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[3D model] Different Food Qualities (3/29 Update)
Griffon replied to joeyslucky22's topic in DayZ Mod Suggestions
vodka medved' balalayka! xDD -
[3D model] Different Food Qualities (3/29 Update)
Griffon replied to joeyslucky22's topic in DayZ Mod Suggestions
Ahahaaha thanks xD If "approved by the moderator", then this "Модератором одобрено". UPD lol there is small griffon on the glass... so nice :3 -
[3D model] Different Food Qualities (3/29 Update)
Griffon replied to joeyslucky22's topic in DayZ Mod Suggestions
Really good, but where vodka? =D -
Can do so. When a player goes out, the zombies come out, too. And when a player returns (he may return on a different server), the zombies continue to chase after him. Just to add to the database parameter that indicates the number of zombies, who are pursuing the player. Dayze - this is your story. But you should be able to read it later this exciting book. However, when you come back to it, it will continue from the same place and you can not escape the unpleasant paragraphs. Ban to logout when there is pvp - is one thing, but PvE - is another. PvE to be difficult, but still it is not pvp and a bit of comfort can afford. how you like this idea?
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But if all is well, I can put in Coyote Backpack 6 weapons and I still have the free space (24 slots), right?
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How generate http://www.silentspy...sion-generator/ ? How https://github.com/R.../wiki/Backpacks it work (I put Enfield in Patrol Pack and it has disappeared. What then does it mean, what "Weapons - 2"?) ? And how it work? I am a logout with "Esc -> Quit (use mouse)", and i back, and... What was to stop me? I can logout when the zombies chase me.
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no)) But this maybe. i think.
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Devblog update: Where is the Standalone?
Griffon replied to rocket's topic in Mod Announcements & Info
sorry if I ask is not where it should. How is this justified? Children - weak creatures. In the wild, cubs do not survive when their parents leave. Obviously, in Chernarus had to be evacuated, primarily women and children. Even if someone was infected children, they are not strong enough, that would feed themselves. Adults would be able to, but not children. For surviving children can not be a greater threat than the adults. But if the children need to be at least a little dangerous, it would be logical that the adults should become extremely dangerous. Fantastically dangerous. If the virus does not enhance the effect only of children, why introduce this element to the game that will not be dangerous obstacle for the players? What gives? And there is not clear why the children are still alive after such a long time since the outbreak of the virus. rocket, may be specification of the virus can explain this? -
In the Russian section of the proposed 50%. I think it will do. Not necessarily, that the body will fall on the wheel at all times. L4D, yea?)) I like it. But I think it has already been proposed.
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And here is a small little idea. If you shoot the driver, the car will honk and call all around. The body must be taken out.
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At night in the woods not run: It is likely to fall, stumble, slip.
Griffon replied to Griffon's topic in DayZ Mod Suggestions
Oh, I did not even think about it, but it really is the reason for using lighting, and will eliminate the cheating with gamma. -
At night in the woods not run: It is likely to fall, stumble, slip.
Griffon replied to Griffon's topic in DayZ Mod Suggestions
Forgot to add that the risk of falling is also true for zombies. -
Huge concept with different side features: Every action leaves a trail. Players heavy influence on the world and the consequences
Griffon replied to DZR_Mikhail's topic in DayZ Mod Suggestions
My suggestion may supplement this proposal of -=PA=-Mikhail http://dayzmod.com/f...l-stumble-slip/ -
At night in the woods not run: It is likely to fall, stumble, slip.
Griffon posted a topic in DayZ Mod Suggestions
I recently looked letsplay. And it occurred to me. At night, with no means of lighting, in the real world it is very difficult to run. I bet you will fall, and maybe even get a dislocated leg. What is the nature of the proposal: There is a possibility stumble with different severity. This affects the probability of light and speed. If you're running at night in the forest at breakneck speed through the forest, you will very soon fall. What would prevent this from happening you need to run with crouch , or even walk at all. But if you have a light source, the probability of incidence is very low. With a flashlight, you can safely run, but with a red chemical light you can run only crouch. In a full moon you can run at full height (standing) in a field, but if go into a forest, the light will not be enough and you will start to stumble. Developing the idea: If we move along the inclined surface of a hill or mountain, you can not just stumble and slip because of it tumbled down (almost like miasmata). In such areas, increases the probability of slipping if recently the rain poured. Developing the idea of a little more: There are trails, which are formed from the players. Motion along them safe. You can move very quickly (I had a deja vu, and then I remembered where I had heard about trails and i found http://dayzmod.com/f...-consequences/. Thought my idea would be a great addition to the idea of -=PA=-Mikhail). -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Griffon replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Hi ^^ No. My nickname only GriF. I can visit your server now for logs, ok?