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Anton17

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About Anton17

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  1. Hi all, long time player of the mod here, was tempted into buying standalone as I will eventually do but just wondering if the performance in standalone has been improved at all? Don't really want to immediately purchase just to go walking around Cherno at 10 FPS like always. Thanks in advance.
  2. I still think it needs more coverage. :/
  3. Anton17

    DayZ 1.8 Feedback

    You lose humanity when damaging the vehicle you are driving. It took me a long time before I could figure out what was causing this. I'm a Hero so I keep a watch on my Humanity and I noticed it dropping occassionally when I had not shot/killed/or even been in contact with any other players. Sometimes it was just a few points, others it was as much as 100 humanity. I like my Hero skin so I didn't want to lose it especially when I hadn't shot anyone. After a lot of lonewolf looting I finally cracked it. If you are driving a vehicle and you crash it so that you or the vehicle take substantial damage, you lose humanity. If you don't substantially damage the vehicle, say you just hit a post and turn the wheel slightly oranger, you lose something like 7 points. If you do more damage, like breaking off a wheel or causing your player to lose something like 500 blood from a crash, you lose almost 100 humanity. I haven't tested this into extremes for what I hope are obvious reasons but its a definite issue, especially if you aren't a bandit and don't want your humanity to drop. I don't know if it occurs for players other than heroes, but it probably does. I'd kinda like it fixed.
  4. Ah no, you say this like it was a one time thing. I did a lot of testing before posting this thread, its legitimate. Try it yourself if you dare.
  5. I am almost certain it's because it's classing you as another survivor when you damage yourself.
  6. I have attempted to post this thread in the Bugs section twice but it is not getting posted. It took me a long time before I could figure out what was causing this. I'm a Hero so I keep a watch on my Humanity and I noticed it dropping occassionally when I had not shot/killed/or even been in contact with any other players. Sometimes it was just a few points, others it was as much as 100 humanity. I like my Hero skin so I didn't want to lose it especially when I hadn't shot anyone. After a lot of lonewolf looting I finally cracked it. If you are driving a vehicle and you crash it so that you or the vehicle take substantial damage, you lose humanity. If you don't substantially damage the vehicle, say you just hit a post and turn the wheel slightly oranger, you lose something like 7 points. If you do more damage, like breaking off a wheel or causing your player to lose something like 500 blood from a crash, you lose almost 100 humanity. I haven't tested this into extremes for what I hope are obvious reasons but its a definite issue, especially if you aren't a bandit and don't want your humanity to drop. I don't know if it occurs for players other than heroes, but it probably does. I'd kinda like it fixed.
  7. He said he disabled and re-enabled the cloak but I was still able to see him while others apparantly could not. Having said that I just spoke to one of the guys I was with and he said he could see him too :/. He was a new player so he didn't know what was going on. There is hope!
  8. I was just banned from a server when I could see an admin who claimed to be "stealthed".Other users could not see him but I could. I am running 100% vanilla DayZ installed through steam (DayZ Mod) and ran through Steam. I have been playing for about a year so I know all the ups and downs. But I am hoping to get unbanned since I'm being falsely accused as a hacker. Has anyone experienced this or might know why I could see an invisible admin?
  9. To be honest, I think its a good idea but could be horrible. Bots in Arma 2 can actually be pretty kickass, Considerably more kickass than a lot of DayZ and unsuspecting bandit victims alike. Clueless player combat logs after being shot at from an unknown location and player, bot takes over and responds better than player would have, with better aim, finds out where you were shooting from with much greater ease... I'm not saying I like shooting bambis but those bots have the potential to be an unfair advantage. .... This is of course thinking that the bots with have AI and not just stand there.
  10. Your face at 1:34, fucking brilliant. Should be the thumbnail. What a fool.
  11. Anton17

    Ouch

    The way it was looking I thought it was going to be your friend going for the backstab, offing you and taking your base and gear. When that happens, come back and we can feast on your tears...
  12. Just think of how it would be if it actually happened... finding an AK in your Supermarket? Yeah, maybe in America but for the rest of us a gun would be rare as fuck, even some poor pistol. Most common weapons would be melee, not even a hatchet... a baseball bat or a steel pipe, hammers or DIY equipment would be the most popular find in suburban towns. I don't wanna promote the cliche of zombies and chainsaws but you gotta ask yourself, would you be finding one of those or a .50cal down your local street? Yeah, sure. PVP is a huge part and those items need to be there but its a little bit old to see the same people with the same weapons doing the same things. Scarcing down on things and making more starter/mid-game items more varied and different combat mechanics would really spice things up and take out so much of the talk about difficulty, PvE and general survival that the game is about. All the other arguments can be solved completely or partially by adding more of a gear curve and variety. Seeing people running around with Power tools, baseball bats, your kitchen sink taps and throwing stero speakers would make starting so much more interesting than bambis running around with hatchets and Makarovs all day long. Throwing items, think about that. Instead of shooting down the hospital windows, throw a garbage can through the window... that's what would happen. The mod is restricted but the standalone isn't, all these things can be added as long as physics is present and if you can get the pathing right. The main aim right now is to get a gun and Rambo or defend when it should be to survive. Running around with the fork from the fireplace would make you empathise a lot more with the player and the immersion would be full-on as well as making the game have SO MUCH MORE variety. The main hassle is starting off because all you want is a gun; make them rarer and give alternative options would make you and others play differently and make finding a gun just like old times and probably encourage people to team up a bit more, as well as engage on someone that actually has firepower. A coordinated steel pipe and baseball bat frenzy on a military loaded guy... think of the moments!\ Yes guns should be made rare with a higher curve of power and availability but to do this you need variety in the start game as well as melee variety. Going on a hatchet rampage is fun but we've all seen it so many times... imagine those bambis actually looking and PLAYING DIFFERENTLY. Chaos effect, man. Change a little, change a lot.
  13. It all depends on how you play. I've tried it most ways possible as a lone wolf and even started with a clan for a little while (which is great fun, by the way, a nice way to spend a good 6 hours on a mission but also has some downfalls like way too concerned about bases and gear) and on the main hive I'm a survivor of some long-stretch, forgot the days, but stuck to trees and taking down single targets and avoiding contact and living in the woods... he's stocked up with an AS50 and M4CC0 and all provisions but with that gear alone you feel like you're just walking into death to gear up someone that gets the jump on you. There are plenty of private hives around for you to try out other strategies without any real penalty and should get you more accustomed to playstyle and DayZ's point. I gave it a break for a few months and just came back and I'm not concerned about gear anymore, if I die I try to avenge myself but in the end you can have a lot of fun before dying if you know it won't last. There's a lot of fun to be had in Cherno and Elektro which are easy starting points to drop you in the deep end and you can gear up pretty quick. There's always campers and snipers if you know where to look and taking them out can gear you up fully. The other day in Elektro I found an AK and an M4 in about 30minutes and thought I'd try out the sniper hill only to get killed by an AS50. Thought it was just the one guy so I ran back and took a DMR out of his backpack while he was sitting in the tree only for him to turn around and shoot me while I was reloading the thing. I kept running back and found their Sedan which I could have easily taken and stole off to some place but I considered this fair game and upon going back I grabbed an Enfield out of the car and took what I though was just the one person. It turned out they were about 5 guys (I don't know how many exactly) and I had some great play sneaking and flanking and making moves from behind trees and took out 3 guys before getting shot in the back and when my legs were broke I got a shot back on that guy, too. I kept trying to go back but they looted the bodies and transferred to the car then hid the bodies (bastards) so there was nothing left but the couple of times I got to look at a body before being shot I saw all end-game gear while they wear camo clothing... and if there wasn't so many of them I would have came out on top which I nearly did - lots of players with end game gear doesn't mean they're skilled! It sucks that it means you're a one-shot-kill but if you can aim, flank and sneak half decent you can take them out with better play since most of them are just kids. It's fun as hell and even though I scared them all off I considered it a good victory and try. Then again in cherno yesterday, died to zombies from a lucky super-punch to the leg, braking them, and chose to respawn. Went back to pick up the Winchester and headed to town. Spotted a survivor being so overly cautious so I flanked around him, threw off a smoke grenade for a distraction and 5 minutes later he was dead in the church and I had his loot. Positioning, awareness and trying to think like your opponent (see what he sees) can make the difference. He was so cautious he would crouch WALK around each corner aiming every which way, playing as a true survivor but in the end being that careful he still didn't spot me or even get a shot off before I took him out. On the way out from that I walked into a hotel as another player was walking out with a Remington, managed to kill him as he broke my legs and took me to half health (point blank fire fight) and his body sank before I could loot it (disconnected? pussy) so I bandaged up and repaired myself by finding another body with some cooked steak, got my blood back. These cities have snipers which often don't loot the gear so listen out for flies and get your gear, by doing this I got my health back and found another body with an M4 so now I can head off into the distance, calling it quits on the cities, job done. I also helped out a guy being eaten alive in the hospital tents in cherno, while I was trying to get that clan on sniper hill in Elektro. I fixed his legs, bandaged his wounds and gave him a transfusion and asked him to help me take them out (I was unarmed). We got to Prigadoki (whatever) and found a guy heading our way, I grabbed a winchester from the barn and took him out and as I was looting the body the guy that I helped shot me down. Bad shot, too. It happens... to trust or not to trust, loss and gain. There are plenty of ways to play alone and you can do some big damage if you know how to act according to your situation but the most important thing is you can have a shed load of fun before someone gets the drop on you, just see how many ways you can do it before that YOU ARE DEAD screen.
  14. Anton17

    85k

    I stopped playing due to the buggy .5 update and having overplayed the game. It got a bit stale and the hackers were a bore. Very much intend to come back to it but I'm sure a lot of people, after the announcing of the standalone are just going to wait for that and not torture more of this alpha stage. At least that's what it is for me. Dota 2 is keeping me plenty occupied for gaming and soon enough, Torchlight 2. DayZ had its 5 minutes of hype and now the fanboy skeptics have cleared off it can only get better until the inevitable hype surrounding standalone release.
  15. Anton17

    Yep, this mod is dying

    I've stopped playing for a couple of weeks ago since the hackers, mass bannings and the unstable as hell 1.7.2.5. Waiting for 1.7.3 and I'll enjoy it again. It is beginning to stagnate, though and it'll only get worse as they concentrate more on the standalone and less on the mod.
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