Jump to content

Chaotic1

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Chaotic1

  • Rank
    On the Coast
  1. Chaotic1

    IF this was an actual game...

    Purchase with monthly fee (If the monthly fee can assure no cheating) Studio servers ( No cheating ) As far as how your create the game... I dont care, do what makes a badass game. As far as those who say "I wont pay a monthly fee" I call BS!!! And the 10% of the 100% of the people in THAT camp who acctually will not... they can watch from the sidelines or go mow the lawn for the neighbor to pay the fee if they cant talk mom into it. I know thats harsh, but I want a killer game and I will glaldly pay monthly to insure 1: No &^%$'n cheating and 2: future updates and development. Whatever it takes to do it right
  2. Chaotic1

    A 'scent'/smell mechanic. (with update foresight)

    I love this idea and think it could be a great mechanic... Like in the 1st season, second episode of Walking Dead, they had rub themselves down with a nasty scent (from a corpse) to be able to walk around the zombies in close proximity. I think that bad odor should have its positives and negatives. The more odor you get, the closer to zombies you can get- you smell like them. But, this odor can wash off in the rain, lakes etc. If you are filthy and nasty and get scratched in a zombie fight... you need to take a bath and clean up to reduce the risk of infection and enable your ability to heal. Then by taking a bath, the zombies can now smell the "soap" or antibacterial etc. making you more noticeable. I like the idea of them walking slowly to you and the closer they get the more aggressive, faster and ravenous they become. Also, while "underground" - if that even happens, you need to be clean to cook food or be around food supplies to reduce possible infection
×