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strangere

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Everything posted by strangere

  1. strangere

    Fed up

    ARMA kiddies lol. Kids and griefing noobs came with dayz. You would know that if you played Dayz before it blew up in casual. Almost no PvP, all serious gamers. Watch Chkilroy and tell me how much Kids you see...
  2. You can shoot through some of the walls like in .And Dayz ballistic is same as Arma 2
  3. No One really buys Arma just for official campaign, there's much more. There's user made missions, campaigns, singleplayer mods, multiplayer mods, multiplayer missions, editor....
  4. strangere

    Which shooters did you play before Dayz

    Arma series is not mainstream but yeah...
  5. strangere

    Which shooters did you play before Dayz

    Mainly Arma series, some user made campaigns for first ghost recon. Looking forward to Arma 3...
  6. It's not console programer . They talk about first operation flashpoint cold war crisis (PC) that came out 2001 now it's called arma cold war crisis.The people they talked about made engine for that. Btw. Arma 3 will be moddable (as all BI games) i wonder if somebody will make similar mod to Dayz on that.
  7. You know how long it takes to make this big maps. Limnos island in Arma 3 which is 300+ square kilometers took them more then 2 years. I think it is reasonable charge for maps that are big and took years to make.
  8. strangere

    Gamescom - Aug 2012 - Interviews

    Just because they use engine from Arma 2 (VR3) doesn't mean they can't implement lighting like in Arma 3(VR4) because VR4 is basically VR3 enhanced
  9. strangere

    Bullet registry = Zero close combat in DayZ

    Probably desync or lag. Never happened to me in Arma
  10. strangere

    Rocket, Please don't. (Dayz on Console).

    I doubt that it was because of BIS as they are mainly PC devs. Btw BIS CEO helps rocket with development he and Rocket recorded some animations for Dayz. ;) no they do not use same engine
  11. strangere

    Rocket, Please don't. (Dayz on Console).

    BIS large corporation? BIS have around eighty people total divided into 3 teams. From my experience with BIS i think Rocket has pretty big freedom (he's the lead developer of dayz afterall) and they won't talk how it should be made and i doubt it was them who suggested make dayz on consoles as they have almost no experience with that.
  12. strangere

    Arma 2's mechanics make dayz lame

    i expect this is going to be polished in standalone.. what about this animations? ;) -
  13. strangere

    Explain this rocket?

    You mean literally nobody played it? Btw. 500% increase at the moment not total sales. And yeah scripts will be solved in standalone
  14. strangere

    Arma 2's mechanics make dayz lame

    These thing are not limited by engine. About vault and other animations check its a animation mod.
  15. strangere

    Reddit - Aug 2012 - Q&A with Rocket

    Rocket didn't say that yet so nobody really knows ;)
  16. strangere

    Arma 2's mechanics make dayz lame

    People often think that RV engine was designed only for Arma and can't run any other type of game.That in not true. I wrote this before and i write it again go check Carrier command: gaea mission its strategy game based on VR2 ( Arma1 engine). Its even older version of the engine.
  17. strangere

    Arma 2's mechanics make dayz lame

    Most people complain about engine when talking about things that can be easily changed or fixed when you have access to engine code. Dayz isn't limited because of engine limitation. Dayz is limited just because they don't adjust the engine but just mod the game. Yes there are clunky game mechanics but that doesn't mean that the engine is bad you can have great engine with bad game mechanics.They just need to be polished that didn't happen with some game mechanic in Arma 2. Most problems will be fixed in standalone. Btw standalone is going to be VR engine. Again Arma2 =/= engine. Just look up Carrier Command: Gaea Mission its strategy game build on VR2 (Arma1 engine)
  18. strangere

    To the Creators Of DayZ & Forum Admins

    I don't know if that's intended for me but as i said i think that dayz is good mod.. My point was for people who thinks popular game = must be good game. Saying "mod x is more popular than mod y that means it's better" is just wrong.
  19. strangere

    To the Creators Of DayZ & Forum Admins

    I'm not saying that dayz isn't good. What i'm saying is that you cannot measure how good game is by its popularity. And your point is? Because it has way more attention it's better? Again Popularity =/= quality
  20. strangere

    Love Dayz But Time to Wait For The Stand Alone

    Yeah they know about the hacking. There is some New BattlEye Anti-Cheat Features for servers Link HERE
  21. strangere

    To the Creators Of DayZ & Forum Admins

    Doesn't matter, Arma series is more than 11 years old (orig. Ofp) and always was for niche audience. Popularity =/= quality
  22. strangere

    To the Creators Of DayZ & Forum Admins

    Not really Arma community still makes mods, addons, missions etc. ;)
  23. strangere

    Arma 2's mechanics make dayz lame

    Bad opening door -Not engine fault it was just done lazy in Arma 2 because you almost never used it. Clunky inventory - Not engine fault, people made mods that makes inventory better jumping over things- Not engine fault, again people made mods that makes jumping better you can climb etc. placing barriers- there is better mechanic in Arma 2 it's just not used in Dayz Again Arma2=/=engine
  24. strangere

    Arma 2's mechanics make dayz lame

    I don't think that a lot of problems that people have is because of engine. But because of Arma 2 needed more polish (work).It's not engine fault that doors breaks your legs etc. Arma2 =/= engine Did he meant
  25. strangere

    Arma 2's mechanics make dayz lame

    I don't think that would be hard to do and i don't think it's because of VR engine. They can use Frostbite 2 engine i dont care but complain about engine while talking about inventory and controls just isn't right.
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