yankee_1776@live.com
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Everything posted by yankee_1776@live.com
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Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
This is the problem in trying to be nice to people, there is aways an asshat that was to screw it up. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
Our bus is gone!? Nooooo! We spent effort getting that hunk of junk in working order. I even gave up an inventory slot that could have held an arrow for the material! -
Anybody up for a rescue mission?
yankee_1776@live.com replied to drseptapus's topic in DayZ Mod General Discussion
It's a bad idea to announce your presence like that publicly, experienced non-bandit players will stay away thinking it's a trap, while bandits looking for a fight will come to kill you or the people who they think are laying a trap. I would just respawn if I was you, your body will stay for about two hours which is plenty of time to make it back to the castle, although I know how difficult it is to do logical thing sometimes, especially early on into your first couple of lives. I would seriously come If i didn't have a meeting with someone else, but there is a town just East of the castle of you're up for a crawl. It might have what you need. -
Banned from US 172 after ambushing a group of admins.
yankee_1776@live.com replied to Elalya's topic in Mod Servers & Private Hives
It's hard to feel sorry for bandits. -
Stuck outside Stary Sobor with 400 Blood...
yankee_1776@live.com replied to Lotus (DayZ)'s topic in DayZ Mod General Discussion
Players can't really heal their blood count in a practical way besides hunting, unless another player helps them. -
List of servers that side chat is available
yankee_1776@live.com replied to Batuhan87's topic in DayZ Mod General Discussion
IQ is quite misleading and has many ways in which it is measured. -
700k Players (almost) Reached today
yankee_1776@live.com replied to darkanima270's topic in DayZ Mod General Discussion
Ha, I bought Arrowhead just for DayZ. I had Arma 2 when it first came out, but for some reason never bought Arrowhead, thankfully DayZ motivated me enough to do it! -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
The UK sever I was on was pretty lag free. We had a few lag-spikes but overall my ping was around 90-100. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
Where at in UK 111? I'd be happy to give some overwatch to the fort. -
Where can I get my first gun?
yankee_1776@live.com replied to commanderjbug's topic in New Player Discussion
Look inside any building you can, you're bound to find gear in them. Finding a weapon is going to be an issue of luck. Try the big cities for the highest chance, but remember they are also the most dangerous place in existence. Players will shoot you if you let them, and zombies are heavy in every area. Just be careful if you go into the city and stay off the roofs. I can set you up with some basic weapons and supplies if you want. -
Zombies are seriously too fast.
yankee_1776@live.com replied to Worrun (DayZ)'s topic in DayZ Mod General Discussion
Halls said it was to compensate for the AI and allow the zombie to catch up to the player when the AI has a stupid moment. -
Green Mountain Survivors [GMS] Clan and twitch radio station.
yankee_1776@live.com replied to Dr.Lyme's topic in DayZ Mod General Discussion
An anti-bandit attitude is good enough for me, I'll check it out. Name: Barack Obama. Age: 24 IGN: Cheeseburger (Friendly) Steam: Cheeseburger Desired combat role: Meat-shield, Assault, or Medic. Why would I like you join: I'm anti-bandit and would love to fight against the people who pick off new people. My first fight was turning back to deal with three bandits sniping people from the factory North of Electro after I managed to escape the city on my first day. Surviving alone is also difficult, and I feel helpless when I enter a town or city. I think joining a group would increase my chances of survival while also contributing to the chances of someone else, and If i can knock out a few bandits or provide overwatch for a stranger in a city all the better. What I can offer the clan: A regular supply of cookies, and accuracy out to 850m with an Enfield. I also have an M4 and plenty of supplies the clan could have including maps, compasses, hunting knives, watches, canteens and other basic survival gear I picked up while defending Fort Friendly. I'd be all to happy to ferry supplies back and forth to people who need it, and be apart of any team that needs another body. I also saw an elephant at the zoo once, and I feel that makes me exemplary at taking the paths least traveled. -
Fort Alpha - Survivor Fortification in Cherno DE109
yankee_1776@live.com replied to perestain's topic in DayZ Mod General Discussion
Or not..I keep getting kicked from the sever. o.O -
Fort Alpha - Survivor Fortification in Cherno DE109
yankee_1776@live.com replied to perestain's topic in DayZ Mod General Discussion
I'm coming, I have plenty of equipment to add to your supplies and experience with Fort Friendly which was based on similar goals. It should only take around 15-20 minutes for me to reach the city. I'll have en Enfield on my back and I'll come around with a flashlight. -
[DayZ] What's your reaction on strangers?
yankee_1776@live.com replied to Delta-Dude's topic in New Player Discussion
How is it "Stupid" to not expect everyone and their dog to shoot you just for the sake of "having fun"? That kills other peoples fun and ruins any attempt to socialize in the game. -
[DayZ] What's your reaction on strangers?
yankee_1776@live.com replied to Delta-Dude's topic in New Player Discussion
Depends where I'm at. In the cities it's a very anarchistic place, everyone shoots everyone and not doing the same just gets you killed. If I can I just avoid them, but I do call out friendly If i can before I shoot. Outside of the city I avoid everyone. I used to try and approach them, but they have always shot at me first. It's sad what the game has come to, but I don't think Halls wants the bandit system back...which is sort of depressing. Right now bandits have a massive advantage over everyone right now, they shoot first with no provocation. We need longer direct communication chat, or a return of the skins to even things up a bit. It sucks because the game sort of forces you to be a bandit because it's just so weighted in their favor that it's suicide not to be. Avoiding everyone is the next best thing, but we players who do that are still at the mercy of assholes who shoot people on sight. -
Turn up your gamma and brightness to the max, apparently it's all the rage these days..a massive advantage to those who do it too.
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Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
The sever is screwing with me, I don't think it's going to let me in this time. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
I'll come too, I helped defend the fort yesterday. Do you have any means to communicate? I don't wanna go back all that way to get shot. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
I managed to sneak back in to reclaim our best loot, and sadly also killing someone in the process. Everyone was shooting everyone and the situation had degraded to it's original anarchist state. There is still plenty of supplies left, but don't be fooled into thinking it's safe. The city is far from safe. If anyone is putting together another team to retake the fort and garrison the city count me in. Skype is Cheeseburger_1776 -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
Fort Friendly has been overrun by murders, they are likely taking the medical supplies we gathered for those who needed it. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
We don't have anything like that in Fort Friendly. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
The fort is pretty much on lockdown, we have been under fire for a good hour and it's making everyone jumpy at anyone that shows up. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
Alright, I'll make my way down to the city and search for it. I'll post again when I'm in the fort. -
Fort Friendly - Social Experiment
yankee_1776@live.com replied to Steins's topic in DayZ Mod General Discussion
Where are you? I just arived North of the city (had to kill a zombie that was following me) and holding postion. I found a scoped hunting rifle too! What do I need tp patch you up? I only have bandages and pain killers on me.