt Rocket's past I would be happy to have him just as much as Grylls! Rocket is kind of a bad ass. -
Immersion Breaker (very underrated too)
joeoblong@yahoo.com replied to son54's topic in DayZ Mod General Discussion
Ah fuck you found me out! I am Ben Franklin! (edit) Also the only absolute is there are no absolutes. I don't mean a player can't have good ideas/editions to add to a game. What I am saying in my own foolish and stubborn way is player (not gamers, but people playing the game) generally make dumb suggestions. Game designers who design games around the suggestions of their player base fucking make shit games. Thank The Giant Robot in the Sky! Rocket knows what he wants to accomplish with DayZ. He will do what he feels is best for DayZ and our opinion isn't gonna change that. Again as for this idea I think it sucks! Strap that to your kite and fly it! Ben Franklin -
To anyone thinking of hacking
joeoblong@yahoo.com replied to iOldWorld1's topic in DayZ Mod General Discussion
*fumes* At least you are man enough to admit you did wrong. Imma go now before I say anything harsh! -
Immersion Breaker (very underrated too)
joeoblong@yahoo.com replied to son54's topic in DayZ Mod General Discussion
Angel I will explain what I am saying to you, because I do have respect for you. (we may not always agree but who does?) When I say Players I do not mean Gamers. And when I said Game Design I should of said Online game design. This is my bad! If the developers listen to the player base, what you end up with is a shit game. (A lot of players doesn't mean it's good) I think history will back me up here. Every online game that listened to the player base becomes easy, boring, or just stupid. The only voice that should matter is the people making the game. For better or worse, it is those people I want designing my games. Yes it is for the player but should never be designed by the player's standards. We'll end up with the same shit that's been spewing out of the gaming industry for 10 some years now. This is all just my opinion of course and whether you disagree or not is fine. We are here on a forum and whether right or wrong, I am here for the same reason as most of us are. I have nothing against suggesting game mechanics, I never go in that section on the forums because I don't pretend to know what DayZ needs. Have players made good suggestions yes, history shows that. But game design shouldn't be a popular vote, because we as players are a stupid mass of arrogance. if the guys making the game see something they like, it matters little what I think. I understand this! Most don't however and they blabber on about it! This suggestion hurts the solo player, and does nothing to improve game play. This is just my opinion and most will argue until they are blue in the face. But those making suggestions have a place to make them. If someone makes it in General Discussions instead of the proper forum, I highly doubt they are smart enough to make a good one anyway. -
Immersion Breaker (very underrated too)
joeoblong@yahoo.com replied to son54's topic in DayZ Mod General Discussion
Isn't it ironic don't cha' think? It's like a free ride, when your already there! And for the record ol' Ben was good at doing all of those things, he was a diplomat, I am a guy who knows I am a fool. No where do I say I am as wise as old Ben. So lets use every cookie cutter mechanic we can think of and use Immersion as an excuse to recommend it! Also if you people would take the time to read 1 question thread, maybe you would see the direction Rocket is going and quit suggesting shit. As I said the PLAYER has no place in game design, your job it to play or don't. -
Confession: I'm a hacker.
joeoblong@yahoo.com replied to Angel Knight's topic in DayZ Mod General Discussion
Waiting... -
Immersion Breaker (very underrated too)
joeoblong@yahoo.com replied to son54's topic in DayZ Mod General Discussion
Ooh I'm sorry I forgot ignorance breeds ignorance, the health system is going to get a complete over haul in the stand alone. This is a pointless thread made for no other reason then some shmoe wanting to effect the game in a way they think is necessary. Well most ideas spewed out here are full on retarded, sorry for not praising the simpletons and their herd of followers. Players are terrible at game design sorry if I don't think idea's coming from the forums are worth a bucket of spit. -
So Many Hackers, Isn't Worth Playing Anymore :(
joeoblong@yahoo.com replied to vonlinchen's topic in DayZ Mod General Discussion
Oooor better yet the answer to the question of "why" is easily available. Just the use of the search function and search "why hacking isn't being fixed in the mod"Or go ahead and keep beating these dead whores. I always knew a lot of the gamer community was full on retarted. -
Immersion Breaker (very underrated too)
joeoblong@yahoo.com replied to son54's topic in DayZ Mod General Discussion
Ah yes another wonderful idea from us the gaming community! /sarcasm -
How Hacking Costs Rocket (Bohemia) Money, AND WHY THAT DOESN'T MATTER (includes reply from Rocket)
joeoblong@yahoo.com replied to jaws4096's topic in DayZ Mod General Discussion
Damn it lmao LVG i just deleted my post because of the slow clap!! @ Rocket man if I ever see you in a pub I am buying you a few beers! Never been a fanboi to anyone except Richard Garriott, but now your name is on that list. A gamer game designer, who made a niche game a top seller!? Yeah no worries about money my friend it'll come naturally! As for those telling you who, what, and how to make your game, toss a dirty sock at them and never ever please for the love of all that is unholy and dirty in the world listen to the players! They have a bad habit of fucking up good games with the feces they think up! Signed Fanboi, Pendragon -
"Some men just want to watch the world burn"
joeoblong@yahoo.com replied to Wellseh's topic in DayZ Mod General Discussion
No the script bitches are just people with no skills and live a horrible existance. This is why they do what they do. If you had a lil weener and no swag in your satchel you'd be angry with the world too! Also new and exciting! -
How many registered users are stil active?
joeoblong@yahoo.com replied to F-ashbang's topic in DayZ Mod General Discussion
This shit right here is why I love Rocket and the whole Team! I know whatever changes he has in store for us, it'll be badass! Plus they don't follow any "rules" put forth in the last 20 odd years it seems. Much <3 guys... manly love! :ph34r: -
There should be no high grade weapons in standalone
joeoblong@yahoo.com replied to TheMachine's topic in DayZ Mod General Discussion
So because "YOU" get super paranoid, everyone should be denied the weapons "YOU" deem to important to lose? I'm I reading you right? Most people on low pop servers are hiding for other reasons as well. Which is their right to. Alt-F4 douches alt F-4 regardless of kits, they are just lil wussies. This game is as balanced as any will ever be, anyone can achieve big dog status, this isn't a cookie cutter game where because some shmoe is butthurt things need to be changed with the game. Maybe it is you who needs to change! I am in no way "super" anything, but i take my deaths like a man, then work on regearing like is intended. Buck up skippy and learn this isn't your average game... which is why we play it. Your opinion is just as worthless as mine when it comes to design, the only people who matter are Rocket and his team. The run the show just enjoy it or leave please. -
Has the loot spawn chance of the FN FAL been put to the status of 'stupid'?
joeoblong@yahoo.com replied to Inception.'s topic in DayZ Mod General Discussion
Lol thanks for the offer Inception! *see below* Derpy that is a mighty nice offer! But i will have to decline, some of the best fun we have is finding and looting those crash sites. So far we've only shot each other up 2 or 3 times! Now we finally got the helicopter so I am excited to see how badly interesting this weekend's adventure will turn out! I do appreciate the offer tho from both you guys!