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Everything posted by Anton17
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Hi all, long time player of the mod here, was tempted into buying standalone as I will eventually do but just wondering if the performance in standalone has been improved at all? Don't really want to immediately purchase just to go walking around Cherno at 10 FPS like always. Thanks in advance.
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How to make your DayZ Steam library page more attractive!
Anton17 posted a topic in DayZ Mod General Discussion
If you're anything like me, with a touch of OCD and a shortcut in your Steam library for DayZ that looks butt-ugly, then here is your solution! I made this for myself and thought I would upload to the community, since sharing is caring and all that (until I meet you in-game). Here's the download link: https://rapidshare.com/#!download|620p6|1725842454|DayZ Steam Page.zip I take no credit whatsoever in the images themselves, DayZ mod or any of that legal crap. Distribution here is merely one for plugging the lovely backgrounds and icon I found. Wallpaper images used (GORGEOUS!): http://imgur.com/a/goXyG Icon used: http://browse.devian...z icon#/d50h8ee Step by step instructions: If you haven't already, set up a Steam shortcut in your library by following this guide: http://www.dayzwiki...._.28Optional.29 If you have followed that guide and can't get the Steam overlay to work, simply right-click DayZ in your Steam library shortcut and click properties, then paste in these lines (you'll need to change the directory of where your Steam folder is located)... Target: "C:\Program files\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" "-beta=Expansion\beta;Expansion\beta\Expansion" "-mod=C:\Program files\Steam\steamapps\common\arma 2;Expansion;ca Start In: "C:\Program files\Steam\steamapps\common\arma 2 operation arrowhead\" In that same shortcut properties, click 'CHOOSE ICON' and extract then choose the DayZ Icon.exe from the .zip you downloaded from this page to anywhere you like. Please note, don't have any concerns over viruses. The .exe file is not actually a .exe file at all and cannot harm your computer. It was a .ico (icon file) that I changed the extension of so that Steam could use it for an icon shortcut). Run DayZ from your Steam shortcut and when in-game, press F12 (or whatever your screenshot key is for Steam) and take 5 screenshots. Close DayZ. You should have a window pop-up with those screenshots inside on your Steam client. Click 'SHOW ON DISK'. This will take you to the screenshots folder for your DayZ shortcut. It should be something along the lines of: Steam\User Data\number\760\remote\number\screenshots. Extract the folder from the .zip file and place it anywhere you like. You'll have to individually re-name each of those images to the file name of each individual image in your screenshots folder. For example, a screenshot you just took has the file name: 2012-07-26_00001.jpg. Take one of the wallpaper images from the .zip file you downloaded from this thread and re-name that to 2012-07-26_00001.jpg. Drag that file over into your screenshots folder to overwrite and replace one of the screenshots you had just taken in-game. Do this for each image until you have all the screenshots you took replace with the ones in the downloaded .zip file folder. Repeat with the thumbnails folder. Enjoy a DayZ library page that fits with the rest of your games! There are also 3rd party softwares you can use to change the Arma2OA.exe icon so everytime you play you'll have the neat DayZ logo on your taskbar instead of the Arma2 logo. Now you have a more attractive way to access and run Dayz! Hope this helps anyone that's interested! -
You lose humanity when damaging the vehicle you are driving
Anton17 posted a topic in DayZ Mod General Discussion
I have attempted to post this thread in the Bugs section twice but it is not getting posted. It took me a long time before I could figure out what was causing this. I'm a Hero so I keep a watch on my Humanity and I noticed it dropping occassionally when I had not shot/killed/or even been in contact with any other players. Sometimes it was just a few points, others it was as much as 100 humanity. I like my Hero skin so I didn't want to lose it especially when I hadn't shot anyone. After a lot of lonewolf looting I finally cracked it. If you are driving a vehicle and you crash it so that you or the vehicle take substantial damage, you lose humanity. If you don't substantially damage the vehicle, say you just hit a post and turn the wheel slightly oranger, you lose something like 7 points. If you do more damage, like breaking off a wheel or causing your player to lose something like 500 blood from a crash, you lose almost 100 humanity. I haven't tested this into extremes for what I hope are obvious reasons but its a definite issue, especially if you aren't a bandit and don't want your humanity to drop. I don't know if it occurs for players other than heroes, but it probably does. I'd kinda like it fixed. -
You lose humanity when damaging the vehicle you are driving
Anton17 replied to Anton17's topic in DayZ Mod General Discussion
I still think it needs more coverage. :/ -
You lose humanity when damaging the vehicle you are driving. It took me a long time before I could figure out what was causing this. I'm a Hero so I keep a watch on my Humanity and I noticed it dropping occassionally when I had not shot/killed/or even been in contact with any other players. Sometimes it was just a few points, others it was as much as 100 humanity. I like my Hero skin so I didn't want to lose it especially when I hadn't shot anyone. After a lot of lonewolf looting I finally cracked it. If you are driving a vehicle and you crash it so that you or the vehicle take substantial damage, you lose humanity. If you don't substantially damage the vehicle, say you just hit a post and turn the wheel slightly oranger, you lose something like 7 points. If you do more damage, like breaking off a wheel or causing your player to lose something like 500 blood from a crash, you lose almost 100 humanity. I haven't tested this into extremes for what I hope are obvious reasons but its a definite issue, especially if you aren't a bandit and don't want your humanity to drop. I don't know if it occurs for players other than heroes, but it probably does. I'd kinda like it fixed.
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You lose humanity when damaging the vehicle you are driving
Anton17 replied to Anton17's topic in DayZ Mod General Discussion
Ah no, you say this like it was a one time thing. I did a lot of testing before posting this thread, its legitimate. Try it yourself if you dare. -
You lose humanity when damaging the vehicle you are driving
Anton17 replied to Anton17's topic in DayZ Mod General Discussion
I am almost certain it's because it's classing you as another survivor when you damage yourself. -
I was just banned from a server when I could see an admin who claimed to be "stealthed".Other users could not see him but I could. I am running 100% vanilla DayZ installed through steam (DayZ Mod) and ran through Steam. I have been playing for about a year so I know all the ups and downs. But I am hoping to get unbanned since I'm being falsely accused as a hacker. Has anyone experienced this or might know why I could see an invisible admin?
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Why am I able to see an invisible admin?
Anton17 replied to Anton17's topic in DayZ Mod General Discussion
He said he disabled and re-enabled the cloak but I was still able to see him while others apparantly could not. Having said that I just spoke to one of the guys I was with and he said he could see him too :/. He was a new player so he didn't know what was going on. There is hope! -
I've seen many threads popping up about this and many proposed solutions. I know the common one is to set your video memory to default (this should always be on default since it allows you to use more than 500mb of GPU) and I know that doesn't work. I do, however, know a solution that does work. The next time you're in an affected area, simply press 'M' to bring up your map (this will work even if you don't have a map) and alt-tab away from the game while the map screen is still open. Switch back to the game and press 'M' again to close the screen and you should get the "Receiving..." message (note, this does leave you vulnerable for a few seconds so avoid doing it around zombies or player threat areas). When you come back to your character and world, the issue should be gone. I'd be interested to hear if this doesn't work for anyone since its solved it for me each and every time its happened.
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Combat loggers now get replaced with bots!
Anton17 replied to Azrail (DayZ)'s topic in DayZ Mod General Discussion
To be honest, I think its a good idea but could be horrible. Bots in Arma 2 can actually be pretty kickass, Considerably more kickass than a lot of DayZ and unsuspecting bandit victims alike. Clueless player combat logs after being shot at from an unknown location and player, bot takes over and responds better than player would have, with better aim, finds out where you were shooting from with much greater ease... I'm not saying I like shooting bambis but those bots have the potential to be an unfair advantage. .... This is of course thinking that the bots with have AI and not just stand there. -
Trying to kill me for my hatchet, maybe you should make sure I am dead before you loot.
Anton17 replied to [email protected]'s topic in DayZ Mod Gallery
Your face at 1:34, fucking brilliant. Should be the thumbnail. What a fool. -
The way it was looking I thought it was going to be your friend going for the backstab, offing you and taking your base and gear. When that happens, come back and we can feast on your tears...
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Should just military or all weapons become rare in SA?
Anton17 replied to wolfstriked's topic in DayZ Mod General Discussion
Just think of how it would be if it actually happened... finding an AK in your Supermarket? Yeah, maybe in America but for the rest of us a gun would be rare as fuck, even some poor pistol. Most common weapons would be melee, not even a hatchet... a baseball bat or a steel pipe, hammers or DIY equipment would be the most popular find in suburban towns. I don't wanna promote the cliche of zombies and chainsaws but you gotta ask yourself, would you be finding one of those or a .50cal down your local street? Yeah, sure. PVP is a huge part and those items need to be there but its a little bit old to see the same people with the same weapons doing the same things. Scarcing down on things and making more starter/mid-game items more varied and different combat mechanics would really spice things up and take out so much of the talk about difficulty, PvE and general survival that the game is about. All the other arguments can be solved completely or partially by adding more of a gear curve and variety. Seeing people running around with Power tools, baseball bats, your kitchen sink taps and throwing stero speakers would make starting so much more interesting than bambis running around with hatchets and Makarovs all day long. Throwing items, think about that. Instead of shooting down the hospital windows, throw a garbage can through the window... that's what would happen. The mod is restricted but the standalone isn't, all these things can be added as long as physics is present and if you can get the pathing right. The main aim right now is to get a gun and Rambo or defend when it should be to survive. Running around with the fork from the fireplace would make you empathise a lot more with the player and the immersion would be full-on as well as making the game have SO MUCH MORE variety. The main hassle is starting off because all you want is a gun; make them rarer and give alternative options would make you and others play differently and make finding a gun just like old times and probably encourage people to team up a bit more, as well as engage on someone that actually has firepower. A coordinated steel pipe and baseball bat frenzy on a military loaded guy... think of the moments!\ Yes guns should be made rare with a higher curve of power and availability but to do this you need variety in the start game as well as melee variety. Going on a hatchet rampage is fun but we've all seen it so many times... imagine those bambis actually looking and PLAYING DIFFERENTLY. Chaos effect, man. Change a little, change a lot. -
Whats so entertaining about this mod?
Anton17 replied to Tomeusz's topic in DayZ Mod General Discussion
It all depends on how you play. I've tried it most ways possible as a lone wolf and even started with a clan for a little while (which is great fun, by the way, a nice way to spend a good 6 hours on a mission but also has some downfalls like way too concerned about bases and gear) and on the main hive I'm a survivor of some long-stretch, forgot the days, but stuck to trees and taking down single targets and avoiding contact and living in the woods... he's stocked up with an AS50 and M4CC0 and all provisions but with that gear alone you feel like you're just walking into death to gear up someone that gets the jump on you. There are plenty of private hives around for you to try out other strategies without any real penalty and should get you more accustomed to playstyle and DayZ's point. I gave it a break for a few months and just came back and I'm not concerned about gear anymore, if I die I try to avenge myself but in the end you can have a lot of fun before dying if you know it won't last. There's a lot of fun to be had in Cherno and Elektro which are easy starting points to drop you in the deep end and you can gear up pretty quick. There's always campers and snipers if you know where to look and taking them out can gear you up fully. The other day in Elektro I found an AK and an M4 in about 30minutes and thought I'd try out the sniper hill only to get killed by an AS50. Thought it was just the one guy so I ran back and took a DMR out of his backpack while he was sitting in the tree only for him to turn around and shoot me while I was reloading the thing. I kept running back and found their Sedan which I could have easily taken and stole off to some place but I considered this fair game and upon going back I grabbed an Enfield out of the car and took what I though was just the one person. It turned out they were about 5 guys (I don't know how many exactly) and I had some great play sneaking and flanking and making moves from behind trees and took out 3 guys before getting shot in the back and when my legs were broke I got a shot back on that guy, too. I kept trying to go back but they looted the bodies and transferred to the car then hid the bodies (bastards) so there was nothing left but the couple of times I got to look at a body before being shot I saw all end-game gear while they wear camo clothing... and if there wasn't so many of them I would have came out on top which I nearly did - lots of players with end game gear doesn't mean they're skilled! It sucks that it means you're a one-shot-kill but if you can aim, flank and sneak half decent you can take them out with better play since most of them are just kids. It's fun as hell and even though I scared them all off I considered it a good victory and try. Then again in cherno yesterday, died to zombies from a lucky super-punch to the leg, braking them, and chose to respawn. Went back to pick up the Winchester and headed to town. Spotted a survivor being so overly cautious so I flanked around him, threw off a smoke grenade for a distraction and 5 minutes later he was dead in the church and I had his loot. Positioning, awareness and trying to think like your opponent (see what he sees) can make the difference. He was so cautious he would crouch WALK around each corner aiming every which way, playing as a true survivor but in the end being that careful he still didn't spot me or even get a shot off before I took him out. On the way out from that I walked into a hotel as another player was walking out with a Remington, managed to kill him as he broke my legs and took me to half health (point blank fire fight) and his body sank before I could loot it (disconnected? pussy) so I bandaged up and repaired myself by finding another body with some cooked steak, got my blood back. These cities have snipers which often don't loot the gear so listen out for flies and get your gear, by doing this I got my health back and found another body with an M4 so now I can head off into the distance, calling it quits on the cities, job done. I also helped out a guy being eaten alive in the hospital tents in cherno, while I was trying to get that clan on sniper hill in Elektro. I fixed his legs, bandaged his wounds and gave him a transfusion and asked him to help me take them out (I was unarmed). We got to Prigadoki (whatever) and found a guy heading our way, I grabbed a winchester from the barn and took him out and as I was looting the body the guy that I helped shot me down. Bad shot, too. It happens... to trust or not to trust, loss and gain. There are plenty of ways to play alone and you can do some big damage if you know how to act according to your situation but the most important thing is you can have a shed load of fun before someone gets the drop on you, just see how many ways you can do it before that YOU ARE DEAD screen. -
New Zealand player, looking for like-minded players to team with...
Anton17 posted a topic in DayZ Mod General Discussion
Had two days on DayZ so far, and it is really a mixed bag and I can't tell whether I love it or hate it. I've died from log-in (?), Zeds at a chopper site (twice), broken bones seemingly randomly, bleeding out, snipers, players walking up out of the blue, stalkers, friendly-turned foe... and I'm getting really tired of the messy player interactions. I know the chat commands are supposed to be "realistic" but its impossible to co-ordinate or effectively communicate with someone before they let their bad experiences get the better of them and shoot at you without asking questions. Todays's backstory (skip if desired) After all of that I found myself a safe(ish) spot that I've located on the map and now I have my bearrings, with supplies of food, a map, binoculars a gun and ammo with some morphine and other goodies, just lacking a waterbottle and matches to stop me from going near deathtraps again. Even considering not playing until I have people to team with. Now I'm sick of the childish mentality some people play the game with. It's not about not taking the game seriously or not, its about recreational fun as opposed to joyriding thugs. There's a lot of potential here. I know surviving and taking on other players is part of the design and I'm game for that, but right now, while they work out the amazing amount of bugs in this game and try and optimise terrible servers, the added shit of moronic players screwing up your day is way too much frustration for me to deem it 'fun'. I want to find players that aren't in it for the disposable "If I die, whatever, I'll go do it again and not care this time" attitude. Its a survival game, and I want to survive and actually utilise the things you're given in this mod and tap into the ignored potential. I don't mean not shooting others and not exploring anything, I just mean staying the hell off the coast, nowhere near Cherno and Electro, and actually playing the game for more than 5 minutes (excluding massive load times and travelling times). I'd love to build up a stronghold of a place and make it into a base, fix up a car, patrol the massive and generally unseen world, deal with players in a proper manner, through speech or bullet... If there are any New Zealanders or Aussies that would like to go the same way, not just gearing up to go back to Cherno to kill and die, then I'd love to hear from you. I think after two days of waiting on screens and tearing my hair out, it must be time to start playing the game. Steam: Lakhesis17 -
I stopped playing due to the buggy .5 update and having overplayed the game. It got a bit stale and the hackers were a bore. Very much intend to come back to it but I'm sure a lot of people, after the announcing of the standalone are just going to wait for that and not torture more of this alpha stage. At least that's what it is for me. Dota 2 is keeping me plenty occupied for gaming and soon enough, Torchlight 2. DayZ had its 5 minutes of hype and now the fanboy skeptics have cleared off it can only get better until the inevitable hype surrounding standalone release.
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I suddenly started having a lot of trouble getting DayZ to run. I had a shortcut set up that gave me the Steam overlay and worked perfectly and even worked after the Arma2 update. I restarted my computer and the Steam shortcut vanished, hence lots of problems trying to get DayZ to work again. I'm now running 1.7.2.4 with the latest BETA (95417) with the latest BE client. I can only run through running _runA2CO_beta in the operation arrowhead folder, which creates no problems and I can run DayZ. It does start up a command line script and the main menu screen has the Arma2 bugged ocean instead of the DayZ Chernarus background, but those are minor points. I can no longer create a Steam shortcut and when running arma2oa.exe from operation arrowhead/Expansion/beta, I get the error No entry '.profilePathDefault. I've also tried using the beta launcer shortcut in the OA folder, but that gives me the same thing. I've checked file paths (which is what I assume to be the error) and nothing seems wrong. I have ;@dayz edited into the_runA2CO_beta.cmd file (which makes that .cmd work) but it doesn't seem to work with the .exe in the beta folder, which is what is used for a Steam shortcut and that worked before. It also has other errors, like saying I don't have a certain file (which I do) and DayZ not even being loaded when arma2oa.exe is ran from the beta folder. I have followed this guide religiously. http://www.dayzwiki....to_install_DayZ It worked for me before, but now seems redundant. I don't know why only the .cmd file seems to make DayZ run and the beta .exe only gives me errors (profile path) or doesn't load DayZ at all. Is it due to all the new patches and changes or is there something I'm missing? Would love to be able to have a Steam shortcut again and be able to run DayZ without errors.
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How to make your DayZ Steam library page more attractive!
Anton17 posted a topic in DayZ Mod Gallery
If you're anything like me, with a touch of OCD and a shortcut in your Steam library for DayZ that looks butt-ugly, then here is your solution! I made this for myself and thought I would upload to the community, since sharing is caring and all that (until I meet you in-game). Here's the download link: https://rapidshare.com/files/1725842454/DayZ Steam Page.zip I take no credit whatsoever in the images themselves, DayZ mod or any of that legal crap. Distribution here is merely one for plugging the lovely backgrounds and icon I found. Wallpaper images used (GORGEOUS!): http://imgur.com/a/goXyG Icon used: http://browse.devian...z icon#/d50h8ee Step by step instructions: If you haven't already, set up a Steam shortcut in your library by following this guide: http://www.dayzwiki...._.28Optional.29 If you have followed that guide and can't get the Steam overlay to work, simply right-click DayZ in your Steam library shortcut and click properties, then paste in these lines (you'll need to change the directory of where your Steam folder is located)... Target: "C:\Program files\Steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oa.exe" "-beta=Expansion\beta;Expansion\beta\Expansion" "-mod=C:\Program files\Steam\steamapps\common\arma 2;Expansion;ca Start In: "C:\Program files\Steam\steamapps\common\arma 2 operation arrowhead\" In that same shortcut properties, click 'CHOOSE ICON' and extract then choose the DayZ Icon.exe from the .zip you downloaded from this page to anywhere you like. Please note, don't have any concerns over viruses. The .exe file is not actually a .exe file at all and cannot harm your computer. It was a .ico (icon file) that I changed the extension of so that Steam could use it for an icon shortcut). Run DayZ from your Steam shortcut and when in-game, press F12 (or whatever your screenshot key is for Steam) and take 5 screenshots. Close DayZ. You should have a window pop-up with those screenshots inside on your Steam client. Click 'SHOW ON DISK'. This will take you to the screenshots folder for your DayZ shortcut. It should be something along the lines of: Steam\User Data\number\760\remote\number\screenshots. Extract the folder from the .zip file and place it anywhere you like. You'll have to individually re-name each of those images to the file name of each individual image in your screenshots folder. For example, a screenshot you just took has the file name: 2012-07-26_00001.jpg. Take one of the wallpaper images from the .zip file you downloaded from this thread and re-name that to 2012-07-26_00001.jpg. Drag that file over into your screenshots folder to overwrite and replace one of the screenshots you had just taken in-game. Do this for each image until you have all the screenshots you took replace with the ones in the downloaded .zip file folder. Repeat with the thumbnails folder. Enjoy a DayZ library page that fits with the rest of your games! There are also 3rd party softwares you can use to change the Arma2OA.exe icon so everytime you play you'll have the neat DayZ logo on your taskbar instead of the Arma2 logo. Now you have a more attractive way to access and run Dayz! Hope this helps anyone that's interested! -
I've stopped playing for a couple of weeks ago since the hackers, mass bannings and the unstable as hell 1.7.2.5. Waiting for 1.7.3 and I'll enjoy it again. It is beginning to stagnate, though and it'll only get worse as they concentrate more on the standalone and less on the mod.
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RE: Private Hives and 'The Rules' - (Update from Rocket inside)
Anton17 posted a topic in DayZ Mod General Discussion
Since there seems to be different responses each time this question is asked, I'd like to clarify what the rules are pending private hives/servers/databases. I know passwording servers is generally not allowed (?) but some have passwords in the server name (I assume to prevent hackers/bots). Some background on why I play private hives: Rocket has said that servers that lock/password servers is not allowed since it allows players to abuse Admin rights and loot in their own server for end-game gear risk free, to then join another hive server with said gear equipped but that isn't relevant on a private hive since they're not connected. I understand servers can be blacklisted (has it ever happened?) but are there any penalties or dangers for players that choose to play on private hives, intentionally or unintentionally? UPDATE FROM ROCKET:"... recommend at the moment to do private servers for the live streams. And that actually brings up a good issue because a lot of people have been asking for the ability to create private servers or separate hives and things like that. And I think that's something we need to seriously think about as well going forward, um... you know I wanted to keep it like it is at the moment to get the message out there, to say: "This is a multiplayer game!", to the people we could use for financing and things like that. If they saw that the idea could be taken as a single-player game then they would have gone for that. So what we've done here is we've, you know the gamers have spoken and said "we wanna see more of this", so... we don't have to worry about that so much. So I think that we can probably come to some solution here and in the short term that would help with the hacking". Transcribed from his livestream with Machinima: In a nut shell that means he was worried that private hives/servers would have been abused for the "private" function, aka having a server to yourself with 1/50 players so you can experience the game as a single-player mode, which goes against his "vision" that people like so much to misquote and misinterpret. Hope that clears up some of the broken-record responses about taking things Rocket has said and twisting them around to suit your cause. -
http://dayzmod.com/forum/index.php?/topic/49100-no-entry-profilepathdefault/ You're welcome.
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Forgive my ignorance but I'm oblivious as to why it was removed in the first place. Researching Rocket's answers on it brings up it was removed for an undisclosed reason. The only thing I can assume is that it was trying to make it more realistic and see how social groups interact without it and as we've seen, its sort of took a turn much for the worse. I've played on servers that still have side chat enabled, even though it apparently now seems taboo, and the sense of community and general gameplay experience is tenfold when put against the majority of other servers without side chat. You can still be a bandit with side chat, you can even let your victim know what's coming right before you pull the trigger. You can also pick and choose your targets, as well as your friends. People could simply stay silent and use meta-gaming to stalk side chat and get your location, but as long as you're not a newbie you can use reconnaissance and code words to help you meet up and then you can simply use direct chat. I even shot a guy not knowing who it was and after he questioned who it was, I admitted to it and gave him a blood transfusion to make up for it, then we went our separate ways. I don't want to promote the idea that it causes more "friendlies" but it certainly adds less ignorance and more thought into what you're doing than we're currently seeing on most servers lately. I've been able to talk to, meet up with and play with complete strangers a hell of a lot more with side chat since you're not placed directly into panic mode on sight. You also have the opportunity to question your killer or ask where a person is before you shoot. With the current hacker situation, it also provides a medium to immediately warn others when their characters or the server is in danger. I know its a heated debate topic and a controversial one but in my personal experience side chat has not only made the community more pleasurable but the overall gaming experience. It is still a game and I'm of the belief that something that makes the experience better shouldn't be tossed away so freely.
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Then all they'd do is change their IP. Don't you see?
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Are the bans only from people that have updated to the latest beta patch?