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Why DayZ standalone is becoming shit (new youtube video)
knar33 replied to supafreakaj's topic in Gallery
You missed the first shot by a bit. Get over it and try harder next time. -
You are welcome to try ;)
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Aradia's Playstyle Poll: Featuring TOOOOOONS of Options!
knar33 replied to hannibaldaplaya's topic in General Discussion
You should add medic - I play to help people but don't do anything to rid chernarus of bandits. -
knar33 started following Pokerguy12
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Pokerguy12 started following knar33
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They have actually hired an entire new team devoted to this. Some of them previously worked on hunting games and are working specifically on the animal AI to make it realistic. Just because it isn't ready just yet doesn't mean they aren't hard at work on it. You have to keep in mind that hiring new staff and training them to program using the RV engine takes time.
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This is the focus of the next patch, and will continue to be worked on after that. This is what I'm most looking forward to...being able to escape into the woods and survive off the land with as little gear as possible.
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Please read patch notes: "epi-pens will now always wake an unconscious player, unless they are having a heart attack"
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Epi-pen is still useless in the current patch.
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Epinephrine pen still does not work on unconscious people. We tested this by making the subject bleed until unconscious, bandage then applying epi. He was not healthy or healing, and not starving or losing blood in any other way. Please fix this or remove it from the patch notes.
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It's not random, everything tries to go as far up and left as possible. Simply put the shotgun in the top slots, then any protector cases as far top-left as you can.
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Why does it matter if you talked to him before murdering killing him? Shooting someone is shooting someone no matter how you choose to do it. If anything, talking to them is more honorable because it at least gives them a chance to run away (the guy in that video had a clear chance to get away).
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Sounds like your buddy decided to combat log, and suffered the fate the developers intended. He died.
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Should Physical Player Improvements For Surviving Long Periods Of Time Be Implamented?
knar33 replied to leefriendfield's topic in General Discussion
As a player who has survived 10 weeks on my current character, it would be nice if I got some perks for being alive so long. At the moment, there is no incentive to survive past the first day. I would like it if there was some external incentive to keep my character alive besides my type O- blood type. That being said, any perks for survival should be very subtle and not affect general gameplay heavily. This would be things like being able to repair items better, quickly/proficiently repair vehicles when they are implemented, or learn things from books you find in the world and gain skills from them. -
Feel free to join our teamspeak at ts.tmwdayz.com and one of our medics can assist you as soon as possible :D
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Pending Changelog: Experimental Branch: 0.42.116002
knar33 replied to rocket's topic in News & Announcements
Epi Pens still don't work on people below 500 blood. -
How to quickly pick up items without dragging?
knar33 replied to Santza's topic in General Discussion
Double click items on the inventory screen to pick them up, or look at an object on the ground and either scroll and choose "pick up x" or press f when given the option to pick up.