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Everything posted by drewmaw
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What Graphics Card Should I Choose?
drewmaw replied to Baseballkid9734's topic in DayZ Mod General Discussion
So you have vsync off? Way too much tearing for my pref. -
What Graphics Card Should I Choose?
drewmaw replied to Baseballkid9734's topic in DayZ Mod General Discussion
It's okay guys, you don't have get so angry at each other... I'm wondering if I should return my 670 though o.O -
For the love of God, can we just do a HIVE server reset after this update? Wipe all character data plz. Would be nice to have everyone start from zero plz. Shower me with your beanz!!
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Sky is falling! (Or just crazy polygon's~)
drewmaw replied to drewmaw's topic in DayZ Mod General Discussion
Must be why player count is so low atm. was reading 4000.... -
What Graphics Card Should I Choose?
drewmaw replied to Baseballkid9734's topic in DayZ Mod General Discussion
At any rate, I've turned my Res down to 1680x1050, the next step down from 1920x1200, while maintaining the 16x10 aspect ration, and everything is on very high with +8 anti-aliasing, running at 60fps lol. :) I can honestly say that I can't tell the difference between the two resolutions! Thanks! -
What Graphics Card Should I Choose?
drewmaw replied to Baseballkid9734's topic in DayZ Mod General Discussion
My monitor doesn't natively display 16x9, only 16x10, which is 1920x1200... Why would 120 more pixels make such a huge performance drop? -
What Graphics Card Should I Choose?
drewmaw replied to Baseballkid9734's topic in DayZ Mod General Discussion
AMD Processor!?? It's an Intel Sandy Bridge i5 3750! What resolution do you play at?? My monitor is 27" and can support it, so I do it! -
What Graphics Card Should I Choose?
drewmaw replied to Baseballkid9734's topic in DayZ Mod General Discussion
LOLZ I have a 3750 4.5GHZ Quad and an EVGA GTX 670 FTW edition, with 8gb of ram... At 1920x1200 with graphics on high, normal aliasing, VSync (which is mandatory for this game) etc... I'm getting around 30-50fps. 550 or 560 isn't enough by a long shot. -
While I'm concerned for your current level of English education, I agree. My end game is flying a helicopter before I quit for good though :)
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GameSpy Dayz News - Standalone before xmas fail?
drewmaw replied to machomanugget's topic in DayZ Mod General Discussion
I will never give more money to BI or Rocket for this game. If Rocket goes standalone... he'll be "standing alone".... amirite? heh :/ -
Limiting 1 Character per Server to Prevent Server Hopping?
drewmaw replied to Masi_23's topic in DayZ Mod General Discussion
I like server attached characters :) You shouldn't have tried to shoehorn safe-zones into an otherwise great topic. -
Yep... same here.
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I feel bad for new players... when I started playing... There weren't any hackers... There weren't obsessed gamers who played 100+ hours a week... There weren't "clans" that horded everything... There weren't shitty melee weapons... There was spawning with a Makarov pistol... There was global chat for asking questions... Anyone in Cherno? There was bandit models for easy identification of non-friendlies... My friends and I are eagerly awaiting a stand-alone and Arma 3 though! But we're done testing until the hacking becomes under control... No use in testing when the major problem with the game is hackers.
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I completely agree.
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Can someone put the latest Beta version up for download?
drewmaw replied to Shard (DayZ)'s topic in DayZ Mod General Discussion
or use the recommended way via Six Launcher... -
All 3 camps 200km apart raided in 6hours
drewmaw replied to [email protected]'s topic in DayZ Mod General Discussion
i have to say, my clan has considered to start hacking... just to even the playing field and have fun again. And, I'll say this, I've heard many other clans have already started... Soon, DayZ will only be played by hackers. -
Lulz... you must be new...
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Stop complaining about 'hackers'
drewmaw replied to TheMachine's topic in DayZ Mod General Discussion
Yep. This is what we need. Global chat and tags on will help at least communicate to admins where cheating is taking place too... -
Helicopters returning to dayz?
drewmaw replied to [email protected]'s topic in DayZ Mod General Discussion
I just saw two flying last night o.O -
In the vain of MMO endgames, it occured to me that creating a DayZ Deathmatch aka "DayZ DM" Mode, whereby you can take your DayZ character from the DayZ servers and play in small PVP maps, whereby if you die, it's not perma death, but you can only use the gear on your character at the last logout from DayZ proper. In essence, it would allow 25v25 pvp with your customized characters in a deathmatch style implementation. I'm not sure if I'm explaining it correctly, but it sounds like it would be fun.
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ACRE would be a perfect addition to this mod. Walkies exist in real life.
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After five days of playing this, I have determined that DayZ is a marathon simulator.
drewmaw replied to wildstars's topic in New Player Discussion
Hahaha!! -
This game won't be popular at release
drewmaw replied to mkrrr's topic in DayZ Mod General Discussion
LOL I like how the late game activity is merely injecting another person's successful game... Minecraft. Another question, why would building an underground bunker be fun? So you can sit around with all your awesome gear and just masturbate to it? No, your going to use it like how people use tents and vehicles, you store your shit, then you go kill people... This is a horrible end game idea. I'm starting to think Rocket is a one hit wonder. I agree with OP, me and my mates are already starting to get bored. In fact, we're already looking forward to other mods in ARMA. Better ones than this already exist. Surely someone else can make a better DayZ mod. -
Give a man a fish and he'll starve, teach a man to fish, and he'll provide for a life-time. ;)
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Sniper problem solved!! I think?
drewmaw replied to Itchy (DayZ)'s topic in DayZ Mod General Discussion
Or how bout... Fix the fucking mod and make it playable and polished as every other fucking Arma mod. Jesus Christ.