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rancor1223

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About rancor1223

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    Helicopter Hunter

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    Czech Republic
  1. rancor1223

    DayZ Devblog 25 Jan 2013

    Well, tell me. I have never played WarZ, I never really cared about it because I knew it is the scam since the announcement. I can imagine only one problem wih that, but it seems absurd.
  2. rancor1223

    DayZ Devblog 25 Jan 2013

    Wait?! What? Why not? I really missed this feature in the mod (for example, one char for lonewolfing and another for teamplay with friends). Well, then the private servers came and solved the problem, but that will not happen with SA (at least not in the beginning).
  3. Skis would be awesome on maps like Namalsk! Or maybe if there was a snowy Chernarus map.
  4. Oh, I completely forgot about that. I hate durability. I hope they didnt make it annoying... Yeah, I am really curious how are they going to manage all this data...
  5. rancor1223

    weapon durability

    I think they said, there will be more "civilian" weapons. So, I suppose we can expect soem hunting rifles and so on... I dont mind finding damaged weapon.My point is this. Once I repair and clean a weapon, it should not jam or break. Because weapons dont do that (usualy). It would just annoy everyone (just like Far Cry 2 did).
  6. rancor1223

    weapon durability

    I dislike this idea for the most part. But if its done correctly, it might work. For example, some old wepons you can find in a barns might have higher chance of jamming. But it would be extremely rare with military weapons. As "Terminal boy" said, weapons are very durable, it can fire thousands rounds without breaking or even jamming.
  7. There is a problem with that. I belive it was said, that debug monotor is gone because it caused the servers to crash. It was too much data to work with. Now, imagine every single player on server having 10 skills on lvls and the HIVE has to remember all those skills and lvls. I think, they might have a similiar problem with all those diseases. It is a lot of data. I think this will not happen. And I dont really think, it would be useful for gameplay. Do you need bandage skills? Go to hospital, sit on a medical box and bandage yourself for 10 minutes. I now you have lvl10 Bandaging. It sounds good, but it woudnt work.
  8. Hide it. That easy to say, but very hard to do. Chernarus is still quite small (as well as other maps) for this purpose. The only places where you could effectively hide it, is probably side of the map. But from who would you defend it then? Nobody goes there. And then, once you spend 20+ hours building your settelement, random noob finds it, loots it and destroys it while you are offline. And you coudnt do anything about it. I dont think this would work even though it sounds awesome...
  9. I agree that military weapons should stay. Even though, gun like AS50 (one-hit-kill) should be more limited. Greater lack of ammo is my idea of limiting them (having one mag should be great success). But about those bases. How would that work? Building and expanding base, defending it, populating it. I discussed this with several people in different topic and I belive this is not possible in game like DayZ. It would be hard in game big as Planetside 2 with 2000 player per server. How on earth would it work in game with 50 player per server? To defend a base you need people. How would you stop them from looting/destroying your base while no member of your group is online. I would really like to see such a thing in co-op style of game. That would be EPIC! But DayZ is not build for that... P.S. Sorry for my English. It is not my native language.
  10. rancor1223

    [DayZMod] The Dayz Statistics thread!

    But desktop with same performance would cost you around 800$ (not sure about American/British prices, I am counting with Czech prices, which should be a bit higher) + monitor (same size as notebook would cost around 100$) + mouse (20$) + keyboard (30$) + headset (40$). Thats nearly 1000$. You could buy more expensive stuff, but for this you could have average gaming gear.In the end, you paid 200$ for ability to carry it around from one socket to another (because the battery is simply incapable of running games for longer than one or two hours) and it is still terribly heavy. And dont forget overheating. So, yeah, notebooks are pretty bad for gaming. P.S. Sorry for OT
  11. rancor1223

    L85 Should it stay or go

    Replace the Thermal vision variant. Leave L85 itself ingame with different optics (SUSAT would be awesome!). As long as there is item dumping, there should be no thermal optics and even weapons like AS50 and M107. EDIT: And if Thermal stays, players wearing Ghillie should be much less visible.
  12. rancor1223

    DayZ Standalone Confirmed

    I just remembered that Arma 3 engine will support underground structures I was so exited about. I am buying full DayZ anyway, but it is still a bit (actually a lot) disappointing.
  13. rancor1223

    DayZ Standalone Confirmed

    What does the "Arma 2.5 engine" mean? So, DayZ will never be ported to Amra 3 engine? That is disappointing. I was really looking forward to bigger maps and new lighting system.
  14. Yeah, there are many things that have to be changed in loot spawning. This is one of more important.
  15. I think all of it is already in OP. Only that idea about cutting fence with knife is new. But, cutting it using toolbox makes more.Inventory - That is very interesting topic. I belive current state is not going to final game. There will be inventory based on Weight or Volume. Volume is used in another Arma 2 mod, not sure which, I read it somewhere in the forum. I think that combination could work well. Basic capacity would be limited by volume, but you would be also limited by weight. The lighter/less stuff you carry, your hunger would be getting lower slowly. But if you fill your backpack as possible, you would be overweight and slow and the hunger would be getting lower very fast. Stamina would work like, you would be getting slower as you would be getting more hungry. But your hunger would be lowering faster when you are overweighted = slower. So you would overweight yourself only when there is a friend who will carry food for you, so you can carry for example very heavy car parts. Also, weapons slot should work as same as in Stalker: Call of Pripyat. You can carry two pistols or pistol and regular rifle, of two rifles. It wouldnt matter, but it would add to your weight = slower. But carrying two rifles wouldnt make you overweight, that would be too limiting.On scale form 0 to 10 (when 10 is "cannot even walk"), you would be on 4 when carrying two rifles. I think that amount of stuff you can take should be similiar to current state. Only possibility to overweight yourself would be added. Ok, that is probably all for now. Originaly, I intended to write about amount of loot and its spawn chance, but "mech" reminded me the inventory... I will write something about loot on Sunday. Now, let the discussion about inventory begin! I am just wondering if someone from DayZ staff read this topic and whether he is now completely scared of all that pointless stuff we want implemented :D. EDIT: Thank you. :thumbsup:
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